- Made it so in the Dark World enemies only respawn when you switch maps.
- Nerfed Cannon Boss so she cannot one hit the player brutally anymore
- Sewer boss got their mechanics fixed where they could be killed before their strength ran out, that no longer happens.
Update 1.0.1
- Fixed a lot of tiny bugs
- Buffed Guard so as it reflects, it also generates 40 TP now so the player won't be helpless after guarding.
- Nerfed a boss for its notorious strength. He is no longer overpowered.
- removed Dot debuff from one of the levels as it served no purpose other than being annoying.
Crimson Shift Release!!
The wait has finally come to an end! If you got the game, I hope you enjoy it to the fullest! If you've found any sort of bug, feel free to post it in the bug report
in discussions. If you have any other questions/inquiries, feel free to contact
support.