Greatness woven in ambition - Conqueror's Blade: Alexander. The new Season is now available as a free update on Conqueror's Blade Launcher and Steam!
Explore the Macedonia-inspired Season and its heroes in a new Seasonal Campaign. Unlock brand-new Units, a New Map, new runes, exclusive rewards from the Alexander Battle Pass, experience numerous improvements, and celebrate with launch events.
Unlock Macedonia-Inspired Units
Alexander's army is marching to world domination. Legendary warriors inspired by Ancient Macedonia are ready to follow your orders.
Unlock the following Seasonal Units via Unit Challenges:
Psiloi Slingers (3-Star)
With just a pile of rocks and a roughly made sling, craftsmen or frail shepherds can transform into powerful warriors capable of killing enemies from hundreds of feet away. Only the Conqueror recognized the potential of this tactic. In an era where lineage meant everything, they, with humble origins, became the heroes of a great conquering age.
Available June 20, 2024
Companion Cavalry (4-Star)
They are noble-born and fiercely loyal. The king regarded them as brothers and sisters, not as mere subordinates. Each "Companion" will follow their king anywhere, until the king passes or the very last drop of blood is shed.
Coming July 01, 2024
Sunward Phalanx (5-Star)
The father of the Conqueror, the former ruler, created a new legionary tactic, known as the Macedonian phalanx: warriors clad in heavy armor, wielding long pikes, formed an unstoppable phalanx that conquered the whole world and cemented Alexander's name in history as "The Greatest Conqueror".
Coming July 15, 2024
Alexander Battle Pass
Earn more than 100 Exclusive Free & Premium Rewards
Complete Seasonal Challenges, earning Glory, and level up your Battle Pass.
Outfit your new Units with the [Twelfth Trial], arm yourself with any of the new weapon attires, and ride into battle atop your noble steed [Bucephalus].
Raise your ranks of a Great Conqueror by starting your journey in [Hellenic Court Robes] which is granted as an instant reward when you purchase the Battle Pass.
Finally, become the greatest - by obtaining [Vergina Sun] and let the world to witness your glory.
Many more incredible rewards can be earned on the Free Pass, too!
For more information about the new Season, check out the latest patch notes. New to the game? Conqueror’s Blade is available to download and play for free from the official website and Steam. Get the latest Conqueror’s Blade news by subscribing to the official newsletter and conectng with us on Discord, Facebok, Instagram, Twitch and Youtube.
Important "Alexander" Season Updates
Greetings Warlords,
As we announced recently, we are investing in our ecosystem and are excited to share some updates we have made. Based on your feedback, we hope these improvements will enhance the new player experience and offer veteran players an incentive to start fresh.
Our European region will receive a new Formal Server, [Sicania], and introduce a Newbie Server, [Aegis Dawn]. To facilitate a more interactive territory war experience, we will open one region for territory wars on [Sicania] and [Aegis Dawn], unlike the three regions on [Crystal Sea]. Additionally, the new Americas region will consist of one Formal Server, [Elysium Peak], formed from the merger of [Espada Forest] and [Eagle Range]. You can read the announcement here.
We have summarized how the new servers will function below:
European Newbie Server (Aegis Dawn) Rules
Territory War - One Territory Block: [Bartholia]
Weekly Activities - Ranked Battle will not be available in this Newbie Server - Weekly activities [Colosseum] and [DeathMatch] will be consistent with the opening times of the Formal Servers [Sicania], [Crystal Sea], and [Elysium Peak]
Match-Making - Siege Battles: You will only match with Newbie Players - Other gameplay modes will match with other Formal Servers [Sicania], [Crystal Sea], and [Elysium Peak]
House Member Size - Each house has a maximum of 30 members
European Formal Server (Sicania) Rules
Territory War - One Territory Block: [Bartholia]
Weekly Activities - Ranked Battles are open and will be played with other Formal Servers [Sicania], [Crystal Sea], and [Elysium Peak]
Match-Making - Siege Battles: You will match with players in other Formal Servers [Sicania], [Crystal Sea], and [Elysium Peak]
House Member Size - Each house has a maximum of 30 members
We thank you for providing your feedback. Your input makes it possible to improve the game for every player.
Ranked Matches Starting on the 27th of June
As we are merging our North and South American servers into one larger server called [Elysium Peak], we are postponing "Ranked" matchmaking by a week until the 27th of June. This delay will ensure fairness and equity for all players, as [Elysium Peak], [Sicania], and [Crystal Sea] will all be in one matchmaking pool.
"Ranked" matches counting towards CBL qualification will run from 27/06/2024 to 19/07/2024.
"The Campaigns of Alexander" Event
As a token of our appreciation and to introduce a sense of achievement on our new formal servers [Sicania] and [Vega Maritima], we have prepared an event series for you. A group of great explorers in the world of "Conqueror's Blade" will be the first pioneers to conquer new lands and reap unique treasures.
Basic Information 1. Servers in Force: Single-plot official servers [Sicania] and [Vega Maritima] 2. Event Time: 2024/6/27 0:00 to 2024/7/20 0:00 (UTC+8) 3. Event Format: Daily check-in to receive rewards
Core Rewards: - "Conqueror" Avatar (1/14) - Cartoon avatar of Alexander the Great - "Expedition" Helmet (7/14) - Special version helmet of Alexander the Great (customizable) - "Conquer" Action (14/14)
Conquest Mark
At the end of the season, the houses that have captured each of the main cities will leave their mark in the fief forever. The name of the first house to capture the city will be permanently shown in the fief information.
Thank you for your continued support and feedback. We look forward to seeing you in the game!
Best regards, The Conqueror's Blade Team
[Alexander] Season maintenance and event notice
The scheduled time for this season's maintenance is expected to be from June 19th, 17:00 (UTC+1) to June 20th, 8:00 (UTC+1).
The servers will be inaccessible for login during this period. We apologize for any inconvenience this may cause. Due to the extensive game content and data in this update, along with the completion of server transfer operations, the maintenance time will be extended and estimated to last for 15 hours. We will provide the following compensation to our warlords after this update:
Bronze Coins *37500, Honour *1500, Unit Medal *60
Rotation of Antique Attire Chest,New arrival in Key Exchange
Info:
Antique Scorpio Season Attire set is now available in the Antique Attire Chest, while Antique Paragons Season Attire set will be removed.
The attire in [G] will be changed to Antique Bringer of Thunder Attire, Antique Einherjar Unit Attire, and Antique Loptr's Hide Attire after maintenance.
Time:
June 20th after maintenance ~ New Season’s Maintenance
Reset of the Doctrine Spirit purchase limit and new addition in Eclectic Doctrine Selection.
