Construction Simulator 2015 cover
Construction Simulator 2015 screenshot
Linux PC Mac Steam
Genre: Racing, Simulator

Construction Simulator 2015

Coming soon: DLC 8 and Deluxe Edition



Today we are happy to present you a closer look at the current versions of our Liebherr A918 mobile excavator and the Liebherr R956 crawler excavator of the upcoming DLC for Construction Simulator 2015. In addition to the new excavators the DLC will also introduce a Liebherr L1-24 fast-erecting crane as well as some exciting new missions. According to the current plan the DLC will be released in the course of June together with our comprehensive Construction Simulator: Deluxe Edition. We hope you are looking forward to it as much as we do!

Your Construction Simulator team

Construction-Simulator 2015: Liebherr HTM 1204 ZA DLC

The time has come: Our "LIEBHERR HTM 1204 ZA" DLC for Construction Simulator 2015 is now available at a price of 1.99 EUR / 1.99 USD / 1.59 GBP as digital download on Steam™!

With the help of the officially licensed LIEBHERR HTM 1204 ZA concrete mixer and the MAN TGX Euro 6 truck you will get the opportunity to raise two brand new and exciting high-rise buildings as well as the chance to prove your construction skills while building up a completely new multi-storey car park. A true challenge for aspiring builders that for sure shouldn't be missed!

Here is the link to the LIEBHERR HTM 1204 ZA DLC for Construction Simulator 2015 on Steam™:

http://store.steampowered.com/app/404283

Construction Simulator 2015 Update (v.1.5)

Today we are releasing the newest version of Construction Simulator 2015, which will bring you several bug fixes and some smaller features.

Patch notes:

Bugfixes

  • Fixed beacon lights turning on if player enters vehicle
  • Fixed wrong requirements on multiple missions of DLC "Liebherr LTM 1300 6.2"
  • Fixed front turn signals of the large mobile crane (LTM 1300)
  • The large mobile crane (LTM 1300) and the second (green) Semi LowLoader are now taken into consideration as prerequisite for the Crawler Crane
  • Fixed some multiplayer sync issues on the concrete drum component
  • Fixed missing vehicles in vehicle dealer on Linux


Features

  • Added content and logic for DLC "Liebherr HTM 1204 ZA"
  • The concrete crane bucket is now available to all players at the materials trader and can be used on construction sites.
  • Added message for Windows 10 users with Xbox One Controller for information about alternative branch
  • Added workaround for steam workshop mods to be added to the game (Windows only, after a restart of the game, subscribe mods should appear in the game)
  • Added experimental support for Steam Controller (different Action Sets per game state. We will open a thread in the steam forum for this)


Note (XBox One Controller / Windows 10)
There are issues with the XBox One Controller on Windows 10, which unfortunately can’t be fixed without causing problems on Windows 8 and previous versions. We have uploaded a special version for Windows 10 for players experiencing these control issues. (The version is identical otherwise)

To download this version:

Right-Click Construction Simulator in your Steam Library -> Properties -> Betas -> Select “windows10”

After a short update, the version should be adjusted. (May requires a steam restart to trigger the download)


Important Note: Only players with the same version see each other in multiplayer. So make sure you are up to date.

Hotfix - "LTM 1300 6.2"

Dear community,

as some builders noticed, there came some minor bugs with yesterday's version of the LTM 1300 6.2, which we already fixed with a hotfix.

We apologize for that.

Bus Simulator 16: Update 5 available now!



Dear community,

We are happy to present you today the latest update for Bus Simulator 16. Next to bug fixes and further game improvements the update also offers new features like the support for custom screen resolutions as well as five new missions for ambitious bus drivers. We hope you will enjoy the ride!

Patch notes:

Bug Fixes:

  • On a roundtrip drive, the destination display on the bus is now properly updated once the first half of the drive is done.
  • Fixed deadzone and settings issues for Logitech Driving Force GT (were introduced with Update 4).
  • Made the indicator lights a bit darker.
  • Fixed bad performance on Windows when Force Feedback was enabled but no FFB controller could be found.


New Features

  • Added support for custom screen resolutions.
  • A warning is displayed if the selected screen aspect ratio exceeds 21 : 9.
  • Added five new missions including VO.


Note: There might be clipping issues in the first person mode if the aspect ratio of a custom resolution exceeds 21:9. This issue can be reduced by decreasing the FOV but might not completely disappear.

Construction-Simulator 2015: Liebherr LTM 1300 6.2 DLC

Dear Community,

we are happy to announce the release of the new "LIEBHERR® LTM 1300 6.2" DLC for Construction Simulator 2015!

