- Added some minor visual updates to the city - Minor visual update for tutorial cafe (to make it look nighttime) - Minor visual update for main menu - Small adjustments to tutorial triggers so there's less chance of a trigger breaking - Added additional idling NPCs (There are ones sitting down now) - Added icons on roof to make it easier to distinguish between the factory types - Sage now has an easier time interacting with objects from unusual angles - Added sound to oven when it is baking - Coffee maker has more sounds - Activating Red/Blue/Green potions now plays a sound effect
Patch 9/4/2023
This is a small patch to (preemptively) celebrate the one year anniversary since Crescent Cauldron Cafe has been released! It's wild to think its already been a year.
Patch notes:
Made some minor graphical changes
Fixed a few small lighting issues
Added Steam cloud save support
Added Steam Achievements
Fixed a bug that would sometimes prevent the game from launching
Patch #1
- Setting volume options for music or effects should now correctly save - Minor lighting changes on main menu and end of day - Plants are now correctly lit - Mercury now longer makes a 'hit' sound when running into things (unless she is flying on her broom) - Adjusted 'end of day' music track so it fades in much better - Sleeping on the beds at the end of day should be less finicky
Hotfix #2
More fixes for issues:
- Fixed a UI issue where the logo could block part of the options menu - Setting the game to fullscreen should set it to your desktop resolution now - The Upgrade Table incorrectly stated it was [unavailable] even though it was - The splashscreen should show now on game start-up (its skippable) - Updated a music track so it followed the volume controls the correct way
Hotfix #1
Small hotfix but important:
- Fixed an issue where the timed puzzle for making coffee would sometimes fail if you get it within the last ~7% of the 'success zone'.