Info:
The purchase limit for the 'Epic Leadership Doctrine' has been reset, with a maximum exchange quantity of 1.
New Doctrine in Eclectic Doctrine Selection:
Epic Immobility Doctrine:Throw Javelin immobilizes the enemy's unit for 1.5 seconds.
Sword Cavalry Battle Doctrine:While the Sprint skill is active on this unit, it will deal an extra attack that deals double damage. This extra attack cannot be triggered when using active skills.
[Eclectic Doctrine Selection] Acquisition: Reach Level 100 in this season's battle pass to obtain a 'Doctrine Spirit'; Complete the fifth stage of the current season's 5 -start unit to receive a ' Doctrine Spirit'.
Time:
June 20th after maintenance ~ New Season’s Maintenance
Attire Chest rotation
Info:
'Supreme Simian Attire Chest' and 'Deadly Art Attire Chest' are now open, along with the limited-time return legendary hero weapon attire of 'Supreme Simian Spear' and ‘Eight Principles Glaive’!
Time:
June 20th after maintenance ~ July 4th before maintenance
Companion Cavalry Class Pack Basic Challenge Token(Complete three stages of the Companion Cavalry Challenge.) Price:1,680 Sovereigns
Companion Cavalry Deluxe Pack Deluxe Challenge Token(Complete three stages of the Companion Cavalry Challenge.) Price:2,800 Sovereigns
Time:
June 20th after maintenance ~ June 27th before maintenance
[Alexander] Season’s [Real-Time Transfer]
Info:
The character's level must be at least LV100 for a server transfer. Warlords who did not participate in the "Season Server Reservation" can conduct "Real-Time Transfer" within 14 days of logging in to their characters in the new season. Those who have participated in the "Season Server Reservation" or exceeded 14 days of logging in with a new season character will not be able to conduct "Real-Time Transfer.
Time:
June 21th 10:00 (UTC+8) after maintenance ~ Next season’s "Season Server Reservation"
Event [Transfer Together] Open
Info:
During the event, access [O] in-game and enter the [Transfer Together] event page. Here, you can generate a unique link and share it with your friends. You will be eligible to claim corresponding rewards in-game if your friends successfully transfer through this link.
Reward Samples
Successfully transfer 2 people, Treatises *1
Successfully transfer 3 people, Treatises *4
Successfully transfer 5 people, Treatises *10
Rules
If you have successfully transferred, you are eligible to participate in this event!
If your friends have already completed the transfer, they will not be able to help you complete the [Transfer Together] tasks.
Time:
June 20th after maintenance ~ September 19th before maintenance
Ease Your Growth with Doctrine
Info:
Warlords can claim doctrine by leveling up to certain levels! Reaching Hero levels 100 and 300 will receive the 'Epic Leadership Doctrine' *1 respectively! Warlords can claim their rewards through [O].
Time:
June 20th after maintenance ~ Permanent
Sign-in for Temporary Doctrine
Info:
During the "Alexander" season, complete 15 days of cumulative logins to receive Temporary Epic Leadership Doctrine *5! Temporary Epic Leadership Doctrine will be effective throughout the "Alexander" season.
Time:
June 20th after maintenance ~ September 19th before maintenance
Level up and Get Treatises for free
Info:
During the "Alexander" season, leveling up your hero will allow you to receive a total of 100 Treatises! Heros that increase by 10 levels will receive 20 Treatises. Heros that increase by 50 levels will receive 30 Treatises. Heros that increase by 50 levels will receive an additional 30 Treatises!
Time:
June 20th after maintenance ~ September 19th before maintenance
[Alexander] Season Update Log
1) Season Units
Psiloi Slingers (3 Stars)
Back Story
"The island of Rhodes, located on the Aegean Sea, with its important strategic position, has always been the object of ambition for aspiring nations. Throughout its long history of resisting foreign invasions, the resilient and intelligent residents of Rhodes have developed a unique form of warfare, the art of stone throwing: with just a pile of rocks and a roughly made sling, farmers, craftsmen, and even frail shepherds can transform into powerful warriors capable of killing enemies from hundreds of feet away in wars. Initially, the noble generals and kings looked down upon this "peasant" strategy. Only the Conqueror recognized the potential of this tactic. He incorporated the stone-throwers of Rhodes into his army. The great battle that took place in Chaeronea proved the wisdom of the king. In this ultimate battle between Macedonia and Persia, the stone-throwers invoked the name of the sun god, hurling a myriad of stones towards the enemy. The proud elite Immortals of the Persian Empire found themselves cornered and ultimately defeated by this army composed of commoners. After the war, the Conqueror collectively bestowed upon this legion the title of heroes. In an era where lineage meant everything, they, with humble origins, became the heroes of a great conquering age."
Battle Style
They are the stone-throwers from Rhodes, dressed simply in coarse cloth and straw hats, carrying a bag of stones, wielding shields and slingshots. Their primary attack method is stone-throwing, using slingshots to hurl stones with force. This technique allows them to inflict significant armor-piercing damage at close to medium range, with a chance to stun enemy units. Moreover, the resilient and clever stone-throwers of Rhodes are well-versed in the art of stone-throwing, able to turn nearby pebbles into weapons at any moment to replenish their ammunition.
Unit Characteristics
Able to replenish ammo at anywhere. Stuns enemies from afar and deals high burst damage when close.
Skills
Skill 1: Attack Area (Begins firing in the designated area.)
Skill 2: Say "Cheese" (Shakes their slingshots and fires in unison, dealing greater damage than normal attacks with a higher chance to stun.)
Skill 3: Quarry (Squats down to quarry and replenish ammo.)
Companion Cavalry (4 Stars)
Back Story
"By the side of the kings of Macedonia often stand guards known as "Companions," noble-born and fiercely loyal. The kings view them not just as subordinates, but as brothers-in-arms. Each "Companion" of a Macedonian king will follow their king anywhere, until the king passes or the last drop of blood is shed. The majority of the "Companion" cavalry are born of nobility, hence they often bear the finest equipment: riding swift steeds, wielding the lethal lance, and resorting to sharp swords once their lances are broken in combat. Under the banner of the conquering king, these units become an unparalleled elite force, playing a pivotal role on the battlefield. Poets have likened the king's tactics to a "hammer and anvil": if the infantry units holding the line in a tug-of-war with the enemy are the "anvil," the Companion cavalry are the "hammer," swooping in to exploit enemies' weaknesses and shattering them in a single charge. After several rounds of hammer strikes, even the mightiest of foes will crumble. In the grand Eastern conquest, this legion has accompanied the conquering king all the way to the ends of the world, beyond the farthest reaches of the sea."
