I have been hard at work on my next VR game since December of last year and I’m here to announce that the game is finished and that I have decided to incorporate this newly completed game into my already released VR game by means of adding it as a new “VR in VR” game in a FREE major content update now live on Steam!
Update Details
I have confirmed that Cove Point is 100% fully working for Windows Mixed Reality headsets through SteamVR (you must have the “Windows Mixed Reality for Steam” software installed on your Computer).
New VR in VR game Case of the Parlogog (along with a new VR in VR Menu to pick which VR game you want to play after putting on the VR headset in the arcade).
The underwater ocean life viewing experience on the beach has had a major update. I have now added over 20 more ocean dwelling species for you to see, along with an underwater environment overhaul making it look even better underneath those perfectly blue waves.
I have received several requests to allow walking on the pirate ship possible that is being used as mini golf decor. This pirate ship was a very low poly model, I have updated it to have a ship that has a much higher poly count so you can now walk around on the deck (viewing experience only, no sailing it).
There is now a playable grand piano by the stage in the arcade area. This area already contained the playable drum set, and guitar. You can only play the piano with two fingers though. Chopsticks anyone?
Small non-game breaking bug fixes were also addressed in the update
I hope everyone enjoys this update, please let me know any feedback you might have
feedback@armetgames.com
Case of the Parlogog game summary:
The year is 2054 in an alternate, steampunk styled, reality where you take on the role of Detective Daniels to solve a missing person case. This will be your first assignment in your new position that you have just received after graduating from the academy. At first it seems like an easy case, where you expect the victim to have just “wandered off” and gotten lost somewhere. It quickly escalates into a suspenseful, creepy escape room/detective mystery type experience where you need to eventually save not just your own life, but also stop something from happening that will take the lives of so many other people. Good luck detective.
As a reminder:
I’m am the only person working on this project, and adding all this new content adds a lot more stuff for me to manage in the game. I would love to hear feedback, especially any bugs that you might find. I will fix an issues that may arise, but keep in mind that since I’m the only person developing this (and just at nights after my full time job) I might not be able to fix everything that might be found at a rate that everyone might hope for. I will get to them as soon as I can though.
Adding Oculus Rift supported tag due to feedback from Oculus Rift users
I personally haven't tested it on Oculus Rift (I don't have access to one) but others have played it on the Oculus Rift and reported that there are no issues with the game on the Oculus Rift. So as of today I'm adding the Oculus Rift compatibility tag to the store page, but keep in mind that this was developed for, and with, the HTC Vive. It supports Oculus Rift due too the nature of SteamVR making Vive games compatible with the Oculus Rift. Issues could make themselves known for Oculus Rift users, but as of now others using the Oculus Rift with the game have shown no issues with all current mechanics of the game.
Patch 1.03
Minor update is here fixing a couple issues/suggestions I received from you guys! Thanks for the feedback and I hope this makes the game more enjoyable to you!
Change log:
Tweaked Space Pong vr AI
Fixed some sound effect issues
Tweaked design (look) of the beach level
Fixed issue with the scoring for bowling
Subtle changes to make escape room a little easier
You can’t teleport through bathroom stall doors anymore without first opening the door
Other minor bug fixes
Also on December 22nd 2017 I pushed out an patch (patch 1.02) and failed to post patch notes about it. All that patch included was a fix to the anti-aliasing that some people were experiencing along with some minor bug fixes.
Thanks again for your support! Please continue to send me any issues/suggestions you have with my game! Thanks everyone!
It was reported that some people were experience extreme blurriness rendering the game unplayable for those few. This has been fixed and updated into the game. Thank you all for your feedback! Let me know if you find anymore issues with the game.