In addition to the eponymic LIEBHERR® LTM 1300 6.2 mobile crane the DLC also includes an official licensed MAN® TGX 41.640 8x4/4 D38 truck as well as some brand new and exciting missions for friends of virtual construction works!

With the sixth official expansion for Construction Simulator 2015 you get the opportunity to prove yourselves in the transport of really heavy equipment. Silos, yachts, cell towers, large turbines and even an old steam locomotive have to be delivered from different places in the game world to their respective destinations.

Correspondingly the game's large vehicle fleet will be expanded by a LIEBHERR® LTM 1300 6.2 mobile crane with a loading capacity of 300 tons as well as a four-axis MAN® TGX heavy duty truck.

Here is the link to the "LIEBHERR® LTM 1300 6.2" DLC:

http://store.steampowered.com/app/404282

Construction Simulator 2015 Update (v.1.45)

Hello Community,

Today we're happy to release version 1.45 of Construction Simulator 2015.
The update will contain following changes:

Bugfixes
  • Improved sideways traction of all trailers and adjusted the automatic steering of the Semi LowLoader and the Heavy-duty trailer.
  • Unlocked missions get properly cleared after deleting or switching profiles.


Features
  • New option: The target indicator of hooks and shovels can now be deactivated
  • New multiplayer regions added:
    • South America
    • US West (previous US region has been renamed to US East)
    • Canada

  • Added content and logic for DLC ‘Liebherr LTM 1300 6.2’


Important Note: Only players with the same version see each other in multiplayer. So make sure you are up to date.

Construction Simulator 2015 Update (v.1.4)

Dear community,

we are happy to present you the latest and so far most extensive update for Construction Simulator 2015 today. Next to the new virtual vehicle hall as well as the long awaited advanced support for modding vehicles in multiplayer games the update also includes language support for Turkish and Brazilian Portuguese as well as a bunch of additional game improvements. Here is a detailed overview:

Patch notes:

Bugfixes

  • Fixed internal crash when exiting the game with (e.g. Alt+F4 on Windows)
  • Improved communication with Steam to determine if the game is running
  • Fixed missing text in Large Excavator tutorial
  • Crawler crane assembly is aborted if the vehicle is sold
  • Sold vehicles get properly unregistered from locations
  • Improved Mod-Vehicle import (e.g. if Shaders are missing)
  • Target indicator implemented for Mod-Vehicles (e.g. Hook-Component)
  • Preview pictures for Mod-Vehicles implemented
  • Outriggers of the small trailer have a larger threshold for their retracted state
  • Improved automatic steering of the Semi LowLoader and the Heavy-duty Trailer to reduce the amount of time it takes for those trailers to re-align themselves
  • Fixed incorrect hydraulics behaviour on excavator shovels
  • [MP] Fixed multiplayer synchronization of Mod-Vehicles (e.g. "Mammoet" Trucks)
  • [MP] Fixed drag of cargo objects already connected to a hook for joining players
  • [MP] Improved initial positioning of cargo objects for joining players
  • [MP] Improved ramp collider behaviour of the Lowboy Trailer for Clients, making it easier to drive vehicles on it
  • Fixed an issue which prevented the update of a player’s active mods after unsubscribing a mod and restarting the game
  • Fixed an issue which would show mission indicators for cargo objects too early in a mission


Features

  • Steam API Update
  • Language added: Turkish
  • Language added: Brazilian Portuguese
  • Mouse cursor gets hidden on inactivity
  • Mod-Vehicles are tagged in the motorpool menu
  • Launch option "-console" activates an ingame error log (Ctrl + ,) which should help with mod debugging
  • Rotating lights stay activated when exiting a vehicle and have to disabled manually
  • If a contract requires the construction site of the hospital, players get an additional prompt to confirm/decline the removal of the hospital.
  • Launch option "-resetSpecialMission" allows players to reset and replay previously finished contracts (e.g. the early stadion missions). This option requires the ID for each mission (e.g. "-resetSpecialMission=m3050_stadium_001"). Applicable missions are:

    • g0000_homebaseCity_001
    • g0000_industrial_001
    • g0000_vehicleTrader_001
    • g2020_hotel_001
    • g2030_developmentArea_001
    • g2030_hollywoodHills_001
    • g2030_hollywoodHills_002
    • g3050_industrial_002
    • m2030_School_001
    • m2030_School_003
    • m2030_specialPool_001
    • m3050_specialPool_002
    • m3050_stadium_001
    • m3050_stadium_002
    • m3050_stadium_003
    • m4040_School_002

  • Added the option to re-import Mods in order to simplify testing. Requires the launch option "-modDebug"

    • Mod-Vehicles can be re-imported by clicking their (new) mod-indicator in the motorpool menu. The vehicle needs to be inactive.
    • All Mod-Missions can be re-imported with the Refresh button in the architect missions menu. Currently active missions aren’t updated before their next start.