Battle Style
They are the most loyal companions of Alexander, playing a crucial role in his tactics. Often launching flank attacks on enemy formations with the king, they draw immense inspiration simply by being by his side, enhancing their combat abilities significantly. he Companions Cavalry are also highly skilled in guerrilla tactics, utilizing dual weapons to adapt to various battle scenarios. Their exceptional flexibility allows them to engage at the right moment, creating significant advantages for their side with their high burst damage.
Unit Characteristics
A highly mobile light cavalry with low defense.
Works great when striking with the hero in guerilla-like attacks.
Deals sustained damage while using their short swords and draws close to the hero, waiting for the opportune moment to strike
Skills
Spear
Skill 1: Gale Strike (Revolves their spears and stabs at the enemy, dealing high damage.)
Skill 2: Storm Pound (Leaps from their mounts and strikes with their spears from the air. May knock enemy units down.)
Short Sword
Skill 1: Zephyr Blade (Remains on guard, striking at anyone who draws close to the hero.)
Sunward Phalanx (5 Stars)
Back Story
"The father of the Conqueror, the former ruler of Macedonia, created a new legionary tactic, known as the Macedonian phalanx: warriors clad in heavy armor, wielding long spears, formed an unstoppable phalanx and advanced. The Conqueror further elevated this legionary tactic to its pinnacle: he commissioned the creation of spears longer than people of that time could imagine. When warriors equipped with these long spears formed their lines and pointed their spearheads towards the enemy, the very nature of war was fundamentally altered. War ceased to be a game of individual valor and became a unified front of thousands. The clash transformed, inexorably consuming and dispersing the enemy like scattered troops and mercenaries. Stirring battle cries turned into subdued commands, as even the most skilled and valiant warriors found attacking such a formation akin to striking a mountain or the vast sea. This highly effective strategy aided the Conqueror in vanquishing all his foes. On the battlefield, his units stood like a silent mountain, slowly advancing towards the enemy. The figure of the emperor before the formation thus became immensely towering, bowing seemingly as the sole choice to this great monarch."
Battle Style
Wearing the iconic style helmets, linen cuirasses, and leather kilts, the finest warriors of Macedonia wielded spears of extraordinary length, their arms secured by large round shields, advancing in an indomitable phalanx formation. Shielded by their round shields, they stood fearless against attacks from afar. Following the king's command, they could adopt the phalanx formation, moving steadily back and forth with their long spears, continuously compressing the enemy's lines.
Unit Characteristics
Through skillful manipulation of the distance from the enemy, Macedonia could evade harm while seizing the opportune moment on the ever-changing battlefield, swiftly penetrating for the kill!
Skills
Skill 1:
Imperial Spears (The Sunward Phalanx props their spears up and begins to Brace.)
Fierce Advance (The Sunward Phalanx advances with their spears held high. You may choose the direction in which they advance.)
Skill 2:
Ares' Flurry (The Sunward Phalanx strikes forward multiple times.)
2) Conqueror's Path
- Rank 0: Hellenic Court Robes
- Rank 100: Vergina Sun
3) Seasonal Store
Attires from the Sengoku season will be returning to the Seasonal Store for the duration of the Alexander season. These will be available at a 20% [Badges of Heroism] discount.
Shadow Muraji (Sealed) will now cost 2,000 instead of 2,500.
Snow Stag Samurai (Sealed) will now cost 4,000 instead of 5,000.
Yoriki Unit Attire (Sealed) will now cost 2,000 instead of 2,500.
The following items will have their Badge of Heroism cost reverted to their full price:
Wandering Hero (Sealed) will now cost 2,500 instead of 2,000.
Hundred Victories (Sealed) will now cost 5,000 instead of 4,000.
Wu's Braves (Sealed) will now cost 2,500 instead of 2,000.
The following attires will no longer be available in the Seasonal Store:
Guild Agent (Sealed) - Hero Attire
Noble Hashashin (Sealed) - Hero Attire
Ashur Vanguard (Sealed) - Unit Attire
Weapon skins from the Scorpio season return.
4) Campaign
Changes to Hegemon/Monarch Title Rewards
Added a brand-new Territory War attire as an end-of-season reward, which will only be awarded to the Hegemon/Monarch who claims Conqueror's City.
Starting from the Alexander season, those acquiring the Hegemon/Monarch titles will no longer receive an Imperial Dawn Attire Chest.
World Map Availability & Fief Distribution Improvements
The regions available in the Alexander season have been thematically chosen, and they are Anadolou, Ungverija and The Borderlands.
Anadolou will be the one available for single-region servers.
For three-region servers, The Borderlands will be the core region, meaning that players must contend over Conqueror's City for the coveted Hegemon title.
For single-region servers, Anadolou will be the core regions, meaning that players must contend over Reginopolis for the coveted Hegemon title.
Considering the overall distribution and density of fiefs and their effect on Territory War, we've reduced the number of fiefs in the Anadolou, Ungverija and The Borderlands regions.
Phase One: Opening Moves
Time: 6/20-7/01 (server time)
Usable units: 3-stars and lower
Set attributes: inactive
Extra attributes: inactive
Auxiliary units: 3-stars and lower
Auxiliary points: 6
Territory War:
【EU/NA】(Crystal Sea、Eagle Range)Warlords may contend in Anadolou and Ungverija.
【EU/NA】(Aegis Dawn、Sicania)Warlords may contend in Anadolou.
Phase Two: Eve of the Storm
Time: 7/1-7/15 (server time)
Usable units: 4-stars and lower
Set attributes: active
Extra attributes: inactive
Auxiliary units: 4-stars and lower
Auxiliary points: 6
Territory War:
【EU/NA】(Crystal Sea、Eagle Range)Warlords may contend in The Borderlands.
Phase Three: All is Chaos
Time: 7/15-8/5 (server time)
Usable units: 5-stars and lower
Set attributes: active
Extra attributes: active
Auxiliary units: 5-stars and lower
Auxiliary points: 6
Phase Four: Usurp the Thrones
Time: 8/5-8/19 (server time)
Usable units: 5-stars and lower
Set attributes: active
Extra attributes: active
Auxiliary units: 5-stars and lower
Auxiliary points: 6
Territory War:
【EU/NA】(Crystal Sea、Eagle Range)Warlords may contend for Reginopolis and Turul Város
【EU/NA】(Aegis Dawn、Sicania)Warlords may contend for Reginopolis.
Phase Five: Imperial Dawn
Time: 8/19-9/2 (server time)
Usable units: 5-stars and lower
Set attributes: active
Extra attributes: active
Auxiliary units: 5-stars and lower
Auxiliary points: 6
Territory War:
【EU/NA】(Crystal Sea、Eagle Range)Warlords may contend for Reginopolis, Turul Város and Conqueror's City.
