Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie
Craftopia
Winter Update 2025 Update Patch v20251216.1940
[p]◆ Critical Bug Fixes and Improvements[/p][p]- Significantly overhauled the synchronization of enemy actions and positioning in multiplayer.[/p][p]This change makes enemy movements appear smoother and more responsive from the perspective of the targeted player, improving the ability to react to attacks.[/p][p]However, enemy movement may appear slightly choppier in certain situations for hosts.[/p][p]Additionally, adjustments were made to better align the timing of enemy actions for all players.[/p][p]Along with these changes, various adjustments have been made to many enemy characters and some pets.[/p][p]◆ Newly Added Content[/p][p]- Added a new ""Tree Seedling"".[/p][p]- Added new Landscape Items such as Boulders, Giant Mushrooms and Gigantic Skeletons.[/p][p]- Added ""Mushroom"", a new Artificial Facility.[/p][p]Mushrooms can be placed as decorations, as well as interacted with to yield Poisonous Mushrooms.[/p][p]- Added the ""Medal Trader's Table"".[/p][p]This table will be visited by a special trader who accepts various medals and items obtained in the Boss Challenge Dungeon.[/p][p]New weapons and armor have also been added.[/p][p]- Added the following new items:[/p][p] ・Artificial Bedrock of Orichalcum[/p][p] ・Bumper[/p][p]- Added a new type of dungeon: ""Boss Challenge Dungeon"".[/p][p]Access it by placing a ""Boss Challenge Dungeon Gate"", which can be crafted using a Workbench.[/p][p]Defeated bosses will drop various types of special medals.[/p][p]- Added the following new skills:[/p][p] ・Venom Squall[/p][p] ・Venom Liquid[/p][p] ・Megiddo Flare[/p][p] ・Spinning Golem[/p][p] ・Missile Salvo[/p][p] ・Eclipse of Judgment[/p][p] ・Meteorite Smasher[/p][p]◆ Balance Adjustments[/p][p]- Adjusted the necessary materials to repair an ""Item-Yielding Tree"".[/p][p]- Adjusted the chance for rare enchantments to appear on items dropped by some bosses.[/p][p]- Adjusted the enemy aggro system. Enemies will now be less likely to focus on the same target consecutively.[/p][p]- Adjusted the movement speed of charmed and pet ""Messenger of the Underworld"".[/p][p]- Adjusted the behavior of the ""Goblin Archer"" and its variants.[/p][p]◆ Functional Improvements[/p][p]- Certain logs will no longer be displayed in dedicated servers.[/p][p]- A tutorial with images will now be displayed when interacting with the ""Altar of Creation"" for the first time.[/p][p]- The remaining repair time for a World Heritage destroyed by a Raid will now be displayed while it is under repair.[/p][p]- Added warning text regarding compatible VRoid Studio versions in the selection screen for VRoid Hub models.[/p][p]- A message will now be displayed on the Merchant Smith item purchase screen, stating that no items are available for purchase, when items cannot be shown due to reasons such as an insufficient Era Level.[/p][p]- Blueprints will now be added to the Picture Book upon being unlocked.[/p][p]- Updated the description for the ""Killpower Switch"".[/p][p]- Added text explaining compatible items in the inventory screen of the ""Item-Yielding Tree"".[/p][p]- Added descriptions to multiple items.[/p][p]- A warning will now be displayed when no players are within a boss's territory.[/p][p]- Pets will now target an enemy immediately after being summoned.[/p][p]◆ Performance Improvements[/p][p]- Adjusted the item list generation process to address an issue where the game could freeze when opening the crafting UI with a large number of recipes.[/p][p]◆ Network[/p][p]- Updated software related to Amazon Web Services, as some users experienced multiplayer issues due to a change in its authentication method.[/p][p]◆ Bug Fixes[/p][p]- Updated the page accessed by clicking on ""Click this if you cannot connect"" on the multiplayer selection screen to display properly.[/p][p]- Fixed an issue which caused the notification thumbnails on the Home screen and the model icon images during VRoid selection to become blurry.[/p][p]- Fixed an issue where the warning dialog on the title screen could not be closed when using a gamepad.[/p][p]- Fixed an issue where log files would become abnormally large.[/p][p]- Fixed an issue where Life restoration would not be synced during Multiplayer.[/p][p]- Fixed an issue where certain memory optimization processes were not functioning correctly during extended play sessions.