today we are proud to announce our first free content update for you:
Creepy Horror Physics Show
There is plenty of new content like
10 new level
23 new parts
32 new elements
2 new materials
2 new templates
1 new sky
2 new filters
additional music
Here is our full changelog for version 1.1.0
New feature: button for fast forward during simulation added
Crashfix: Fixed a crash when entering the part editor with a plugged in electricity cable part
Crashfix: Crash removed when using combination spots in a part without snapping them to an element
Feature fix: Radio Sender and Receiver Chip updated and functionality established
Feature fix: Signal chip 'Add' available in editor
Feature fix: Fixed disappearing parts when entering the test mode in the machine editor while saving is in progress
Improvement: Optimized performance when game is checking for overlapping objects
Improvement: Optimized performance when moving/rotating/scaling objects
Improvement: Auto-close active tutorial message on machine success
Bugfix: chapter selection at the end of a workshop machine replaced by machine selection button
Bugfix: part and element tooltip layouts updated for long names
Bugfix: UI glitch; editor panels will be always closed, when enter a new editor
Bugfix: do not consider combination spots of invisible parts when placing a part with a combination spot
Optimization: Bottle model and Blossom shader/textures updated
Have fun and see you in the Workshop!
Your team from FAKT and Daedalic
Trading Cards added
Hi there,
from today on you can receive Trading Cards while playing Crazy Machines 3.
And if you have ever missed the Professor in the game, now is the time to get him back. Have a look at one of our cards here:
Enjoy the game.
Your team from FAKT and Daedalic
First Patch 1.0.1. online - fast forward added
You ever wanted to see Crazy Machines like this? It's no longer a problem. We've worked hard the last days to integrate the fast forward feature. At the moment, it works just by pressing and holding keyboard shortcut F in the game, later we will update our UI.
You can also start making videos without UI now, we've implemented this in the regular branch.
Here are the main issues of the patch:
- added a simulation 'fast forward' feature on keyboard shortcut F
- added keyboard shortcut Shift+H to toggle UI
- optimized overall memory usage
- fixed an issue where the Steam achievement 'Lateral thinking proven!' was not triggered
- fixed an issue where the new icon was not removed correctly when playing a workshop machine
Greetings,
your team from FAKT and Daedalic
Ehm, something went wrong...
Hi all,
we are live, but, actually, we are not...
Normally we have to push a button and we don't even forgot that.
But still we have a big problem, you can't buy the game.
We will inform you as soon as we have feedback from Valve.
We're so sorry for that.
Greetings,
Your sad team from FAKT and Daedalic
Crazy Machine 3 is live!!!
IT'S DONE!
Crazy Machines 3 is released!
We so happy that we can finally share our work of the last two years with you.
Have fun and give us your feedback here in the forum.
Build new and more crazy machines, starting at 6 pm CET.
See some mind-boggling devices built in Crazy Machines 3 in our brandnew trailer!
Get ready!
Player Preview starts today!
Hi there,
it's only one week till release and we have a special for you prepared.
Today the player preview starts and if you got a key you can play the first chapters of our campaign for the next seven days. If you don't have a key yet, google for it, there are several websites where you can win one.
We have also a new teaser trailer for you ;).
https://www.youtube.com/watch?v=HNicTLmLfjI
Stay tuned for more updates soon.
Greetings,
your team from FAKT and Daedalic
Release Date Announced!
Hi there,
Crazy Machines 3 has a release date. It will be out on Steam on October 18th 2016.
And to celebrate this we made this teaser for you:
you may have noticed that we bring the developer stream from Twitch to our Youtube channel. With the flight school video we did something new for the first time, we edited the live stream video before bringing it to Youtube. So instead of one hour there are only 15 minutes with the same amount of information.