【EU/NA】(Aegis Dawn、Sicania)Warlords may contend for Reginopolis.
5) Season Challenges
Psiloi Slingers (Complete 6 out of 8 quests of each stage):
The challenge unlocks after the update on June 20, 2024.
The first stage rewards a 3-day trial.
The second stage rewards the unit itself.
The third stage rewards a unit-exclusive rare doctrine.
The fourth stage rewards a chibi avatar.
Companion Cavalry (Complete 8 of the 10 quests of each stage):
The challenge unlocks on July 1, 12:00 (UTC+8), 2024.
The first stage rewards a 3-day trial.
The second stage rewards Unit Medal x120.
The third stage rewards the unit itself.
The fourth stage rewards a unit-exclusive epic doctrine.
The fifth stage rewards a chibi avatar.
Sunward Phalanx (Complete 10 of the 12 quests of each stage):
The challenge unlocks on July 15, 12:00 (UTC+8), 2024.
The first stage rewards a 3-day trial.
The second stage rewards a unit-exclusive rare doctrine.
The third stage rewards Unit Medal x120.
The fourth stage rewards the unit itself.
The fifth stage rewards a Doctrine Spirit (for the current season) + Unit Medal x200.
The sixth stage rewards a unit-exclusive epic doctrine.
The seventh stage rewards a chibi avatar.
6) Season Runes
Armour Runes
Helmets:
[Despair: Renowned Hero]: Gain [Oracle Mark] upon dropping below 50% health, granting 2% damage for 20 seconds. Can trigger 1 time every 35 seconds. Costs 3 Energy.
[Victory: Blood of a Hero]: Gain [Oracle Mark] upon killing an enemy hero, granting 2% damage for 20 seconds. Can trigger 1 time every 30 seconds. Costs 3 Energy.
[Bravery: Unrivaled Hero]: Gain [Oracle Mark] upon killing 3 enemy units, granting 2% damage for 20 seconds. Can trigger 1 time every 30 seconds. Costs 3 Energy.
[Solitude: Great Heroism]: Gain [Oracle Mark] upon using a Paragon skill, granting 2% damage for 20 seconds. Can trigger 1 time every 50 seconds. Costs 3 Energy.
[Terra Ward]: Increases Toughness by 5 points. Costs 1 Energy.
Armour:
[Warring: Heroic Agility]: Damage dealt during [Oracle Mark] is increased by 10% damage. However, its duration is reduced to 15 seconds. Costs 3 Energy.
[Militant: Famed Hero]: Damage taken during [Oracle Mark] is reduced by 10%. However, its duration is reduced to 15 seconds. Costs 3 Energy.
[Finale: Heroic Oath]: Damage dealt during [Oracle Mark] is increased by 20%. However, damage taken is increased by 30% and its duration to 15 seconds. Costs 3 Energy.
[Hercules' War Cry]: Your hero becomes invulnerable for 1 seconds upon taking lethal damage except Siege Engine. Has a cooldown of 180 seconds and resets upon death. Costs 3 Energy.
[Cheat Death]: Reduces damage taken from rear attacks and headshots by 15%. Costs 2 Energy.
[Olympian Power]: Increases Armour by 5 points. Costs 1 Energy.
Bracers:
[Champion: Hero of Heroes]: Critical Value is increased by 200 during [Oracle Mark]. Costs 3 Energy.
[Rampart: Lone Hero]: Critical Damage Value is increased by 300 during [Oracle Mark]. Costs 3 Energy.
[Sanguinity: Hero's Journey]: After using Bandage, you will be immune to bleeding and poison for 10 seconds. Costs 2 Energy.
[Thunderous: Heroic Fury]: [Normal Attacks] during [Oracle Mark] [Weaken] enemies, reducing their defenses by 20%. Costs 3 Energy.
[Call of Ares]: Increases Strength by 5 points. Costs 1 Energy.
Boots:
[Sacrifice: Path of no Return]: [Oracle Mark] grants an extra 8% damage but reduces defenses by 20%. Costs 3 Energy.
[Wanderlust: Heroic Journey]: Movement speed is increased by 20% during [Oracle Mark]. Costs 3 Energy.
[Immortal: Heroic Shield]: Defenses are increased by 30 during [Oracle Mark]. Costs 2 Energy.
[Chiron's Cure]: [Bandage] can be used while moving but the cooldown is increased by 10 seconds. Costs 2 Energy.
[Olympian Agility]: Increases Agility by 5 points. Costs 1 Energy.
Weapon Runes
Poleaxe:
[Minotaur's Axe]: [Sideways Sweep] can now be used a fourth time. Costs 3 Energy.
[Nemesis' Will]: Damage dealt is increased by 14% while below 30% health. Costs 3 Energy.
[Hercules' Final Battle]: Damage taken is reduced by 10% while your [Paragon] skill is active. Costs 2 Energy.
Glaive:
[Demigod Authority]: [Hail of Blades] and [Flying Reaper] grant immunity to all control effects except for [Choke]. Costs 3 Energy.
[Divine Oppression]: [Flying Reaper] no longer knocks heroes away but instead stuns them for 4 seconds. Costs 3 Energy.
[Titanic Physique]: [Turn and Attack] grants immunity to all control effects except for [Choke]. Costs 2 Energy.
Maul:
[Typhon's Demise]: You gain an additional 10% defenses during [Maelstrom]'s third strike and 18% extra defenses during the fourth strike along with immunity to all control effects except for [Choke]. Costs 3 Energy.
[Titanic Shockwave]: [Earthsplitter]'s effective area is increased by 25%. Costs 3 Energy.
[Hermes' Leap]: [Evade] consumes 20% less stamina. Costs 2 Energy.
Longsword & Shield:
[Jason's Golden Fleece]: Using your Paragon skill makes you recover 0.5% health every second for 10 seconds. Costs 3 Energy.
[Hippocrates' Oath]: [Mercy of Heaven] increases the defenses of nearby allies by 10% for 5 seconds. Costs 3 Energy.
[Perfect Provisions]: All damage is increased by 100 points while above 70% health. Costs 2 Energy.
Shortsword & Shield:
[Spartan Resolve]: [Centurion's Battle Drill] and [Thunderstruck] grant immunity to all control effects except for [Choke]. Costs 3 Energy.
[Hercules' Greatness]: [Ironsides] increases defenses by another 20%. Costs 3 Energy.
[Discus Thrower]: [Throw Shield]'s Slow effect is reduced to 20%. Cooldown is reduced to 3 seconds. Range is increased by 20%. Costs 2 Energy.