[/p][p]- Fixed an issue which caused certain text to be displayed in Japanese during raids, despite setting the language to English or Chinese.[/p][p]- Fixed an issue where the wrong location name would be displayed when selecting a fast travel destination using a gamepad.[/p][p]- Fixed an issue where destructible stone statues would not be destroyed by boss attacks for players other than the host during multiplayer.[/p][p]- Fixed an issue which sometimes caused magma damage to not be applied correctly.[/p][p]- Fixed an issue where Blueprints not added to the game would be displayed in Creative Mode.[/p][p]- Fixed an issue where the Merchant Smith would not sell certain paintings.[/p][p]- Fixed an issue where the icon for the Orichalcum Arrow was not displayed correctly.[/p][p]- Fixed an issue which sometimes prevented dismounting from vehicles in the correct position.[/p][p]- Fixed an issue which sometimes prevented One-handed Swords from being equipped while using the appearance feature.[/p][p]- Fixed an issue where using a ""Drone for Shooting"" or ""Suicide Drone"" would sometime prevent Dungeon puzzles from working correctly.[/p][p]- Deleted the text regarding ""World Heritages"" which was displayed at the top-left on the ""Item-Yielding Tree"" and ""Repair Tower"" screens.[/p][p]- Fixed an issue where buildings connected to a Pipeline would be transported by a Conveyor Belt.[/p][p]- Fixed an issue which sometimes prevented World Heritage buffs from being applied on the Empty Island.[/p][p]- Fixed an issue where the hitbox of World Heritages would be moved by Conveyor Belts.[/p][p]- Fixed an issue which sometimes prevented ""Conveyor Belts"" from working correctly.[/p][p]- Fixed an issue where items stored in a destroyed ""Market"" could not be retrieved.[/p][p]- Fixed an issue where Merchant Smith, after spawning from the Trader's Table, would despawn if players moved out of range.[/p][p]- Fixed an issue where the ""Luxury Guest Table"" Relic could not be retrieved once placed.[/p][p]- Fixed an issue which prevented some effects from displaying when moving away from the game's starting point.[/p][p]- Fixed an issue where enemies would assume an unintended posture when entering the camera's view from being outside the camera's range.[/p][p]- Fixed an issue where the area lockdown countdown would begin when approaching the boss area of ""Dark Anubis"" before it was officially unlocked.[/p][p]- Fixed an issue which sometimes caused the player character to keep moving after engaging in combat with the ""Hydra"".[/p][p]- Fixed an issue where the Second Phase of the grinding dungeon boss ""Messenger of God"" was weaker than intended.[/p][p]- Fixed an issue where some captured enemies appeared differently from those summoned out of prisms.[/p][p]- Fixed an issue where Goblins and Gremlins were not performing their alert standby behavior.[/p][p]- Fixed an issue which sometimes caused mobs with a ""Balloon"" attached to multiply.[/p][p]- Fixed an issue where pet ""Village Farmer""s could not be mounted.[/p][p]- Fixed an issue where pet ""Goblin Archer""s were not behaving as intended while attacking.[/p][p]- Fixed an issue which sometimes caused the pet ""Mini Inferno Whale"" to ignore terrain hitboxes and allowed it to move while ignoring terrain restrictions.[/p][p]- Fixed an issue which sometimes caused players to fall off from the floor upon which the bed was placed on when getting off of a bed.[/p][p]- Removed unnecessary hitboxes from the ""Labyrinth of Torrent"".[/p][p]- Fixed an issue where Weapon Refinement Achievements were not unlocked[/p][p]- Fixed an issue which prevented the ""Lucky Mallet"" skill from being used after unequipping equipment.[/p][p]- Fixed an issue where buildings could be accessed while the ""Gigantification"" or ""Full Moon"" skill was active.[/p][p]- Fixed an issue where the Item Purchase Discount from the ""Salesmanship"" skill would not be activated when bartering with NPCs.[/p][p]- Fixed an issue where VRoid models after the 100th slot would not be displayed.[/p][p]- Fixed an issue where the VRoid model settings for a character registered as Favorite would be applied to a different character.[/p]
Alpha Version Update Dec.17th
■ Important
[p]This update contains content for the Craftopia alpha-unstable version.
