We made a few bug fixes and improvements. Apologies for the issues in the previous patch.
1. Nuclear launch detected -Earning Doomsday trophy is much cooler now! If you're lucky enough to destroy the nuclear powerplant, you'll see the surprise...
2. Crane Mode is now easier again. -There are no more gray containers in the Crane Mode. The previous patch made is too difficult, so we rolled back the change.
3. Leaderboard are now subdivided into levels -Each level has its own Leaderboards now. The original total score Leaderboard is still there at the mode (Crane / Hand) selection menu.
-This made some original records hidden from the total score Leaderboard. This will be restored as those players play the game. Meanwhile, I'm looking for a way to fix that shortly.
4. Fixed Leaderboard / Achievement bugs -Leaderboards scores were recorded a bit higher. This is fixed.
-There were some Achievements not working. All of them are working now.
If you see any issue with the patch, please comment here or send email to jkim@handmadegame.net
Thanks!
-Jake, HandMade Game
Patchnote 1.1
Hello there,
We just made small update on the game. Here are the details.
1. Made level unlock easier
-The bar for unlocking the next level is much lower now.
2. Added Korean, Chinese (simplified / traditional) support
Thanks!
-Jake, HandMade Game
Hand Mode is updated + Many fixes / changes!
Hello there,
We've just updated the Hand Mode, where you can play with your hands, tweaked the game balance a bit, and polished some issues. Here are the details.
1. Hand Mode (Vive controller-only)
-Native Vive controller-only mode, where you use your hands to push blocks, instead of a crane. It has separate 16 levels with tweaked physics and game balance.
-Using hands may sound easy, maybe or maybe not :)
2. Tweaked Game Balance
-We've been hearing some complaints that the game is too difficult, so we've adjusted the game balance a bit.
-New containers are unlocked later. Previously, 1-2 had an explosive container. Now, the explosive container is unlocked at 2-1. 1-2 is a basic mode with 5 colors.
-Lowered Rubber Container friction a bit
-Mixed mode has less special containers
3. Local Multiplayer guidance polished
-When a turn is passed and you need to switch headset, we added an instruction to "Switch Headset"
-The ball changes color based on current turn's player color now.
4. Fixed bugs/issues with Vive controller
-Press trigger to skip a Trophy Unlock Alarm
-The tutorial shows correct text when you use Vive controllers
-"Reorient" workrs with Trigger button
*Regarding the Vive controller, A is Trigger & B is Grip, we're still thinking of the better way to put this within the game.
Thanks!
-Jake
CRANGA! is coming soon!
The launch date of CRANGA!: Harbor Frenzy is approaching soon!
Set your alarm on December 6th for an Explosive VR Puzzle Party game!
CRANGA will be also available for Oculus Touch on the Oculus Store.