Spear:
[Fearless Thrust]: Each stack increases [Lugh's March]'s armor penetration by an extra 1%. Costs 3 Energy.
[Great Horsemanship]: Reduces the stamina consumption of [Mounted Right Click] by 20%. Costs 3 Energy.
[Achillean Warfare]: Each stack increases [Gentle Steps]' damage by an extra 3%. Costs 3 Energy.
[Cronus' Authority]: [Stormrend]'s cooldown is reset upon killing an enemy hero. Costs 3 Energy.
[Sylph Guardian]: Damage taken during the first and second strikes of [Wandering Dragon] is reduced by 30%. Costs 2 Energy.
Nodachi:
[Heroic Strike]: [Dragon's Leap] gains the damage and knockback effect of having charged up for 2 seconds without the need to charge up. Also refreshes the cooldown of all non-Paragon skills. Grants [Heroic Blessing] upon hitting an enemy with skills, each stack granting 2% damage and 1.5% health steal for 6 seconds, stacking up to 15 times. 3 stacks are lost when the duration ends. Costs 3 Energy.
[Ares' Sacrifice]: [Bloodcraze] increases Critical Value by 120% + 1000. Costs 3 Energy.
[Macedonian Costume]: Damage taken during [Bloodcraze] is reduced by 15% but any damage mitigated this way is instead dealt to you over 10 seconds. Costs 2 Energy.
Musket:
[Oceanic Wildfire]: [Blackpowder Grenade] and [Liquid Fire] have their area of effect increased by 15%. Costs 3 Energy.
[Poseidon's Tide]: [Five Rounds Rapid] now fires Grape Shots. [Five Rounds Rapid] now also grants 120% + 2000 Critical Value for 10 seconds. Costs 3 Energy.
[Sense Weakness]: Attacks against [Weakened] enemies deal 20% more damage. Costs 2 Energy.
Bow:
[Apollo's Marksmanship]: [Lightning Bolt] now renders enemy heroes Concussed by 2 seconds. Costs 3 Energy.
[Hydra's Fangs]: When [Normal Attacks] hit the enemy, a stack of [Laceration] will be added. When 3 stacks of [Laceration] are accumulated, the enemy will take damage equal to 3% of current health plus 300 points every second. Lasts 3 seconds. [Laceration]: Reduces movement speed by [5%]. Costs 3 Energy.
[Hippolyte's Demise]: Increases damage to ranged units by 15%. Costs 2 Energy.
Short Bow:
[Artemis' Precision]: Marks exploded with normal attacks deal 10% more damage. Costs 3 Energy.
[Atalanta's Swiftness]: Each additional point of movement speed grants an extra 15% piercing armor penetration and 3% piercing damage. [Normal Attacks] no longer make marks explode. Costs 3 Energy.
[Stymphalian Birds]: The first stack of [Enhanced Attack] grants an extra 21% piercing damage and 15% movement speed but now only stacks up to 6 times. Costs 2 Energy.
Dual Blades:
[Selene's Warding]: Increases [Ambush]'s damage by 30%. Costs 3 Energy.
[Cerberus' Chase]: Killing a hero increases your slashing damage by 4%, stacking up to 5 times. The stack is zeroed on your death. Costs 3 Energy.
[Troy's Tragedy]: Increases damage dealt to units by 15%. Costs 2 Energy.
Chain Dart & Scimitar
[Achilles' Sorrow]: Each [Stinging Strike] that hits reduces the cooldown of [Scorpion's Snare] by 1 second. Costs 3 Energy.
[Thanatos' Fetters]: [Trap Prey] now renders enemies Concussed for 2 seconds. Costs 3 Energy.
[Hephaestus' Blade]: Increases damage dealt to enemies with more than 600 slashing defense by 10%. Costs 2 Energy.
7) Season Fame
Dragonrise Fame will be reset, and the new season's fame, Alexander Fame, will become available. Fame Treasury Rewards:
8) Ranked Battle Changes
Ranked Battle Reward Changes
The new season will no longer feature a 4,000 Score cap for the Marshal rank.
Added three new valuable limited-time titles with unique title icons. Players in the Marshal rank have a chance to acquire these by raising their score and climbing the ranks.
How to acquire them:
Weekly Ranked Battle scores are tallied every Monday at 8:00 (UTC+8). Titles will be awarded based on scores and ranks.
The top 25 players with a ranked score of at least 2,500 will receive the limited-time title: Lord of War.
The top 100 players with a ranked score of at least 2,000 will receive the limited-time title: Crowned Champion.
The top 300 players with a ranked score of at least 1,500 will receive the limited-time title: Cavalier Commander.
These Ranked Battle titles last until the next weekly reset, whereupon new titles are awarded based on the current scores and ranks.
Ranked Battle Restrictions
Players must meet the following to participate in Ranked Battles:
Bring at least one 4-star or better unit.
Bring units that equal to at least 600 Leadership.
A player must have enough units to meet the requirements in their Barracks in order to matchmake for Ranked Battles.
9) General Improvements
Pay-Off Changes for Quests with Two Objectives
When using Sovereigns to pay off Season Challenges, Challenge Quests with two different completion objectives will have their cost adjusted based on the more difficult objective.
Batch-Use for More Items
Apart from a few specific items, Honor Medals, Bronze Coin Chests, Silver Coin Chests, XP Boosters, etc., will be usable in batches.
Improved Rendering Performance
A new shadow rendering feature has been developed to enhance the shadow display in grassy areas and improve the visual hierarchy.
Optimized the lighting effects under dynamic weather, resolving the issue of difficulties in distinguishing overly dark scenes and characters in extreme weather conditions
Optimized the terrain and lighting performance in some maps to enhance the visual experience.
Kurak Castle
Hidden City
Augolia
Sparrow Pass
Heilung Fjord
Adjusted the lighting and rendering qualities in some environments, giving models a more realistic feeling.
10) UI & Interactions
Updated the style of the most common UI modules for a more streamlined UI functionality.
Added textual displays for your Character menu's Attributes, Equipment Repair, Runes and Customization tabs, enabling you to more easily find what you're looking for.
Added textual displays for your Mount menu's Attributes and Equipment Repair tabs, enabling you to more easily find what you're looking for.
11) Bug Fixes
Fixed an issue where EU/US players couldn't customize keybinds for Team Voice Chat.
EU/US players will now be automatically logged in when jumping to the website store page from the Top-Up menu.
Fixed an issue where players could get stuck if interrupted while casting Choke skills.
Fixed an issue where skill backswings could be interrupted by artillery.
12) Season Map
A brand-new Siege Battle map will become available in the middle of the season. We're currently working hard on it and will share more details at a later date!
