Creative Console cover
Creative Console screenshot
Genre: Racing, Simulator, Sport, Strategy, Adventure, Indie

Creative Console

0.2.1 Update

Default Life time change: infinite->2;
New card added: Life+1

0.2 Big Undate

New Features:
- TikTok-like Game Console
- Designer Ranking
- Inspiration mode (when creating something, randomly draw one of two cards)
- New card shop
- Like feature / My liked level list
- Revise published levels
- Automatic translation (English<->Chinese)
- Rotation Extension (supports Y-axis rotation)
- Ghost trail in edit mode



New Cards:
- Object - Tree
- Score Object - Pet
- Score Object - Farming Card
- Skin - Guan Yu Skin
- Skin - Sky Card
- Skin - Ocean Card
- Skin - Space Card
- Skin - Outline Card



Modified Cards:
- Jump skill: Long press to jump higher
- Throw skill: Adding throwing target line
- Monster Lair: 10 mobs and 1 boss
- Clock: 5 seconds -> 8 seconds
- Portal: Different portal colors for different portals
- Save point: Increased size
- Robot dog: No resurrection, 20 HP
- Door: Press the button to open, it will not close again
- Cellar: Score point has physics
- Spawn point: Adding special effects
- Deceleration zone: Increased size and added special effects
- Acceleration zone: Players will be ejected a certain distance
- Score machine: Total score of 20 points, use until exhausted
- Score portal: Score when hitting the green area
- Score endpoint: Modified appearance and added UI and animations
- Boss starts with 10 HP, killing it will give 10 points
- Initial game Max duration: 300 seconds -> 120 seconds
- When the character is scaled, some cameras will also be scaled
- Reset all Leaderboards (Because of the huge card change)



Other updates:
- Mobs, bosses and score points can be placed in the scene as objects
- All skills can be placed in the scene
- Adding music in editing mode
- Physics simulation is more stable
- UI/UX improved
- Server stability improved
- Sandbox mode improved

0.1.21 More Freedom Choosing Creative Cards

You can refresh the card any time you want.
Sandbox mode consumes only 3 start conpon instead of 10.

0.1.17 Bug fixed

Bug fixed - some of the accounts from Europe encountered the whole level exploding when you play other's level.

0.1.16 Update

New Features:
Added the ability to send barrage directly after the challenge level is over

Bug Fixes:
Fixed the bug that the lifting platform could not drive the character

Next, we plan to launch V0.2 version, which will add new cards, new creative starting templates, optimize some UI interfaces, and add modification mode (overwrite the original level)

0.1.9

Add an new card: Pixelate
Add a button to skip the tutorial
Add icons in the console to show the next page

Throwing object - bug fix
Open setting in shop - bug fix

0.1.8 Version Update

New font added
The font now support most languages!

Bug fixed:
player born on fog - inital state fix
failed save fix
skip button hidden fix

Big Update before Public Test



  • Update Log


  • Add newbie tutorial
  • Add check point, portal, grass, falling land, and fog
  • Add "Shop", where players gradually unlock the card bundle
  • Modify the ending conditions of the game: the player decides whether to end the creativity at any time, which means that it is no longer necessary to choose several rounds of evolution in advance, but can continue to evolve.
  • Improved English and Chinese
  • Add a five point scoring system
  • The default role is changed to "Smile Face Carton"
  • Leaderboard shows player ID
  • Add vertical movement of objects
  • Highlighted when the character is occluded
  • Optimize jumping feel
  • Small monsters and bosses have pursuit range by default
  • Add full screen, language and resolution settings
  • UI optimization

Big Update

Creative game console ushers in the first big update!

We have added some useful functions


  • New pop-up system (you can send pop-up when ESC pauses the game)
  • Add sandbox mode (start by consuming 25 stars)
  • Skip round function


We have modified some existing functions


  • High scores will always be displayed on the game completion interface
  • The main menu will display a random popular game by default
  • Modification of game bottom search logic


We also fixed some known bugs

Features we are developing


  • Any card can be degraded
  • Objects can be moved longitudinally at will when placed
  • Save unfinished games