The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes. In addition, there may be issues that affect save data. We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.
[/p]
■Update Topic
[p]- Fixed an issue where the warning dialog on the title screen could not be closed when using a gamepad.[/p][p]- Fixed an issue where bumpers were not displayed on the crafting screen.[/p][p]- Fixed an issue where enemies would take unintended poses when entering the camera view from outside the camera range.[/p][p][/p][p]*In addition to this, various other changes are included! [/p]
■ How to Participate in alpha-unstable
[p]Right-click on "Craftopia" in your Steam library and open "Properties." Select "Beta" and change "Participate in beta" to "alpha-unstable." Wait for the game to download the new build and then launch it.
● Reporting Bugs When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them. Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.[/p]
Alpha Version Update Dec.11th
■ Important
[p]This update contains content for the Craftopia alpha-unstable version.
The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes. In addition, there may be issues that affect save data. We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.
[/p]
■Update Topic
[p]- Fixed an issue where the "Boss Challenge Dungeon Gate" could not be collected.[/p][p]- Fixed an issue where the "Noble Frog" could disappear during battle, causing the game to become impossible to progress.[/p][p]- Adjusted the cooldown of the skill "Missile Salvo."[/p][p][/p][p]*In addition to this, various other changes are included! [/p]
■ How to Participate in alpha-unstable
[p]Right-click on "Craftopia" in your Steam library and open "Properties." Select "Beta" and change "Participate in beta" to "alpha-unstable." Wait for the game to download the new build and then launch it.
● Reporting Bugs When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them. Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.[/p]
2025/7/23 Update Patch v20250717.1845
[p]◆ Bug Fixes[/p][p]- Fixed a bug that allowed players to craft items that were not intended to be craftable in-game.[/p][p]- Fixed a bug where Perfect Dodge could be triggered even while non-weapon equipment was equipped.[/p][p]- Fixed a bug where NPCs could sometimes become uninteractable in multiplayer.[/p]
Alpha Version Update Jul.18th
■ Important
[p]This update contains content for the Craftopia alpha-unstable version.
The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes. In addition, there may be issues that affect save data. We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.
[/p]
■Update Topic
[p]- Fixed a bug where some NPCs could no longer be interacted with.[/p][p][/p]
■ How to Participate in alpha-unstable
[p]Right-click on "Craftopia" in your Steam library and open "Properties." Select "Beta" and change "Participate in beta" to "alpha-unstable." Wait for the game to download the new build and then launch it.
● Reporting Bugs When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them. Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.[/p]
Alpha Version Update Jul.16th
■ Important
[p]This update contains content for the Craftopia alpha-unstable version.
The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes. In addition, there may be issues that affect save data. We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.
[/p]
■Update Topic
[p]- Fixed a bug where some unintended items could be crafted in-game.[/p][p]- Fixed a bug where Perfect Dodge could be triggered even while non-weapon equipment was equipped.[/p][p]- Fixed a bug where NPCs could sometimes become uninteractable in multiplayer.[/p][p][/p][p]*In addition to this, various other changes are included! [/p]
■ How to Participate in alpha-unstable
[p]Right-click on "Craftopia" in your Steam library and open "Properties." Select "Beta" and change "Participate in beta" to "alpha-unstable." Wait for the game to download the new build and then launch it.
● Reporting Bugs When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them. Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.[/p]
2025/7/7 Update Patch v20250704.1525
[p]◆ Functional Improvements[/p][p]- Adjusted the behavior of the ""Massacre Drone"" to defeat mobs more efficiently.[/p][p]◆ Bug Fixes[/p][p]- Fixed a bug where the grave retrieving popup would be displayed when you pressed the confirm button on a gamepad without selecting a warp destination in the warp UI.[/p][p]- Fixed a bug where hitboxes for ores and roots of trees outside the loaded chunk were enlarged right after loading the game.[/p][p]- Fixed a bug where items spawning in the field coul spawn on top of water sometimes.[/p][p]- Fixed a bug where weapons with appearance equipment could be displayed in the wrong position.[/p][p]- Fixed a bug where mobs would escape from “Breeding Facility”.[/p][p]- Fixed a bug where the placement of ""Medieval Stairs A"" and ""Medieval StairsB"" would not be synchronized in multiplayer.[/p][p]- Fixed a bug where each enchantment was selected based on probabilities differed from the intended values, as well as a bug where enchantments failed to be applied sometimes.[/p][p]- Fixed a bug where the boss in the ""Ruin of the End"" could sometimes fail to return to the boss area after leaving it.[/p][p]- Fixed a bug where “Guard Machinegun Turret” could duplicate sometimes. (This fix does not reduce turrets that have already duplicated.)[/p][p]- Fixed a bug where the quest tracking icon would remain on the map after completing the quest.[/p][p]- Fixed a bug where headshot sounds from other players could be heard in multiplayer.[/p]
Alpha Version Update Jul.4th
■ Important
[p]This update contains content for the Craftopia alpha-unstable version.
The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes. In addition, there may be issues that affect save data. We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.
[/p]
■Update Topic
[p]- Adjusted the behavior of the "Massacre Drone" to defeat mobs more efficiently.[/p][p]- Fixed a bug where the boss in the "Ruin of the End" could sometimes fail to return to the boss area after leaving it.[/p][p]- Fixed a bug where hitboxes for ores and roots of trees outside the loaded chunk were enlarged right after loading the game.[/p][p][/p][p]*In addition to this, various other changes are included! [/p]
■ How to Participate in alpha-unstable
[p]Right-click on "Craftopia" in your Steam library and open "Properties." Select "Beta" and change "Participate in beta" to "alpha-unstable." Wait for the game to download the new build and then launch it.
● Reporting Bugs When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them. Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.[/p]
Alpha Version Update Jun.30th
■ Important
[p]This update contains content for the Craftopia alpha-unstable version.
The alpha-unstable version allows you to experience new content in advance but there may be unstable behaviour, bugs, and specification changes. In addition, there may be issues that affect save data. We recommend making backups of your save data and only playing after understanding and agreeing to this in advance.
[/p]
■Update Topic
[p]- Fixed an issue where weapons could appear misaligned when using layered equipment.[/p][p]- Fixed issues where the enchantment probabilities differed from the intended values and where enchantments might not be applied at all.[/p][p]- Fixed an issue where the Guard Machinegun Turret could duplicate.[/p][p]※Please note that this fix does not reduce already duplicated Guard Machinegun Turrets.[/p][p][/p][p]*In addition to this, various other changes are included! [/p]
■ How to Participate in alpha-unstable
[p]Right-click on "Craftopia" in your Steam library and open "Properties." Select "Beta" and change "Participate in beta" to "alpha-unstable." Wait for the game to download the new build and then launch it.