Events Calendar
Espada Forest Relocation! The Beginning of a Global Era!
Based on continued discussions with the affected players and much consideration, we've decided to:
Merge the [Espada Forest] server into the EU/NA server cluster and embark upon a journey of taking Conqueror's Blade global!
[Espada Forest] will be merging with the NA region's [Eagle Range] server on June 27 with the launch of the [Alexander: The Great] season, thus forming the [Elysium Peak] server—a matchmaking ecology with servers from the EU and NA, creating an all-new server ecology for both EU and US players alike!
This decision is based on our community's wishes along with the dev team's wish for a wider server ecology. Providing high-quality services and a great gameplay experience to our global playerbase has been something the team has always been striving for. We want to take this opportunity to improve the experience for those affected and put the expansive world of Conqueror's Blade out there for all to experience—in a more global format than ever.
As we respect each individual player's choice, you will be given a choice between June 20 and June 27 (around when [Espada Forest] forest merges into the NA [Eagle Range] server)
To select whether your characters on [Espada Forest] transfer to the [Asia] servers or the [NA - Eagle Range] one. Those of you who would prefer not to merge into the EU/NA playerbase, may instead opt to transfer to the Asia servers (LA/DI/JC/EX).
Characters for which no selection is made during this time will be transferred to the NA [Eagle Range] server and be part of forming the [Elysium Peak] server.
Following the server merge, players that transfer onto the [Elysium Peak] server will need to log in to the website pertaining to the International servers (global.conquerorsblade.com), and then use their old account (Poros/Steam) and re-download the game.
Character data transferred from the [Espada Forest] server will be processed based on the destination server, after which they will have to adhere to that server's ecology and rules. This includes payment, online modes, events, etc.
Merge Schedule
[Espada Forest] Post-Transfer Data Processing
Sovereigns
Due to the differing Sovereign ratios on the Asia and EU/NA servers, players with outstanding Sovereigns/Sovereign Notes will have those converted to the new server at a 1.8 ratio (rounded up).
The future exchange rates when Topping Up will adhere to the rates of the EU/NA servers.
Game Modes & Rules
Rules and times for events and game modes, as well as Store sales, will adhere to those of the EU/NA servers.
Platform Data
Starting from June 27, due to IP block restrictions,
you will no longer be able to access Conqueror's Blade's Asia Steam store page.
This will not affect your Steam library or your Steam achievements.
Upon accessing our website, you'll be redirected to global.conquerorsblace.com, the official site for the EU/NA servers.
Those South American players among you who tend to play on Steam need to search for Conqueror's Blade again in the Steam store, and download the EU/NA version that's currently not in your library.
Server Location Changes
If you choose the NA servers, your user data will be stored in Virginia in the east of America.
If you choose the Asia servers, your user data will be stored in Hong Kong, China
Going Global! How to Get Leadership doctrine For EU/NA Players!
The arrival of our South American warlords will bring fresh strategies and fiercer battles than ever before! This marks the beginning of our global ecosystem, and this change is bound to bring about change on the NA and EU servers alike. We've learned what our EU and NA players think about Leadership doctrine during our discourse with the community, and following our related survey, we now also know what your expectations regarding Leadership doctrine are. We've had animated discussions about the results within the team, and we'll be bringing Leadership doctrine to the EU/NA servers around the launch of the new season!
But how do you get Leadership doctrine? Putting it simply, it's free, easy to get, and there will be extra rewards coming for the season!
You will receive 1 free doctrine to reduce leadership at levels 100 and 300. This event will be permanently available.
You'll be able to claim 5 seasonal limited-time doctrines to reduce leadership over the course of Season 19 simply by signing in daily! These will only work during S19, after which they will expire. You can use these as you see fit, and removing them won't require Doctrine Water (you also cannot use them for Fusion, etc.).
A special S19 event series will be available on the EU and NA servers during S19. By raising your Season Level you'll be able to claim up to 100 Treatises and more!
Starting from S19, you'll be able to spend Treatises in the various Doctrine Pools for a chance at getting Leadership doctrine!
We sincerely hope that the Leadership doctrine will bring about over-arching changes that give more room for strategizing and a greater variety of units!
Conclusion
The merging of [Espada Forest] to the EU/NA servers is the first step in creating a global ecology. We'll continue to expand the scope of Conqueror's Blade's international servers to allow players across more regions to participate in this feast of medieval battles, no longer bound by regions! We firmly believe that Conqueror's Blade has what it takes to shine brightly and reach a more global playerbase. Thank you all for your continued support and trust!
2024 CBL is Getting Started, the Global Throne is Awaiting!
With the summer approaching and the return of the European and American regions of Conqueror's Blade, the 2024 CBL is set to reignite the flames. As a premier official tournament of Conqueror's Blade, the 2024 CBL will be unprecedented in scale. We will open four regional divisions globally, including the Mainland China division, Asia-Pacific division, European division, and Americas division, culminating in four stages to truly showcase a global showdown between the East and the West.
Note: The following is a concise version of the rules. Detailed rules will be synchronized to the official website of CBL before the start of the tournament.
【Event Stages】
Stage 1-Regional Qualifiers
Players need to accumulate rank points through the [Ranked Battle] gameplay. Teams from each region and sequence will advance to the next stage based on the overall team scores (excluding official invitations).
Stage 2-Regional Tournaments
Teams that advance from Stage 1 will be drawn into Regional Tournaments, with the winners progressing to the knockout stage. The top three from each of the four division will emerge after the knockout stage.
Stage 3-Conference Championship
The top two teams from the Mainland China and Asia-Pacific division will compete in the Eastern Championship to determine the CBL Eastern Champion. The top two teams from the European and Americas division will compete in the Western Championship to determine the CBL Western Champion.
Stage 4-Conqueror's Blade International Champion Cup (CBIC)
The CBL Eastern Champion and CBL Western Champion will join forces for the Conqueror's Blade International Champion Cup, showcasing the best of CBL competition.
The Espada Forest server in South America will be merged into the Americas server. Players cannot form teams with players from the Asia-Pacific region. The registration period is from June 27th to June 30th. For any exceptional circumstances, please contact our community manager.
【Key Dates】
Registration
June 14, 2024, 12:00 (UTC+8) - June 30, 2024, 11:59 (UTC+8)
Regional Qualifiers
June 20, 2024, 12:00 (UTC+8) - July 19, 2024, 11:59 (UTC+8)
Regional Tournaments
July 19, 2024 - August 25, 2024
Conference Championship
August 26, 2024 - September 10, 2024
【How to apply】
Press "F7" in game to enter the sign-up page, or visit the links below to register:
Characters must be at least level 100 to register.
