Official CRASHTEST Discord server: https://discord.gg/ey7EY749dQ
If you have any feedback that you want to give me directly, please do so on Discord.
Simply join my Discord server, and make a post there or send me a private message! I'll make sure to read and respond to your message! You can also keep up with all of the progress I make for my game. So if you are interested in being a part of my game development journey, you can see the progress I make on my Discord server!
Help me shape the future for CRASHTEST! Thank you and have a nice day!
https://discord.gg/ey7EY749dQ
MESSAGE TO PLAYTESTERS (New Menu Update)
Hi, it's Ryan Cho here, the creator of CRASHTEST, I just released an update for the game. This new update contains a new main menu. All of the main menus have all been animated, and they all have different backgrounds! Check them out, enjoy!
Have a nice day, Ryan.
MESSAGE TO PLAYTESTERS (New Level)!
Hello, I am Ryan, the creator of CRASHTEST. This message is for playtesters who currently own the game in their Steam library before release.
THE NEW LEVEL!
I released an update for playtesters to test. The update includes a brand new level for the Endless Mode called "3022". This level is set in the year 3022 in a futuristic, dark, neon city.
This level took the longest for me to make, it took around 2 days to make, I still have plans to add more detail and props to this level, because this level is my favourite so far.
This level is also the most DIFFICULT level in the game, much harder than the other levels in the game, players should use abilities like slow-motion and wall-running to their advantage in order to survive! (Also, look out for a car.)
Known Issues
This level is way more demanding on the hardware to run. I have a weak laptop, this level runs at 60 FPS max with drops to 35 FPS occasionally. However, most playtesters have powerful computers, so it should run fine on more powerful hardware.
Future plans for this level
As I've said, this level is not finished yet, it's just playable. I have plans on expanding this level, adding more props like lampposts, etc...
Conclusion
I hope you playtesters enjoy this new level. It took the longest to make, feel free to give me any feedback you have, the game's upcoming release is approaching in February, I cannot wait to release this to the public. Enjoy, and have a nice day!