We are happy to announce that Contraband Police will take part in this year's Steam Next Fest: June 2022!
We invite you to our live-stream where we will tell a few words about our team and we will play the latest Contraband Police demo. There will also be an opportunity to answer your questions in the chat!
We are happy to announce that Contraband Police will take part in this year's Steam Next Fest: June 2022!
We invite you to our live-stream where we will tell a few words about our team and we will play the latest Contraband Police demo. There will also be an opportunity to answer your questions in the chat!
See you live!
Steam Games Festival: Live Transmission
Comrades!
We are happy to announce that Contraband Police will take part in this year's Steam Next Fest: June 2022!
We invite you to our live-stream where we will tell a few words about our team and we will play the latest Contraband Police demo. There will also be an opportunity to answer your questions in the chat!
See you live!
The Playtest has started!
Comrades!
Contraband Police Playtest has just started! Please send us any comments on the current state of the game using the questionnaire that you will find in the main menu. In case of any problems with launching the game or its stability, please write to us directly at the following address: crazyrocksstudios@gmail.com - we will work together to solve these problems.
Have fun!
Best regards, Crazy Rocks Team
Join Playtest Now!
Comrades !!
We are happy to invite you to take part in our Playtest, which will start next week. The game has improved a lot since the Prologue, which thanks to your support has achieved such a good quality... This time we also count on your help :)
Sign up now!
We are almost there!
Comrades!
Each of you is curious when Contraband Police is coming out and why we are postponing the release date again... Well, last month the game passed its first serious series of pre-release tests and there were some very interesting suggestions and important improvements that we need to implement so that you can fully enjoy gameplay and remember this title for a long time!
The entire Crazy Rocks team is motivated like never before because the current game build is already looking great!
We have completed and implemented all planned game mechanics, sounds, graphics. Everything runs very smoothly and nicely. In March, we also managed to record over 200 voices (6 actors in total), create a complete set of 60 achievements, improve the vehicle system and shootings!
We have created a new, much more interesting system for searching for contraband, which will also work great in the VR version. Smuggler markers will only be visible under the UV flashlight!
The convoy mission turned out much better than we expected!
I am asking you for a little more patience and keep your fingers crossed for the success of our work and soon you will be able to visit our unique world, face the tasks and experience an interesting story that you can shape yourself!
Best, Stan
Outpost Defense
Comrade!
There is one small detail that I forgot to mention during your training. We have some uninvited guests from time to time... According to the KGP services, they are thugs from the Black Serpents smugglers gang led by the infamous Boris Oberankov. You must defend our outpost at all costs! Comrades policemen will be faithful to help.
The Nation is counting on you!
Commissioner Andreyev
https://youtu.be/YNWYJRW73bQ
News From Acaristan!
Comrades!
After our Prologue was so kindly received (88% of positive reviews out of 2,185), together with our great publisher, we decided to invest even more in the game! Two talented people have joined the CrazyRocks team: Dawid (3d artist / level designer) and Adam (junior programmer). Now there are five of us, we are perfectly harmonious and our works are progressing much more dynamically! So far, we didn't want to reveal the progress of our work because we had to concentrate on creating new beautiful places, stable mechanics, sounds, music but I think now's a good time to finally reveal some secrets. You've been waiting long for the game and we'll do our best not to let you down!
Since the release of the Prologue, the game has undergone many important changes and improvements, such as:
World
Thorough reconstruction of the terrain and road system, thanks to which, the world of Acaristan looks even more realistic and the new, winding roads allow for more interesting travels and more dynamic chases.
Locations
We have already completed 9 out of 10 planned locations where you will play many interesting and dangerous missions (story and side). The places you know from the Prologue have been remastered and better suited to combat.
Weapons & Combat
We now have a total of 5 different firearms also used by NPCs: Pistol, Shotgun, Submachinegun, Rifle and Sniper Rifle. We also added an aiming option for player (RMB). Our allies and opponents use the Cover System, but at certain times they can still rush and even attack melee at close range.
Post Management
The only expenses during the Prologue were purchases from Vlad and the daily costs of maintaining the outpost. There was also a mention of expanding the warehouse and that was it... The computer at the office allows you to find out about the daily costs, hire staff, upgrade buildings and buy new vehicles!
If you think that the border crossing in Karikatka is a peaceful place, you are wrong. Your outpost can be attacked without a warning by Blood Fist rebel groups and the Smugglers Gang. Hire additional policemen to help repel the attacks. Over time, these attacks will become more and more dangerous. Upgrade your staff to increase your chances of survival.
A good job deserves a reward and a little luxury. Upgrade your quarters to gain more health and perception points needed to check documents.
In time you will need new police cars. Each has it's unique destiny: Zaved may be the best option for fast pursiuts while Grazduk can transport multiple prisoners at once.
Country Events
During the game, you will receive various regulations from the Ministry of Transport regarding the admission rules. They are related to important events in Acaristan, such as: Conflict of States, Economic Boom or Pandemic. During some events, drivers will be required to have additional documents, such as a vaccination card.
Ordering Transport
Running out of tools or magazine space? The prison is overcrowded and you don't feel like going for a ride? From today, for a certain fee, you can call Vlad or one-time police transport!
Searching For Contraband
The information board will still provide you with clues about possible smugglers, but you also need to look for the Smuggler Markers on the parts. There are several types of markers, and they are quite hard to spot. As the game progresses, there will be more and more smugglers, but they will be harder to spot!
We are currently working on refining all locations and we are putting together story missions. The last thing I want is to spoil the plot, so I will just say that there will be some shootings, some detective work and you can complete each mission in 2 different ways and reveal other possible endings of the game!
Stay tuned for more interesting News From Acaristan!
Cheers, Stan & CrazyRocks Team
Devlog #1
Dear comrades,
We haven't written for a long time so here is a quick update for you. Our project is growing and each day getting more finished. From now on, we'll be updating you on the game's progress on special devlog’s to keep you up to date with the project.
We also launched a game fanpage on facebook, feel free to join: https://www.facebook.com/ContrabandPoliceGame/ You will find there more information, curiosities and competitions!
Soon we will provide you with more information about the current state of the game.
Cheers, Crazy Rocks Team.
Language Update!
Dear fans,
We are happy to announce our "Language update" which adds 10 new languages to the game!
polish
russian
turkish
chinese
german
french
italian
spanish
brazilian
thai
If you have any suggestions according translation to your language - please contact us on Steam or by email (crazyrocksstudios@gmail.com).
In response to your numerous reports, we have improved the game's loading times. If you still have a problem with loading - please send us a screenshot taken at the time of the jam.
We are constantly working on new functionalities and graphics of the game, such as: outpost management, shooting, contraband, new locations, upgrades - you will like it!