Graphical Updates are being made to some of the stages.
Corg of the Dead 0.85 Update
Issues Fixed
‘CRITICAL MISSION FAILURE!” sequence and reset would not trigger in some cases where both characters have fallen.
Developer Notes
In the coming month we're hoping to work on a new stage towards the beginning of the game as well as some additional cinematic illustrations.
Corg of the Dead 0.84 Update
A few small updates:
- An 'Options' menu with 'Sound' control options have been added to the title. - Sprite now spawns alongside your characters as long as you've met her. - Various other cinematic changes have been made.
More regular updates should be on the way, currently a new area is being developed as well as an additional boss and changes to how player characters spawn on the stage.
Corg of the Dead 0.83 Update
This is a minor update mostly consisting of hotfixes. The next update will most likely be a much larger patch.
Issues Fixed
FIXED: Oda’s Bullets would not impact the Waste Barrel Hives.
Menu Changes
“QUIT” button to close the game added to the main menu
Display Changes
Game now defaults to Full Screen display when opened
Corg of the Dead 0.82 Update
Menu Changes
The 'START GAME' option has been changed to say "NEW GAME'.
Title Screen will now default to 'LOAD GAME' if you have a previously saved game on file.
You can now skip the introduction scroll on the Title Screen by pressing the Z key, (A) button, or (x) button depending on your controller type.
Guidance Changes
Save Points now have controller specific prompt indicators.
Content Changes
Added new voice acted in-game prompts for both Laya and Oda.
Added new voice acted dialogue for both Laya and Oda before each of the current bosses.
All current bosses now have introductory portraits.
Corg of the Dead Update
Interface Changes
Ammo display is now color coded to make it clearer which ammo drops replenish which type of ammo.
Spare ammo boxes now display on main UI once collected.
Guidance Changes
Dialogue and Item Purchasing now have prompt indicators. These indicators change depending on which type of controller you were using at the start of the game.
Gameplay Changes
Healing Items selected from the inventory will automatically be picked up by the active character rather than placed on the stage