● Reporting Bugs When reporting bugs, please provide detailed information about what you were doing, what you were trying to do, and the circumstances before and after the bug occurred. Additionally, if you have images or videos of the bug at the time of occurrence, it would be appreciated if you could attach them. Please attach files such as "save data" or "log files" that may be required for bug fixes when reporting.[/p]
2025 Summer Update Patch v20250623.1820
[p]◆ Newly Added Content[/p][p]- Unlocked new caves in ""Brigandine Valley"", ""Sherbert Iceberg,"", ""Unnefell Deser"", and ""Miasma Wetlands"".[/p][p]- Unlocked the new era ""Craftopia Era"". New items are available to craft.[/p][p]- Added a button to refund allocated skill points, making it easier to reallocate them to other skills.[/p][p]- Added a new world “Empty Island”.[/p][p]You can select “Empty Island” from the world selection screen.[/p][p]Use ""Inter-character Cloud Storage"" to bring items from your regular world and create your very own island![/p][p]Items that allow for terrain customization are planned to be added in future updates.[/p][p]- ""Merchant Smith"" visits the village in ""Inferno Volcano"".[/p][p]- Added new weapons:[/p][p]• Energy Bullet[/p][p]Those weapons below can be crafted with ""Blueprints"", and can be used to shoot ""Energy Bullet"" if equipped:[/p][p]• Rifle IV[/p][p]• Assault Rifle IV[/p][p]• Shotgun IV[/p][p]• Submachine Gun IV[/p][p]- Added ""Blueprint of Wooden Stick"".[/p][p]- Added a new item ""Garbage"". You can craft it on ""Workbench"".[/p][p]- Added a new item ""Vacuum Cleaner"".[/p][p]You can pull in and collect items from the direction you're aiming with it.[/p][p]- Added attachments for guns.[/p][p]After you find ""Blueprints"" for those attachments somewhere in the world, you will be able to craft them.[/p][p]- Added a new item ""Farming Hoe"".[/p][p]Attacking Farming Plots with Farming Hoe tills soils, and you can harvest more crops from those plots.[/p][p]- Added a new item ""Inter-character Cloud Storage"".[/p][p]Items stored in this storage can be shared between your characters.[/p][p]- Added two new items: “World Heritage: Statue of Liberty” and “World Heritage: Parthenon”.[/p][p]They can only be constructed at specific locations on an Empty Island, and grant special effects upon completion.[/p][p]- Added the “Raid” event.[/p][p]This event is triggered when a World Heritage is built on an Empty Island and its effect level reaches 2 or higher.[/p][p]A swarm of enemies will come to destroy the World Heritage, so a solid defense is crucial to survive the raid.[/p][p]Use defensive structures such as ""Guard Machinegun Turrets"" and ""Barricades"" to protect the World Heritage![/p][p]- Added new module items:[/p][p]• High-power Booster[/p][p]• Feather[/p][p]• Steering Wheel[/p][p]• Wheel[/p][p]• Screw Propeller[/p][p]- Added new ""Auxiliary Equipment"".[/p][p]- Added new item ""Trader's Table"".[/p][p]Placing this table will attract Trader with who you can exchange crops with special items.[/p][p]- Added new item ""Compost Box"".[/p][p]It consumes crops placed inside to produce ""Fertilizer"".[/p][p]- Added ""Alchemical Cauldron"".[/p][p]It consumes ""Alchemical Catalyst"" and ""Alchemical Reagent"" to synthesis items.[/p][p]- ""Messenger of God"" is awaiting you in the deepest depths of the volcano ruin.[/p][p]- Added new cave in ""Inferno Volcano"" where you can obtain special material items.[/p][p]- ""Ruin of the End"" in ""Inferno Volcano"" is now available.[/p][p]- Added new skills:[/p][p]• Wood Cutter[/p][p]• Magic Drill[/p][p]◆ Balance Adjustments[/p][p]- Unlocked the refining level cap.[/p][p]By increasing your World Level and using more advanced refineries, you can now refine items to even higher levels.[/p][p]- Adjusted the hit boxes for normal attacks and certain skills with one-handed swords[/p][p]- Increased the level cap of players to 80.