  • "Vehicle Hall" added (Motorpool menu)

    • Vehicles can be stored, allowing players to have a larger amount of vehicles in their possession
    • Running expenses for stored vehicles are halved
    • Automatically unlocked with the acquisition of the larger company grounds
    • Max amount of active vehicles: 30 (6, before acquiring the larger company grounds)

  • When creating an multiplayer game, players can enter a short description of their game, which will be visible to other players in the game’s lobby before joining
  • The following settings of a multiplayer game can be changed retrospectively:

    • Password
    • Max Players
    • Game Description
    • Min. Player Level



Mod Editors
We also updated the mod editors for missions and vehicles. You can find them in the corresponding discussions in steam.

Note (XBox One Controller / Windows 10)
There are issues with the XBox One Controller on Windows 10, which unfortunately can’t be fixed without causing problems on Windows 8 and previous versions. We have uploaded a special version for Windows 10 for players experiencing these control issues. (The version is identical otherwise)

To download this version:

Right-Click Construction Simulator in your Steam Library -> Properties -> Betas -> Select "windows10"

After a short update, the version should be adjusted. (May requires a steam restart to trigger the download)


Important Note: Only players with the same version see each other in multiplayer. So make sure you are up to date.

Community Update June 2016



Dear Community,

today we would like to share more details of the current status of Construction Simulator 2015. At the end of June we will release a new patch which will include the virtual vehicle hall. With this new feature you will be able to have more machinery of the same type and mod vehicles in your vehicle park than ever before.

Aside from that we will introduce Turkish and Brazilian Portuguese languages into the game.

Next to this the update will include several fixes and an increased performance due to various enhancements as well as new features for single- and multiplayer mode requested by you as well as the support of mods in multiplayer mode. A complete changelog will follow with the release of the update itself. So stay tuned!

Beyond that we are currently working on three new DLC-packages which will be released in 2016. The sixth DLC will include the following:

6th DLC: MAN® TGX D38
In this DLC package we will introduce extended heavy cargo which will need to be transported by you. This package will also contain additions to the vehicle park with the very powerful MAN® TGX D38 Truck and the new LIEBHERR® LTM 1300 6.2 mobile crane. You can test your skills in multiple brand new “heavy” and challenging missions.

In 2016 we will be shipping two more DLC-packages, including the LIEBHERR® A 918 mobile excavator, which we revealed recently. More detailed information will follow in time.

We hope that you will like the short glimpse on what comes next for Construction Simulator 2015. We would like to use the opportunity and say a huge THANK YOU to all of you. Without your support and continuous constructive feedback the very positive journey of Construction Simulator 2015 wouldn’t be possible.

Your weltenbauer. Team

Note: Upcoming Update & DLCs



Dear community,

2016 is a busy year for us. We have already achieved great steps, but there is still much to do. According to plan we will provide Construction Simulator 2015 with new, high quality content and also present you one or two surprises till the end of this year.

The first of these steps will be the upcoming update for Construction Simulator 2015 which is already under construction. In addition to various game improvements and bug fixes, this update will also bring a virtual vehicle depot into the game. The depot can be used to store currently unneeded vehicles. This way all problems connected to the limited number of parking lots at your homebase should belong to the past. With the update players will be able to hold multiple vehicles of the same type, which is great for multiplayer sessions, and also have additional mod vehicles in the fleet without having to sell vehicles when space is running low. We opted for this solution, because it is reasonable and can find its way into the game without any problems.

In addition to the update there are currently three DLC packs planned for Construction Simulator 2015. With these expansion packs we will not only bring new missions but also a number of new originally licensed MAN® and LIEBHERR® vehicles and construction equipment into the game. All of those DLC contents will of course be 100% multiplayer compatible and also fully functional in single player mode. Among other things the new DLC packs will contain the long-awaited A918 wheeled excavator of our partner LIEBHERR® as well as a four-axle MAN® TGX D38 truck. More detailed information will follow in time - so stay tuned!

Parallel to the development of the update and the next DLCs for Construction Simulator 2015, we are already working on a new project for smartphones and tablets, which we will reveal soon. At this point once again a big thank you for your years of loyalty and support. We are already looking forward to 2016 and for sure will continue on this crazy year together with you!

Your weltenbauer. team