Genre: Adventure, Indie Creator's Asteroid
Nemesis Content Update
Newly Added Maker Tiles:
- Drago Boss - The final nemesis, does everything it can to destroy you.
- Drago Boss Block - Can only be broken after the Drago Boss has been defeated.
- Wall Gap - Removes Room Wall tiles to create open gaps between rooms.
- Bubble Containers (2) - Can hold Upgrades inside, and can be popped by any attack.
- Elevating Block (2) - Toggles between falling down or floating up when attacked.
- Floating Grapple Box - Like the normal Grapple Box, but floats in water.
- Basic Jump Upgrade - If present in the World, cannot jump from the ground until collected.
Fixes and Improvements:
Features:
- Added general support for Steam Deck.
- Added Play Mode support for Xbox and Steam controllers.
Adjustments:
- Reorganized some upgrade icons on the Play Mode HUD.
- Moved the Health Upgrade location in the Starting Items and Maker Tiles selections.
- Added more details to the Climbing Surface's Maker Tile description.
- Increased the time that notification boxes stay visible on screen.
- Added simple idle animations and Honey Hive animations to player character.
Bug Fixes:
- Enemies spawned from Dispensers (eg Pillbug bombs) no longer prevent breaking Gray blocks.
- Fixed White/Gray Block properties not scrolling correctly.
- Fixed a bug where Honey Bombs would not explode when hitting a Boss.
- Fixed a bug where Boss Blocks would sometimes not behave properly in Maker Mode.
- Other assorted bug fixes.

Boss Content Update
Newly Added Maker Tiles:
- Raptor Boss - Zips around and aggressively attacks when in range.
- Ptero Boss - Flies around and attacks with Eggs.
- Stego Boss - Walks about and fires its Spikes and Plates.
- Plesio Boss - Swims around and attacks with homing Fishbones.
- Boss Blocks (5) - Can only be broken after the corresponding Boss has been defeated.
- Basic Shot Upgrade - If present in the World, cannot shoot Bees until collected.
- Rapid Shot Upgrade - Fire Bee projectiles more rapidly.
Fixes and Improvements:
Adjustments:
- 'Block (Brown)' tiles are renamed to 'Solid Block' tiles.
- 'Switch' tiles are moved and grouped together in Maker Tile Selection.
- DPad controls added (Note: controllers are not officially supported yet).
- Tweaked projectile speeds and firing rates.
New Fixes in this version:
- Fixed the Play HUD sometimes displaying incorrectly on start.
- Fixed Starting Items not saving properly after using the 'None' button.
- Fixed some Enemies not despawning properly when falling out from a room.
- Fixed Rooms sometimes taking on the Water Level of their neighbors.
- Fixed merged Blocks sometimes disconnecting when other objects run into them.
Fixes from 0.10.X patches:
- Player controls now stay responsive while an Enemy is being hit.
- Upgrades now cannot be collected while in the process of respawning.
- Checkpoints now cannot be lit while in the process of respawning.
- Stackable Starting Items are no longer duplicated in New Game mode.

Mobility Content Update
Newly Added Maker Tiles:
- Honey Grapple Upgrade - Fire a grappling shot that pulls you to grapple points.
- Grapple Surface (3) - Grapple points for the Honey Grapple shot.
- Grapple Box - Box that can be pulled toward you using a grappling shot.
- Climbing Gloves Upgrade - Traverse up Climbing Surfaces.
- Climbing Surface - Surfaces that can be climed with Climbing Gloves.
- Wall-Jump Gloves Upgrade - Jump off from walls once per jump.
- Frog Enemy - Stands in one spot and shoots flies at player if close enough.
- Bomb Dispenser - Spawns and drops enemy Pillbug bombs.
- Honeycomb Health Upgrade - Stackable upgrade that increases max health.
- Shot Blocks (9) - Blocks that are only affected by projectile shots.
- Bomb Blocks (9) - Blocks that are only affected by bombs.
- Melee Blocks (9) - Blocks that are only affected by melee attacks.
Fixes and Improvements:
- Starting Items set in World Playtest now carry over as starting items in the generated Play file.
- Updated physics when player character takes damage.
- 'Falling Block' tiles are renamed to 'Box' tiles.
- Other assorted bug fixes.

Underwater Content Update
Newly Added Maker Tiles:
- Water Level Generators (2) - Sets the default water level of the room.
- Water Level Switches (3) - Sets the water level of the room when hit.
- Bodysuit Upgrades (4) - Protects against the corresponding environmental hazard while in water.
- Swimming Bodysuit Upgrade - Negates movement restrictions while underwater.
- Swimming Flippers Upgrade - Allows infinite jumps while underwater.
- Fish Enemy - Swims horizontally in water, flounders on land.
- Small Shark Enemy - Swims around in water, motionless on land. Chases after player if nearby.
- Jellyfish Enemy - Swims vertically in water, sticks to one spot on land.
- Environment Signs (7) - Environment indicators that hang from the background (including Water).
- Half Ramps (4) - Ramps that incline at 30 degrees.
- Raised Half Ramps (8) - Half-ramps that are offset by half a block, either with a gap or filled.
Fixes and Improvements:
- Added underwater behavior for all enemy types.
- Increased damage taken from Bats from 10 to 20.
- On the Pause Map, added options to view environments and water levels of each discovered room.
- On the Pause Map, replaced cyan borders with magenta borders to indicate checkpointed rooms.
- On the Pause Map, replaced flashing effect with cyan border to indicate the current room.
- Tweaked the Maker Mode GUI layout.
- Other assorted bug fixes.
Environment Content Update
Newly Added Maker Tiles:
- Environment Generators (6) - Gives the room a hazardous environment that either does damage or prevents visibility while in the room.
- Environment Armor Upgrades (6) - Protects against the corresponding environmental hazard.
- Polarity Blocks (2) and Polarity Switches (3) - Blocks and switches that operate on "on/off" logic.
- Arrow Signs (8) - Directional arrows that silently hang from the background.
Fixes and Improvements:
- Starting Items selection now allows selecting 0-8 of each stackable upgrade (instead of only allowing 0 or 8).
- Starting Items selection now has an option to select All or None of the upgrades through a single click.
- Tweaked the Demo World.
- Tweaked the Maker Mode GUI layout.
- Other assorted bug fixes.
Freezing Enemies Bug Fix
Fixed a bug that sometimes causes enemies to freeze during gameplay. DRM Fix
Fixed an issue with Steam DRM. First Release Candidate
Getting ready for the Early Access release!