Good news, everyone: my third game Blacken Slash is now available!
Go get it, you won't regret it! Also: a big thank you to all of you! This whole solo gamedev adventure only works because of you – so thank you, from the bottom of my heart!
After months of polishing and finetuning, the Coregrounds singleplayer spin-off Core Defense is now finally available on Steam! So what are you waiting for? Go grab your copy and blissfully despair at the game's difficulty:
Join our Discord and tell me your ideas for the game
Thank you!
ehmprah
Patch Notes 1.0.6: MOAR Experience!
Balancing
Bugfixes
Patch Notes 1.0.5: Growing roots!
Our community on Discord has been very active and keeps coming up with more ideas than we have time to implement! Tauntos for example had the idea for a ROOT ability, which we implemented with this patch (we have unlocked this one for you, Tauntos). We also want to thank BOB, Shurutsue, Titan, Lotus and everyone else for your suggestions. This patch is all yours!
New Ability
Changes
Balancing
Patch Notes 1.0.4: Onboarding Galore!
New features and things
Less buggy things
Balanced things
Patch Notes 1.0.3: All aboard!
This is the first big patch since the Steam Early Access release and focuses on the onboarding for new users, adds new content and quality of life changes and is rounded up with some balancing!
SUCH NEW STUFFS! MANY CONTENT! WOW!
Keyboard Shortcut: CTRL + Click on a minion factory will spawn it
Keyboard Shortcut: ALT + Click on unit factory upgrades the lowest stat
Modification: +2% Attack Speed (Global)
Modification: +2% Damage (Global)
Modification: +2% Health (Global)
Modification: +2% Thorns (Global)
Modification: +5% Vision Range (Global)
Ability: DYNABLASTER. Destroy any wall and all edge adjacent walls after 1s. 300s cooldown (see GIF at the top).
IT'S THE LITTLE THINGS
Reworked the onboarding experience for new users; all new users get 3 free modifications during the new onboarding process to fill their first mod page before their first game. All existing players have been granted 3000 credits, yay!
When a match starts, a notification sound is played, the window is focused and the window title is changed. If you have to wait in queue, you can do different things now without missing the start of the match!
Updated global target icon
During the ban phase, all units are shown in grey
During the pick phase, the daily free picks are highlighted
Added minion drop animation when using the spacebar to spawn
GIANT BUGS SQUATTED
Fixed bug where microtransactions could not be completed
Modification bonuses are now properly applied ingame
Streamlined the account name validation between webservice and game client. It is no longer possible to create usernames with invalid characters, which would lead to error messages down the road.
Fixed bug where closing the achievement notification closed the match history as well
Pressing spacebar without any minions to spawn no longer makes the spawn sound
Fixed bug where the time left when selecting a modification page was only shown for players with more than one page
Pressing ENTER when editing a modification page now properly saves it
When joining a private match, the input field is automatically focused and you can submit with ENTER
HEALER and HEALRAY no longer target themselves
BALANCING
Increased free walls at the start of a match from 7 to 9
Increased XP for tower kills from 50 to 75
Increased XP per second from 0.3 to 0.4
ADRENALINE no longer benefits from the 1.5 healing modifier on cores
Patch Notes 1.0.2: A Little Bit of Everything
We have another little update with a little bit of everything: some new stuff, some balancing and some bugfixes.
CHANGES
You can now toggle fullscreen in the settings and with the F11 key
Added cooldown info and improved descriptions for abilities
When at the minion limit, all your minion factories are now highlighted in red
Made the minion limit "middle" more visible in the interface bar
You can now view player profiles when clicking their name in the match history
BUGFIXES
The player level up notification is now properly displayed
The client is no longer unresponsive when deselecting an ability with ESC
You can no longer re-enter the play menu when you're in the matchmaking queue
After a connection loss, the menu close button appears properly when reconnecting
Added missing player icon "Beta Phaser"
BALANCING
SHURIKEN: Projectile bounce range reduced from 1 to 0.6 tiles
CHAKRAM: Projectile bounce range reduced from 1 to 0.6 tiles
CHAKRAM: XP per damage dealt reduced from 0.4% to 0.2%
See you on the Coregrounds!
ehmprah
Patch Notes 1.0.1: Attack The Lag!
Patch Notes 1.0.1
Attack the lag: two new regions! We added two new server regions and settings where you can choose your gameplay region. We've also added a option to allow matchmaking across regions; during Early Access, we might not have the player numbers to fill three regions. With the cross-regional matchmaking opt-in, we get the best of both worlds: better overall latency with an option to find additional opponents in other regions. Even with this setting enabled the game will still try to find an opponent from your region, and will only start matching you across regions after five minutes in the queue.
OP, nerf pls: Some balancing With your help, we've identified a few overperformers and applied a few nerfs:
[NERFED][CORE] Regeneration reduced from 1% to 0.5% of total health per second
[NERFED][CHAKRAM] Damage reduced from 150 to 120
[NERFED][HEAL] Cooldown increased from 20 to 30 seconds
[NERFED][RADIATOR] Health reduced from 1000 to 750
n00b protection: early bot levels less hard We've reduced the difficulty for the first bot levels.
Coregrounds Now Available in Early Access
Good news everyone! We have found and fixed a number of issues and bugs during the closed beta and we feel the Coregrounds are ready for the next phase: We've wrapped up the closed beta and published Coregrounds as Early Access on Steam.
Of course we still happily accept your feedback, bug reports, suggestions for new content and anything else you'd like to share about the game, either on our Discord server, via our Subreddit or here on Steam.
See you soon on the Coregrounds!
ehmprah
Steam Version Closed Beta Started
Steam Version Closed Beta Started
The closed beta for the all-new version of Coregrounds is underway! You've been wanting to try the game? Now's your chance to be one of the first ones on the new Coregrounds: