Crimson Tide: Operation Online cover
Crimson Tide: Operation Online screenshot
Genre: Role-playing (RPG), Simulator

Crimson Tide: Operation Online

Minor fix

Minor correction



  • Increased shadow resolution
  • The time for updating the light position has been increased

Update 2.15.37

Update 2.15.37



Change log:



  • Updating the engine version
  • Bullet and explosion decals returned
  • Correction of endurance calculation
  • Added a refinement for the received modules

Update 2.0


Changelog:



-Switching to a new version of the engine
-Switching to a new rendering of the Universal Render Pipeline
-Now the main weapon is available immediately and not at level 4
-Added the display of the radio tower and the distance to it
-Added the display of teammates and the distance to it
-Added a Scale change
-Added anti-aliasing settings
-Added a Hit marker
-Added the ability to disable bots if you create a new lobby
-Now for each level of the profile there is a chance of a chest falling out
-Now, for every round or match won, there is a chance of an inventory item falling out

Update 1.52.37


Change log:



  • Bots have been added
  • Added landscape quality settings
  • Optimization of script algorithms.
  • Optimization of rendering
  • Changes in the lod distance
  • Increase the maximum value of the lod distance
  • Added an equipment indicator
  • Fixed aiming of weapons at level 4 inside the round leveling
  • The number of players in the round has been reduced to 8
  • A slight change in the UI

Balance changes

Change log:

-Now the boxes will spawn almost immediately after the start of the round
-Increase experience for a hit
-Reducing the capture speed of the radio tower
-Increase experience per Supply crate

Patch Fix 1.43.11

We have already released about 40 minor updates aimed at fixing the game.

Change log:
-Added buttons to create a new lobby.
-Fixed incorrect operation of the network code.
-Fixed some desynchronization in the network.
-The cursor is now fixed in the center of the screen.

Please, if you see inaccuracies and malfunctions in the game.
Share feedback

Patch Fix 1.27.73

Attention! Be sure to install this update.
-Fixed invisible players
-The capture of the tower has been accelerate

Path fix 1.27.43

Change log:
-Fixed a bug with character animation at the beginning of the round
-Added an inscription about waiting for players
-The main menu has been changed for the sake of performance
-Now, when you first start the game, the minimum settings will be applied
-It is recommended to reinstall the game
-Redesigned the system of disconnecting from the lobby
-Fixed the inscription of the steam inventory

Large Update



The game has become free but now has a paid Prime status. Everyone who bought the game earlier will get the prime status for free. Prime status will allow you to have access to the steam inventory, access to separate lobbies with the same players with prime status and profile level. Report malfunctions and bugs by clicking the Report a Bug button in the game. In the near future we will try to fix the shortcomings.

List of changes



  • Interface changes
  • Level design changes
  • Improved lighting
  • Adjusted post effects
  • Now the PKK has been replaced by an AK 74m for a machine gunner
  • Now the machine gunner has a silencer on the machine gun at level 5
  • The laser sight on the shotgun of the medic was replaced with a sight
  • Improved the laser on the gun
  • A new sound on the gun
  • New animation of pistol reloading
  • New weapon animations
  • The recoil of all guns has been reduced
  • The sensitivity of the weapon has been improved
  • Added customization of all sound and music
  • Fixed player movement bug
  • The network code has been rewritten
  • Improvements to the character's third-person animation
  • The jacket of the first-person character has been redesigned
  • Added smoke from weapons
  • Improved explosions
  • Added character stun
  • The staircase system has been redesigned
  • Replacements for some models
  • Increased chance of the day
  • Added the effect of rain and wetting the ground
  • Added endurance system
  • Added a fire change system.
  • Now the whole team will spawn in their place
  • Added observer mode. Improved models of mines, smoke bombs
  • Added zoom on multiple sight
  • Added statistics collection
  • The steam sdk has been updated.
  • Added anti-cheat
  • Change the build system of the game
  • Added music to the end of the round and the results of the round.
  • Added music to scene downloads
  • The settings are balanced.
  • Added indicators of sitting and capturing the tower

Have a nice game
Best regards, BeyterGamesStudio

Future game development


Hello everyone!
The game has changed its development studio and is waiting for its biggest update

Further development of the game
Attention! With the release of the next update, the game will go into shareware access to increase the overall online players in the game. The update will be released within the next month.
Everyone who bought the game before that will be given a Prime account.
The next step will be to change name the game in Desert Strait: Operation Online in order to avoid a conflict with rights.
A Prime account can be purchased in the future if the game is not purchased from you now.
Advantages of Prime:
  • Access to Steam inventory, weapon skins
  • The ability to select lobbies with the same Prime accounts (without free accounts on the server)
  • The system of account levels and the issuance of Steam items

The changes will be accompanied by the next update of the game
List of some changes:

  • The entire network code has been rewritten
  • Changing the interface
  • Rebalancing
  • Changing the map
  • Improved animations of weapons and their behavior
  • Adjusted graphics
  • Improved game settings

When the update is released, there will be a more complete list of changes and additions

Best regards, Beyter Games Studio