Accounts must not be under any form of ban.
Duplicate registrations are not allowed. Only one character per account can be part of a team at the same time.
2、Team Requirements
Teams must consist of a minimum of 15 and a maximum of 20 eligible members.
Members must be part of the team in the squad system by the registration deadline.
During the registration period, the team leader can click "Register Now" if the team meets the requirements.
【Prize】
The champion team will receive a massive prize from the pool including exclusive attire, avatars, avatar frames, and more. The prize pool will reach an unprecedented $60,000. Additionally, all participants in this CBL will receive exclusive rewards!!
【Tournament Format】
1. The CBL tournament follows a format of points race, group matches, and knockout stages. The points race calculates the total ranked points of the top 15 players in the registered team (from June 20, 2024, to July 19, 2024, 11:59). Teams will be ranked and promoted based on the number of teams in each division.
2. This CBL will be divided into four divisions: Mainland China, Asia-Pacific, Europe, and the Americas. Details regarding the servers and the teams advancing from the ladder points tournament in each region are as follows::
1)Mainland China Division
16 teams will be selected from the Regional Qualifiers for the Regional Tournament (including 4 official invitations).
Due to differences in the rankings between the national server sequence and the international server sequence in "Ranked Battles " points, the region is split into two sub-regions::
8 teams will be selected from National Server Sequence for the Regional Tournament from Regional Qualifiers. These servers involved: Jiulongzhuri, Kaijiangtuoyu, Weijiahainei
4 teams will be selected from International Server Sequence for the Regional Tournament from Regional Qualifiers. These servers involved: Xianfengjingji, Tianceshangjiang
The remaining 4 teams will be directly invited by the official xians to participate in the Regional Tournament.
2)Asia-Pacific Division,
16 teams will be selected from the Regional Qualifiers for the Regional Tournament, including 6 official invitations. Details are as follows:
10 teams will be selected from Asia-Pacific Division for the Regional Tournament from Regional Qualifiers. These servers involved:Jaderock Creek、Lotus Ash Sea、Dragonrise Island、Sandstorm Gorge、Espada Forest、Excalibur、Khan of Heaven、Eastern Conquest
The remaining 6 teams will be directly invited by the officials to participate in the Regional Tournament.
3)European Division
16 teams will be selected from the Regional Qualifiers for the Regional Tournament, including 4 official invitations. Details are as follows:
12 teams will be selected from European Division for the Regional Tournament from Regional Qualifiers. These servers involved:Crstal Sea、Sicania
The remaining 4 teams will be directly invited by the officials to participate in the Regional Tournament.
4)Americans Division
8 teams will be selected from the Regional Qualifiers for the Regional Tournamen. Details are as follows:
8 teams will be selected from Americans Division for the Regional Tournament from Regional Qualifiers. These servers involved:SicaniaEagle Range、Espada Forest
【Rules for Team and Player Naming】
1. Team Naming Rules:
The team name in the CBL server is the same as the house name created by the team leader. For global event consistency, team names can currently only consist of English letters and numbers, with a character requirement of 4 to 32 characters.
Names must not contain any insulting or discriminatory meanings. If found, the team will be disqualified directly.
Teams must provide an abbreviation consisting of 3 to 4 characters.
In special cases, abbreviations with meanings can be determined and publicly announced after communication with the official team.
Officials reserve the right to modify team names or abbreviations based on actual circumstances.
2. Individual Naming Rules
The character name in the CBL server is the individual's name.
The format is [Team Abbreviation_Individual Nickname], with no restrictions on the individual name.
For example, if a team abbreviation is BOOM and their character name is LEON, the name would be [BOOM_LEON].
Names must not contain any insulting or discriminatory meanings. If found, the team will be disqualified directly.
Players with names that do not meet the naming rules are not allowed to participate.
Officials reserve the right to modify individual’s name or abbreviations based on actual circumstances.
【Point Race Rules】
Since the current ranking system mainly relies on division calculations, the final result of the point race will be based on the total team points data as recorded on the CBL official website.
If the registration period overlaps with the point race period, players are allowed to switch between teams freely. However, the final list of participants will be based on the team composition at the registration deadline.
At the start of the point race, players who have not joined a team but have any score changes from participating in [Ranked Battles] will also be included in the point race calculation. For example, if "CN-Leon" does not choose a team at the start of the point race on June 20 but continues to participate in the [Ranked Battles] and joins a team on June 29, the points earned from participating in the [Ranked Battles] from June 20 to July 19 will still be calculated for "CN-Leon."
At the end of the point race, only the total [Ranked Battles] scores of the top 15 players in the team will be considered as the team's score.
Points Race Notices::
1)If a team leader has characters on multiple servers or multiple characters on the same server, the point calculation will be based on the server where the character with the highest [Ranked Battles] score is located. If team members have characters on multiple servers or multiple characters on the same server, the server where the team leader is located will be used to calculate the point race.
2)Duplicate registrations are prohibited in the CBL. If a player is found to have created multiple characters and joined multiple teams on the CBL server during calculations, the player's eligibility will be revoked, and the teams will not be allowed to add replacement members.
3)Forming teams across different server sequences, such as Jiulongzhuri and Kaijiangtuoyu, is not allowed. Members belonging to different server sequences will be considered invalid registrations, and their teams will not be allowed to add replacement members. The server sequence of the team will be based on the character registered by the team leader, and team members must confirm the server sequence of the team with the leader.
4)Teams that do not provide contact information (Discord/QQ) or cannot be contacted by the official team will be considered invalid registrations.
5)The final list of the team and [Ranked Battles] scores used in calculation are all based on the status at the registration deadline of July 19.
6)The seasonal rank or [Ranked Battles] score of promoted team members will be publicly displayed.
Because the promotion for the 2024 CBL Regional Tournaments is primarily based on the total points in "Ranked Battles" of the registered team members. So, don't miss the "Ranked Battles" when the new season starts on June 20th. Warlords, make sure to call your brothers for ranking matches together.
Wishing all our warlord good luck and great success!
[Alexander: The Great] Season Unit Spotlight: Sunward Phalanx (5-Star)
In the name of conquest, carry the dreams of the masses! Bring civilization to the wilderness, and glory to the world! Season [Alexander: The Great] is about to begin! On June 20th, join forces with the new season's Sunward Phalanx to crush the enemy together and shout the call of victory!
