Added 'Mute all' buttons to lobby UI and in-game scoreboard UI
Removed the Zompkin Event scoreboard and Pumpkin Zombies
Reduced the grenade damage scale
Adjusted the blood splash effect
Addressed an issue that may cause the magazines to disappear in Survival Mode
Fixed the revive indicator error when the player is down in Survival Mode
Fixed the wrong reloading animations for semi-auto shotguns
Fixed several model and reload animation glitches for C96 Mauser Pistol
Fixed the iron sight model error for Deagle
Fixed the wrong model size of Kashtan Scope for AKM
Fixed the wrong situation of the fire selector switch for MK18
Fixed the bolt-pulling animation error for MK18
Addressed miscellaneous interaction issues for Survival mode
Zompkin Night Event
Limited Time Zompkin Night Event Introducing the new event and weapons skins!
This update combines two long-requested features from our community. Players are now able to acquire 3 unique weapon skins by challenging the Zompkin Night event! Explore Halloween-themed HQ, hop in the game, and pop some pumpkin heads!
Overkill & Skull Hunter
Hellfire
- Caveman Studio
v.0.93.2.0 Zompkin Night Event
Dear operators,
It’s been over 6 months since the devastating Zombie outbreak in Kowloon City. Unfortunately, according to the latest video message, disturbing mutated enemies were sighted again in the factory, we are now dispatching all operators to the factory, be advised, all zombies SHOOT ON SIGHT.
Official Update Trailer
Limited Time Zompkin Night Event
Introducing the new event and weapons skins!
This update combines two long-requested features from our community. Players are now able to acquire 3 unique weapon skins by challenging the Zompkin Night event! Explore Halloween themed HQ, hop in the game and pop some pumpkin heads!
New Weapon Skins
Overkill & Skull Hunter
Hellfire
v0.93.2.0 Patch Notes Added New Zombie Survival map - Factory New limited-time event - Zompkin Night New Halloween-theme skins for Combat Knife, Deagle, and AWM
Adjusted Improved the visual effect of muzzle flame across the board Improved the gunshot blood-splashing effect for characters across the board Improved the PC spectator mode Adjusted the respawn point on Comp Control in Dust town
Fixed Fixed the Ammo box glitch in Urban City Fixed the invisible barrier issue in the Arctic Fixed the stutter issue caused by the overloading social list
Charity tournament starting!
We are organizing another charity event in collaboration with content creators and Dubcity Tournaments! We are looking for content creators to help out and support the charity goal.
Teams and players can start signing up for the charity tournament now!
1. Fixed chamber and magazine bullet display issue. 2. Attempted to fix movement input reverting issue for some players.
v.0.93.1.0 Patch Note
v.0.93.1.0 Patch Note
1. Improved overall performance 2. Added map and loadout search bar for the session host 3. Minimized distanced friendly player tag display 4. Improved unable to reload while moving issue 5. Improved survival mode zombie and zombie dog animations 6. Fixed Wildland and HQ map collisions 7. Fixed Factory ammo box texture issues 8. Fixed survival mode reload issue 9. Fixed survival mode unable to grab melee weapon issue 10. Fixed pistol gripping issue 11. Fixed multi sight display issue 12. Fixed magazine ammo display issue 13. Fixed dropping C4 unable to display issue in Defusal mode 14. Attempt fix on player pointing upwards issue 15. Improved featured mod menu
v.0.93.0.2 Patch Note
Patch Note 0.93.0.2 1. Gun handling pivot now defaults to Model Pivot, improved handling for all guns 2. Ninja Loadout: Fixed Bow handling 3. Ninja Loadout: Fixed Smoke Bomb dropping from holster then trigger itself issue 4. Improved weapon handling physics stability 5. Improved CZ805 firing sound
v.0.93.0.1 Quick Patch
1. Fixed reload issue on AK series weapons 2. Fixed difficult to aim down sight with SKS and M1A 3. Adjusted Mosin Nagant and Lee Enfield grip positions 4. Fixed reload affecting movement issue in WW2 weapons 5. Fixed melee weapon accident dropping issue 4. Fixed unable to save reticle 5. Fixed unable to grab gadget with the trigger button 6. Increased scope render distance 7. Reverted movement mechanism to the previous build
v.0.93.0 Game Experience Update
Dear operators,
The Game Experience Update is finally released! As one of the most essential updates recently, it adds a variety of new features to the game itself and a more versatile modkit that would allow modders to create custom game modes and loadouts. We are excited to see the core infrastructure of our modkit has been completed and eager to witness how it will be utilized by our talented modders!