[/p][p]- Adjusted the falling rock traps in the boss ""Inferno Whale"" area so they now roll slightly toward the boss.[/p][p]- Dragon-type bosses now only fire their ball breath attack straight forward from their heads.[/p][p]- Changed the damage reaction caused by ""Pekomet"" meteors.[/p][p]- Adjusted ""Paladin"":[/p][p]• The warning effect for ""A Piece of Cake"" now displays slightly longer.[/p][p]• Slightly increased the model size, and adjusted its behavior accordingly.[/p][p]• Paladin will no longer wander away from its spawn point.[/p][p]- Anubis can now give you new items in exchange.[/p][p]◆ Functional Improvements[/p][p]- Changed the inquiry form to automatically detect mods usage when opened.[/p][p]Please note that this only applies to mods from Steam Workshop.[/p][p]- When loading fails, the specific file that failed to load will now be displayed.[/p][p]- Merged duplicate category names in the crafting menu.[/p][p]- Added a stack splitting feature that allows players to specify item quantities in the inventory. You can check the controls in the inventory screen.[/p][p]- Control Console no longer disappears after the Wedge Tower is repaired.[/p][p]- Removed the sound effect emitted from already acquired Soul Orbs.[/p][p]- Adjusted speed and turning rate of tractors to prevent them from rolling over.[/p][p]- Adjusted the firing angle of the machine gun of ""Combat Helicopter"".[/p][p]- ""Wooden Ladder"" is no longer affected by gravity and now snaps to walls placed in Action Placement Mode.[/p][p]- Targets detected while using the Detector are now displayed on the minimap.[/p][p]- Mitigated an issue where some ceiling lights were illuminating through the back side of the ceiling.[/p][p]- Adjusted the placement range of 1/4 floors and walls to a more appropriate distance.[/p][p]- You will no longer drown when swimming on deep water surfaces.[/p][p]- Controllers no longer vibrate when the boss ""Inferno Whale"" passes through the ground.[/p][p]- Added the visual effect to the boss ""Inferno Whale"".[/p][p]- Limited the range of the warning message for the boss Hydra's charged breath is displayed.[/p][p]- Added sound effects to the boss ""Inferno Whale"" and its related objects.[/p][p]- Adjusted the visual effects and falling pattern of Pekomet’s meteor attack.[/p][p]- Dragon-type bosses now turn to face the player.[/p][p]- Fixed an issue where some effects of the ""Elephant"" were difficult to see.[/p][p]- Bosses charmed no longer display the boss Life bar.[/p][p]- You can now move across water while riding ""Mini Inferno Whale"".[/p][p]- The boss room in dungeons now waits for a short period before resetting when exited.[/p][p]- Added map hints for hunting and gathering quests.[/p][p]- Added a display showing the current floor during Boss Rush Dungeon challenges.[/p][p]Also adjusted the position of the elapsed time display.[/p][p]- Map key prompt is no longer displayed in the UI while inside dungeons.[/p][p]- Added a button to decrease skill levels in the skill tree UI,[/p][p]- Added default gamepad shortcut key bindings for Hotkeys(1 through 0).[/p][p]This change does not affect players who have already customized their key bindings.[/p][p]◆ Bug Fixes[/p][p]- Fixed an issue where joining a multiplayer game could cause the game to become unplayable sometimes.[/p][p]- Fixed an issue where some texts in ""Pet Management Machine"" overlapped with buttons.[/p][p]- Fixed a bug where the direction of the arrow indicating other players' positions could sometimes be reversed left-to-right in multiplayer.[/p][p]- Fixed a bug where players would land on top of the terminal when warping to a tower.[/p][p]- Fixed a bug where gamepad input became unresponsive when naming map stamps.[/p][p]- Fixed a bug where dropped ""Gremlin's Poison Shield"" and ""Gremlin's Ice Shield"" would inflict damage to surroundings.