Unit Inspiration
The father of the Conqueror, the former ruler of Macedonia, created a new legionary tactic, known as the Macedonian phalanx: warriors clad in heavy armor, wielding long spears, formed an unstoppable phalanx and advanced. The Conqueror further elevated this legionary tactic to its pinnacle: he commissioned the creation of spears longer than people of that time could imagine. When warriors equipped with these long spears formed their lines and pointed their spearheads towards the enemy, the very nature of war was fundamentally altered. War ceased to be a game of individual valor and became a unified front of thousands. The clash transformed, inexorably consuming and dispersing the enemy like scattered troops and mercenaries. Stirring battle cries turned into subdued commands, as even the most skilled and valiant warriors found attacking such a formation akin to striking a mountain or the vast sea. This highly effective strategy aided the Conqueror in vanquishing all his foes. On the battlefield, his units stood like a silent mountain, steadily advancing towards the enemy. As the figure of the emperor stood before the formation gradually became towering, bowing seems to be the only choice to this great monarch.
Featured Gameplay
Wearing the iconic style helmets, linen cuirasses, and leather kilts, the finest warriors of Macedonia wielded spears of extraordinary length, their arms secured by large round shields, advancing in an indomitable phalanx formation. Shielded by their round shields, they stood fearless against attacks from afar. Following the king's command, moving steadily back and forth with their long spears, continuously compressing the enemy's lines. Through skillful manipulation of the distance from the enemy, Macedonia could evade harm while seizing the opportune moment and launch a lethal strike on the ever-changing battlefield!
Unbeatable like a mountain, march alongside the Sunward Phalanx, sweeping across the world in "Conqueror's Blade"! It's the ultimate battle, the pursuit of ideals! For more information about the new season and new units, please follow our official community.
Note: The final effect is subject to the actual in-game performance after the season launch.
[Alexander] Season Unit Spotlight: Companion Cavalry (4-Star)
The Eastern conquest, a testament of the gods! Advance! The ideals will soon spread throughout the world. Season [Alexander: The Great] is about to begin! On June 20th, raise a toast to ideals with the new season's Companion Cavalry!
Unit Inspirations
By the side of the kings of Macedonia often stand guards known as "Companions," They are noble-born and fiercely loyal. The king regarded them as brothers and sisters, not as mere subordinates. Each "Companion" will follow their king anywhere, until the king passes or the very last drop of blood is shed. The majority of the "Companion" cavalry are born of nobility; hence they often bear the finest equipment: riding swift steeds, wielding the lethal lance, and resorting to sharp swords once their lances are broken in combat. Under the banner of the conquering king, these units become an unparalleled elite force, playing a pivotal role on the battlefield. Poets have likened the king's tactics to a "hammer and anvil": if the infantry units holding the line in a tug-of-war with the enemy are the "anvil," the Companion cavalry are the "hammer," Searching for any opportunity to exploit the enemies' weaknesses and shattering them with a single decisive charge. After several rounds of hammer strikes, even the mightiest of foes will crumble. In the grand Eastern conquest, this legion has accompanied the conquering king all the way to the ends of the world.
Featured Gameplay
They are the most loyal companions of Alexander, playing a crucial role in his tactics. Often launching flank attacks on enemy formations with the king, they draw immense inspiration simply by being by his side, enhancing their combat abilities significantly. Companions Cavalry are also highly skilled in guerrilla tactics, utilizing dual weapons to adapt to various battle scenarios. Their exceptional flexibility allows them to engage at the right moment, creating significant advantages for their side with their high burst damage.
Fearless in facing any obstacles, march alongside the Companions Cavalry to the end of the sea in "Conqueror's Blade"! It's the ultimate battle, the pursuit of ideals! For more information about the new season and new units, please follow our official community.
Note: The final effect is subject to the actual in-game performance after the season launch.
New Season, New Server Mode! Are You Ready for the New Season!
I. The all-new "Season Server Reservation" is coming soon
The brand-new season of "Alexander" will be launched on June 20, 2024, along with various season updates such as the new season pass and season units. The brand-new "Season Server Reservation" will also be launched for the first time.
Here is a detailed explanation of the "Season Server Reservation" feature:
1. "Season Server Reservation" allows you to apply to log into the server you want for the new season through the transfer application page. The "Season Server Reservation" will be available from the season settlement to the start of the new season. If your application is successful, you can directly log into the chosen server in the new season to experience the game in a completely new environment. If you do not make a reservation, your character will remain on the original server in the new season. With different territorial war ecosystems, different opponents, and comrades, every new season will be a completely new battlefield!
2. Of course, Warlords who missed the chance to transfer at the end of the season. No need to worry. After the first login of the new season, Warlords who missed the "Season Server Reservation" can use the "Instant Transfer" system within 14 days to transfer.
3. This time, not only the 'Season Server Reservation' will be completely free! Warlords who use the 'Instant Transfer' within 14 days of logging into the new season will also be free! We will cover the cost for you!
4. Participants of the "Season Server Reservation" will not be able to participate in the "Instant Transfer" of the new season, and each warlord can only transfer once. Please think carefully before applying for a transfer.
Available servers in "Alexander" season’s "Season Server Reservation" and "Instant Transfer"
Transfers are only available in the official server (novice servers will open in the third season) EU/NA: Additional Official Server "Sicania" has been added, and transfers between "Sicania," "Crystal Sea," and "Eagle Range" are now available. Special Note: "Sicania" features single region territory war and with a maximum of 30 members per House.
II. "Alexander" Season’s "Season Server Reservation" and "Instant Transfer" Details
"Alexander" Season’s "Season Server Reservation"
Time: From June 14, 2024, 16:00 (UTC+8) ~ June 20, 2024, before maintenance Reservation Fee: None Reservation Restrictions: Character level must be at least LV100 to make a reservation. Servers available for reservation, reservation slots, and other restrictions: Can be refer to "Season Server Reservation" page in game.
Notice: During the "Season Server Reservation" period, "Instant Transfer" will be temporarily closed. Warlords participated in the "Season Server Reservation" will not be able to conduct "Instant Transfers" in the new season. Players can only participate in either "Season Server Reservation" or "Instant Transfer" and can only conduct one transfer.
"Alexander" Season’s " Instant Transfer "
Time: From June 21, 2024, 10:00 (UTC+8) ~ before the opening of next Season’s "Server Selection Reservation." Instant Transfer Restrictions: Character level must be at least LV100. Warlords who did not participate in the "Season Server Reservation" can conduct "Instant Transfer" within 14 days of logging in to their characters in the new season. Those who have participated in the "Season Server Reservation" or exceeded 14 days of logging in with a new season character will not be able to conduct "Instant Transfer."。 Reservation Fee: None
Servers available for Instant transfer, reservation slots, and other restrictions:
Can be refer to "Instant Transfer" page in game.
Players can only participate in either "Season Server Reservation" or "Instant Transfer" and can only conduct one transfer.