Containment Initiative: PC Standalone cover
Containment Initiative: PC Standalone screenshot
Genre: Indie

Containment Initiative: PC Standalone

Containment Initiative: PC Standalone 1.5 Released

Features



Split-Screen Co-op
You can now use the keyboard/mouse along with an Xbox controller to play in split-screen local co-op with another person on the same computer. Currently available maps are Factory and City Scavenge. This feature is still experimental. Please leave any feedback on the forums.



New Weapons
.45 Pistol: Strong single bullet damage with a lower ammo capacity.
7.62 Rifle: Higher damage potential than any other rifle. Large magazine capacity and quick follow up shots mean you can dish out serious damage.

New Loot Drop System
In scavenge levels, all enemies have a chance to drop items now. These items include money, ammo for the PC player, and rare upgrades and skins.

Blood improvements
The blood reaction that a zombie produces when they are shot has been vastly improved. The blood will now eject towards where the bullet was shot from and also has a mist effect that accompanies the blood spurts. Zombie parts and blood drips will now leave blood that pools on the ground.



Zombie Deformation
Zombies can now have their legs/arms blown or cut off.

New Weapon Stat Mods
Double stack magazines and different types of ammo that either buff damage to zombies or mutants are possible drops from the loot system.

City Scavenge Redesign
The City: Scavenge map has undergone a fairly massive redesign. All environmental assets have been replaced with completely new, higher quality versions. The layout has undergone a few minor changes, but is largely the same.

CI: PC Standalone Release

Hi new players!

Please feel free to post any questions or issues about the game on the forums. I will be checking and responding to them over the weekend.

This includes new features you would like to see added. Even though this isn't launching as 'Early Access', I still plan on adding additional content from time to time. Please feel free to check out the news feed of the original VR version of Containment Initiative for a good look into how that game progressed and what you might be able to expect with this version.

My current thoughts are that I would like to add a few different types of weapons and then get some additional challenges and objectives for players once they have purchased everything and achieved all of map objectives. Please let me know if this is the kind of content you would like to see in the future!

I hope you enjoy the game, it was more work than I would like to admit, but it was truly a ton of fun to make.

Have a great weekend!