In order to showcase the features, provide a reference for modders, and dedicate new content for our positive players, we’ve created an official mod map ’Space Rumble'. Have fun interacting, climbing, and fighting for the golden crown in Space Rumble.
What’s more, physics-based collisions have been implemented for all weapons, creating a truly immersive VR gaming experience. Grab your weapon and join the fierce battle now.
Official Update Trailer
What’s New:
Contractors:
Improved physics-based melee and weapon handling
Players were able to get their hands, melee weapons, and guns into the wall, which may have broken the immersion. Now that the game physics has been enhanced, guns will collide with objects and surfaces, and melee weapons will bounce back if hit hard.
Improved physics of throwable
Throwables used to be shabby and barely rolled when they hit the ground, now the animations have been overhauled with better physics, making them more like real-life collisions. Don’t forget to try out the throwing knife, and see how the knife revolves in the air now.
Improved hand model and animation
The character hand model and animation has been improved! Reloading weapons are also more flexible and not limited to only one gesture.
Boosted game pace
Eliminate an enemy with a lower TTK now! Damage resistance of all types of armor has been reduced by 20%, this would definitely boost the game pace and tighten up the nerve in battle.
Essentially optimized lag compensation
It was really frustrating when players wanna perform a tactical reload quickly during the combat but find it really hard to do so due to the laggy network. The lag compensation net code has been improved, making reloading much smoother.
Mod
New official mod map - Space Rumble A new official mod map with 5 entertaining modes included. The map contains most of the features of the modkit, such as climbing, customized UI, interactable gadgets, and customized game modes. This will be a fun theme park for our enthusiastic players and a showcase for our amazing modders.
New modkit feature - easy-to-use preset mod templates
Multiple preset mod templates have been created in modkit so new modders can get started faster, and experienced modders will be able to save more time to boost their efficiency. What’s more, check out the mod template exhibition hall in modkit to get started on your creation!
New modkit feature - custom game modes and loadouts available Contractors finally support custom game mode and loadout! Create your own custom game mode and loadout and share them with players around the world!
Optimized Mod Page
Wanna stay tuned for the latest mods? Now mod page is supported with a search bar and filter, you won’t be missing the latest fun mods from now on!
New modkit guide
A new set of tutorials and guides has been posted! Read the guide: https://mod.io/g/contractors/r/whats-new-about-contractors-093-mod-kit ModKit Download Page: modkit
v.0.93.0 Patch Note:
Interactions Added physics-based collision to all weapons Added damping effect to the grenade pin Added virtual crouching control Added new bolt-action pulling hand animation Settings Added Virtual Crouching switch in the settings Added Pivot Center switch in the settings
Mods Added new official mod map - Space Rumble Added filter and browser bar in Mod page UI Added new modkit feature - easy-to-use preset mod templates Added new modkit feature - custom game modes and custom loadouts
Adjusted Time to kill reduced by 20% Weapon recoil increased by 50% when airborne Decreased fragment grenade explosion damage Empty clip now unable to put back in ammo holster Improved melee weapon handling Improved physics effect of all throwables Improved weapon handling animation Adjusted the hand model of medium armor characters Adjusted model scaling in the Downtown map Adjusted pivot center of all weapons Adjusted zero distance of multiple scopes
Fixed Addressed the controller tracking issue caused by the overlapping position when aiming down sight Addressed LOD issues in the Downtown map Addressed abnormal collision size issues in the Downtown map
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