[/p][p]- Fixed a bug where the Merchant Smith in Owatatsu Archipelago was selling the same item in two slots.[/p][p]- Fixed a bug where the crafting recipe for ""Baseball Cap"" included the skill ""Gold Crush"".[/p][p]- Fixed a bug where certain items that are not obtainable in standard worlds could be obtained in Creative Mode.[/p][p]- Vehicles can no longer use cannons to prevent potential bugs.[/p][p]- Fixed an issue where Stored Energy couldn't be obtained from certain items.[/p][p]- Mitigated an issue where ""Crab Pot"" would clip through terrains.[/p][p]- Fixed a bug where the drones of ""Massacre Drone"" didn't follow the main structure of buildings.[/p][p]- Fixed a bug where the name of the object targeted with ""Retrieving Rod"" would flicker.[/p][p]- Fixed a bug where buildings constructed below sea level such as inside caves, could shift their position when reloading the game. (This fix does not affect buildings that have already shifted.)[/p][p]- Fixed a bug where the ON/OFF state of ""Switches"" were not saved or loaded properly.[/p][p]- Fixed an issue where automatic crafting could be interrupted when crafting buildings and ""Craft Connectors"" were placed too closely together.[/p][p]- Fixed a bug where the effects of the ""Sprinkler"" and ""Extensive Sprinkler"" were not displayed correctly.[/p][p]- Fixed an issue where items stored in ""Thermal Power Plant"" could be duplicated.[/p][p]- Fixed a bug where half floors could be clipped through in multiplayer.[/p][p]- Fixed a bug where buildings could sometimes remain floating in the air.[/p][p]- Fixed a bug where the katana could not be drawn from its sheath when using apperance equipment.[/p][p]- Fixed a lighting bug that occurred when using appearance equipment.[/p][p]- Fixed a bug where ""Attack Up"" and ""Defense Down"" effects were not synchronized on other clients in multiplayer.[/p][p]- Fixed a bug where appearance equipment would sometimes not appear correctly on other players’ screens in multiplayer.[/p][p]- Fixed an issue where appearance equipment was not applied correctly under certain conditions.[/p][p]- Fixed a bug where enemies would sometimes appear in unintended poses immediately after spawning.[/p][p]- Fixed a bug where certain enemies would do nothing and then attack a different target after approaching their target in multiplayer.[/p][p]- Fixed a bug where enemies that are supposed to counterattack the attacking player would sometimes counterattack other players who didn’t attack in multiplayer.[/p][p]- Fixed an issue where sound effects of ""Goblin Sword"" attack could be heard from far away.[/p][p]- Fixed a bug where falling rock traps in the boss ""Inferno Whale"" area could sometimes clip through the terrain.[/p][p]- Fixed a bug where the states of the eyes of the mid-boss ""Cyclops"" was not synchronized in multiplayer.[/p][p]- Fixed a bug where the Life of the destructible weak point of the boss ""Fafnir"" did not increase each time it was destroyed.[/p][p]- Fixed a bug where the type of the warning effect for the boss “Fleur” did not match the actual attack.[/p][p]- Fixed an issue where Lance Bearer became Sword Bearer when captured.[/p][p]- Fixed an issue where the same pet could be summoned more than once at the same time.[/p][p]- Fixed a bug where the activation area for starting Anubis’s Trial in Miasma Wetlands was misplaced.[/p][p]- Fixed a bug where the boss’s animation would become mistimed after the boss introduction sequence ended.[/p][p]- Adjusted sound levels in ""Quicksand Labyrinth"".[/p][p]- Fixed an issue where using the skill ""Taunt"" could sometimes cause the game to become unplayable.[/p][p]- Fixed a bug where the damage of the skill ""Excalibur"" was not calculated correctly.[/p][p]- Fixed a bug where the skill tree would sometimes fail to scroll to the selected skill’s category when using a gamepad.[/p][p]- Fixed an issue where hotkey numbers overlapped with text when font size was set to maximum.[/p]