Some experiences are polarizing, and we're OK with that. Corpse of Discovery is unique experience, and not for everyone, but we are truly moved by some of the heartfelt reactions we've read in comments to the message we are trying to share in this game. In the hopes of making it easier for the people that would enjoy this type of game to give it a try, we have reduced the price, and there are performance settings you can turn down for less powerful machines, found under Options in the main menu.
10/15 Patch Notes
Further optimized levels and content to address performance issues. Exposed more options for quality settings including grass density, ambient occlusion, fog, and updated depth of field. If you experience low fps, try turning some of these settings down.
Updates:
- Ambient Occlusion, Fog, HUD lines, and Grass Density added to Settings Menu.
- Detail Settings renamed to Quality Settings.
- Updated Depth of Field settings.
- Further optimized Swamp level - Tweaked LODs and collision generation.
- Updated loading audio files to stream in more smoothly.
- Multiple performance improvements in various levels.
- Button to screenshot game and computer specs for better reporting of issues.
9/4 Patch Updates
Made additional updates to address performance issues some users are having. Of note, we are still working on the memory leak some users are experiencing. If you have these issues, it would be a huge favor to us if you could share the specifics in the steam forums.
• PERF: Removed performance issue from Lava and Abstract
• PERF: Re-enabled chunk combiner on planets. to reduce draw calls
• Added waypoints to Hub interacts
• Changed some dialog to better explain unfolding events
• Changed side mission waypoints to be more noticable.
• Added additional 'seeking creatures' to worlds.
• Changed order of some side side objectives.
• fixed player walking past airlock door entrance.
• Readjusted audio balance in planets
• Adjust how long sub objective text stays on screen.
• Fix invert input to only flip Y Axis
• Fix bug where you fall out of 'bone cave' at start
IMPORTANT NOTES
- THIS GAME ISN'T FOR EVERYONE. It is a "walking simulator", with an occasional jetpack and deadly obstacles. It also gets pretty strange and introspective. If this all sounds like it isn't the game for you, then it probably won't be.
- We are very sorry some of you are having performance issues! We haven't seen this in our testing, so we are trying to figure out the discrepancies. As soon as we do, we will release a patch, alongside other bug fixes!
- There are different ways to interpret the ending of the game, and while not everyone will like the ending (just like most movies, opinions will differ), it's exactly what we were going for.
If you feel unhappy and that you didn't know what kind of game you were getting into, please do ask Steam for a refund, we don't want anyone to be disappointed with their purchase!