Default Life time change: infinite->2; New card added: Life+1
0.2 Big Undate
New Features: - TikTok-like Game Console - Designer Ranking - Inspiration mode (when creating something, randomly draw one of two cards) - New card shop - Like feature / My liked level list - Revise published levels - Automatic translation (English<->Chinese) - Rotation Extension (supports Y-axis rotation) - Ghost trail in edit mode
Modified Cards: - Jump skill: Long press to jump higher - Throw skill: Adding throwing target line - Monster Lair: 10 mobs and 1 boss - Clock: 5 seconds -> 8 seconds - Portal: Different portal colors for different portals - Save point: Increased size - Robot dog: No resurrection, 20 HP - Door: Press the button to open, it will not close again - Cellar: Score point has physics - Spawn point: Adding special effects - Deceleration zone: Increased size and added special effects - Acceleration zone: Players will be ejected a certain distance - Score machine: Total score of 20 points, use until exhausted - Score portal: Score when hitting the green area - Score endpoint: Modified appearance and added UI and animations - Boss starts with 10 HP, killing it will give 10 points - Initial game Max duration: 300 seconds -> 120 seconds - When the character is scaled, some cameras will also be scaled - Reset all Leaderboards (Because of the huge card change)
Other updates: - Mobs, bosses and score points can be placed in the scene as objects - All skills can be placed in the scene - Adding music in editing mode - Physics simulation is more stable - UI/UX improved - Server stability improved - Sandbox mode improved
0.1.21 More Freedom Choosing Creative Cards
You can refresh the card any time you want. Sandbox mode consumes only 3 start conpon instead of 10.
0.1.17 Bug fixed
Bug fixed - some of the accounts from Europe encountered the whole level exploding when you play other's level.
0.1.16 Update
New Features: Added the ability to send barrage directly after the challenge level is over
Bug Fixes: Fixed the bug that the lifting platform could not drive the character
Next, we plan to launch V0.2 version, which will add new cards, new creative starting templates, optimize some UI interfaces, and add modification mode (overwrite the original level)
0.1.9
Add an new card: Pixelate Add a button to skip the tutorial Add icons in the console to show the next page
Throwing object - bug fix Open setting in shop - bug fix
0.1.8 Version Update
New font added The font now support most languages!
Bug fixed: player born on fog - inital state fix failed save fix skip button hidden fix
Big Update before Public Test
Update Log
Add newbie tutorial
Add check point, portal, grass, falling land, and fog
Add "Shop", where players gradually unlock the card bundle
Modify the ending conditions of the game: the player decides whether to end the creativity at any time, which means that it is no longer necessary to choose several rounds of evolution in advance, but can continue to evolve.
Improved English and Chinese
Add a five point scoring system
The default role is changed to "Smile Face Carton"
Leaderboard shows player ID
Add vertical movement of objects
Highlighted when the character is occluded
Optimize jumping feel
Small monsters and bosses have pursuit range by default
Add full screen, language and resolution settings
UI optimization
Big Update
Creative game console ushers in the first big update!
We have added some useful functions
New pop-up system (you can send pop-up when ESC pauses the game)
Add sandbox mode (start by consuming 25 stars)
Skip round function
We have modified some existing functions
High scores will always be displayed on the game completion interface
The main menu will display a random popular game by default
Modification of game bottom search logic
We also fixed some known bugs
Features we are developing
Any card can be degraded
Objects can be moved longitudinally at will when placed