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Genre: Shooter, Role-playing (RPG), Indie, Arcade

Crimsonland

Update 1.3.0 "Phoenix Calling" + THREE Things To Note!



Attention Troopers!



The new 1.3.0 update is now live! Related to all this, there are THREE exquisite things I want to mention:

ONE) The biggest new features: a new Quest Chapter "Phoenix Calling" with 10 new Quests, and a new Survival mode "Waves".

TWO) The new Leaderboards Season 2018 is starting TODAY! All old scores are nuked and we'll have a fresh start. We'll spend a moment to remember the lone troopers who have fallen in 2014-2017 for the Greater Cause. ... Good luck surviving the new season! :ouchheadshot:

THREE) To celebrate the imminent launch of our brand new arena shooter Tesla vs Lovecraft, Crimsonland is available for everyone to try out FOR FREE during this weekend (Jan 18th-22nd)! To sweeten the deal, we've got a limited time discount for anyone who wants to keep the game after the weekend. All Crimsonland owners will receive 20% loyalty discount when purchasing TvsL on January 26th when it launches! Wishlist and tell your friends! :)

http://store.steampowered.com/app/636100/Tesla_vs_Lovecraft/

Here's the change list for version 1.3.0:



-New Quest Chapter "Phoenix Calling" with 10 new levels!
-New survival mode: Waves.
-Firebullet damage is now scaled based on your experience points.
-Plasma overload damage scales up slightly slower.
-Splitter gun now reloads 20% faster.
-Plasma Shotgun reloads 20% faster.
-Boss monster HP scales up faster.
-Jackhammer reloads 20% faster.
-Jackhammer magazine size increased to 24 (from 16).
-Rocket Minigun reload time increased 20% and clip size decreased to 6, but damage and splash radius increased 20%.
-Properly saving gamepad vibration option.
-Added No Blood mode.
-Minor tweaks and fixes.

Let me know what you think!

Tesla vs Lovecraft incoming early 2018!



Troopers of Crimsonland!

We are finalizing our next game, Tesla vs Lovecraft, for release in early 2018. January, if nothing nasty surprises us on the last strech!

Tesla vs Lovecraft is a top-down arena shooter with many similarities to Crimsonland. Lots of guns, perks, and powerups, hideous monsters, a Tesla-Mech battle robot, all rendered in the most advanced 3D we've ever created.

Please check the game out and add it to your wishlist! We're planning a special loyalty discount for Crimsonland owners during launch period. Stay tuned!

http://store.steampowered.com/app/636100/Tesla_vs_Lovecraft/

Crimsonland Season 2018



We're preparing a HUGE Crimsonland update 1.3.0 with 10 new levels and a new survival mode. It's currently in beta, but once this new version is officially available...

ARMAGEDDON WILL BE UNLEASHED ON THE LEADERBOARDS



..so that we'll have a fresh start. This will happen some time in early 2018. We will of course honor those who gave their lives in 2014-2017. The land would not be so darn crimson if it weren't for you guys. :ouchheadshot:

Just thought I should let you know so you can mentally prepare for this.

JYDGE Grim Reaper Door



If you look closely you'll notice a Grim Reaper poster laying on the ground next to a crimson red door.

What's behind the door? How to open the door? What does it sound like inside?

Follow the Crimsonland Grim Reaper, find the secrets.

What am I talking about? Well JYDGE of course! (Windows, Mac, Linux)

store.steampowered.com/app/654050/JYDGE

Now that JD is out of the door, maybe we'll now be able to start focusing on the next Crimsonland update we've heard so much about?

Our new game Time Recoil now available!

We JUST launched a new top-down shooter Time Recoil in Steam yesterday.

Time Recoil on Steam

PS. the next bigger Crimsonland update should come out later this year as well. But before that, try out Time Recoil? :)

The Perk and XP Update 1.2.3 Now Officially Available!



The update is finally here on all three platforms! (C64, Amiga, and Sinclair Spectrum?)

I know it has taken a while, but we are in the midst of developing THREE new top-down-shooters for you guys.

JYDGE is arriving, you know.

Anyway, to recap all the changes in Crimsonland 1.2.3, here's a list:

Perks and XP:
-Perk experience level requirements for level 5 and up have been lowered significantly. This simply means you will get more perks, and you will get more perks even if you get ridiculously high scores.
-Anxious Loader perk is now replaced with new perk Slow Time, High Damage. You do quad damage while reflex powerup is active, but its duration is halved. You will also do 50% more damage all around if you've also got Reflex Boosted perk.
-New perk Bad Blood which slows down enemies and makes them weaker (less HP).
-Removed Veins of Poison perk.
-Ammo Within now shoot FIREBULLETS while you're reloading.
-Ninja now has 50% chance of dodging an attack instead of 33%.
-Man Bomb now makes you explode each time you collect a powerup instead of just standing still for a few seconds.
-Hot Tempered now erupts every 2 to 5 seconds instead of 2 to 10 seconds and shoots firebullets and plasma now.
-Highlander doesn't take damage from Ammo Within.
-Sharpshooter also doesn't slow down reload but you get one extra bullet to your clip instead.
-Instant Winner gives you 5k points or 10% of your total points which ever is the highest.
-Grim Deal now gives you 66% more experience instead of 6%+6%+6%=18%.
-Fatal Lottery now gives you 66k experience points.
-Mr. Melee now does a lot more damage and works even when you have shield enabled. It also makes monsters bleed after being hit.
-Tough Reloader now makes you invulnerable while reloading.
-Breathing Room kills all creatures on screen but takes 99% of your health now. You will also get the experience.
-Lifeline now gives you experience points for the removed creatures.
-Bandage now restores full health.
-Stationary Reloader now boosts reloading speed by 50% and has a chance to freeze the monsters around when you start reloading.
-Fire Cough now activates every 1-3 seconds instead of 2-5 seconds.
-Living Fortress now also reduces the damage you take if you stand still.
-Final Revenge radius is increased 20% and you get all score 2x.
-Fast Shot now shoots bullets even faster.
-More bosses are spawned for VERY long games in survival. Also more bosses were added.
-Lean Mean Exp Machine now gives you more xp based on the time you've played. The perk is also multipickable.
-Pyromaniac now increases flame weapon range A LOT. Also the damage is increased slightly (1.5x -> 1.6x).
-Pyromaniac perk also affects plasma weapons.
-Ion Gun Master damage and radius increased. Damage from 1.3x to 1.5x and radius from 1.3x to 1.4x.
-Jinxed doesn't damage the player anymore. You may see blood stains appearing around the player but no damage is dealt. Instead every 1-2 second a monster dies automatically as long as there are more than 10 monsters alive.
-New perk Cold-blooded added. Each time you take melee damage, everyone around you are frozen. Requires Highland perk.
-Toxic Avenger won the Worst Perk Ever award and is removed completely.
-Plaguebearer boosted: monsters lose resistance to the plague it every 20 seconds.
-Sharpshooter perk now enables you to move camera a bit to the direction you're aiming at.
-Perk Expert now lowers level xp limit by 10% and Perk Master 30% in addition to their other effects.
-Random weapon now lets you pick the random weapon.
-Man Bomb boosts Angry Reloader.
-Pyromaniac boosts Fire Caugh.
-Sharpshooter and Doctor combo gives you 20% extra damage.
-Jinxed has new undisclosed effects on other perks.

Weapon tweaks:

-Blade Gun damage increased 50%.
-Pulse Gun now pushes multiple creatures backwards. Also it instantly gibs creatures with less than 50 points of health or less than 15% of maximum health.

Typo'o'shooter Tweaks:
-The camera now zooms out so you can see even more view than with Eagle Eyes perk.
-Semibosses! Bigger monsters that have 10x more HP. (Can still be one-shotted with point blank shotgun shot.)
-Regular monsters don't one-shot you. (They deal 40 damage per hit and you have 100 at start).
-Your shotgun shoots more projectiles per shot -- making it more likely you hit something at a distance.
-Words don't get so complex so quickly. Three part words are very very rare. (At least with my typing skills :p)


And misc tweaks and bug fixes:
-Added Gameplay options for running the game at 1.5x speed. You can blitzify all game modes now.
-Plasma Overload powerup now does a lot more damage.
-Gauss Minigun clip size is TRIPLED from 8 to 24, fire rate is increased ~15%, and the accuracy slightly decreased.
-Perks shown in highscores now scroll to show all max 16 of them instead of capping at 11.
-Splitter Gun is now more powerful and also makes your firebullets split.
-Regression bullets no longer affect the difficulty: the game will get more difficult even if you shoot your score to zero.
-Frozen monsters take slightly more damage when shot.
-Fixed a few misc bugs.

Let me know what you think!

We'll start brewing the version 1.3.x soon. Rumor has it it has 10 new quest levels and a new eighth survival mode...

Xenoraid out now - build your fleet and save the humanity in a sci-fi shmup!



Check out our latest game: Xenoraid - you get to build your own fleet of four starfighters and then save the humanity with them! You'll be certain to experience pure unfiltered shoot'em up joy in this game!

http://store.steampowered.com/app/460220/

Beta PERK POWER Update 1.2.0

The next update beta 1.2.0 with NEW PERKS is almost here!



The focus on this update is making you even more powerful and mighty by:

-Giving you more perks per survival run,
-Boosting some perks, and
-Adding a couple of NEW Perks to replace the ones that nobody seemed to ever pick.

We're also balancing a few weapons (the new Pulse Gun may be even too good with certain perks), and the Typ'o'shooter game mode added in the last big update has also been tweaked quite a bit.

We're currently in doing beta which is now available on three platforms: Windows, Mac, and Linux. It's open for everyone, and if you'd like to participate, just head here for more instructions and complete list of changes:

https://steamcommunity.com/app/262830/discussions/0/358415738181314450/

Let us know what you think!

Neon Chrome Now Available

Neon Chrome by us - the creators of Crimsonland - is now available on Steam. If you think you might be interested in a ruthless cyberpunk top-down shooter with some roguelite flavoring - check it out here.

http://store.steampowered.com/app/428750/

BIG Crimsonland 1.1.0 update with TYPOSHOOTER and more!

Greetings. After a healthy long beta, the new version is finally here!

Tons of stuff has changed. The biggest single feature is bringing back the classic Typ'o'shooter game mode - with leaderboards, of course. The mode is unlocked if you've completed the quests in normal difficulty.

We've also fixed ALL the major complaints about features missing compared to 2003 version. You can now use Telekinesis perk to directly pick up the perks by hovering them with your mouse for a while. The perks are now enabled in quests by default. Spideroids give more experience points. Pulse Gun + Angry Reloader perk is back. + many smaller tweaks.

Some of you have requested that we'd add DLCs to the game. More closely, some of you guys wanted to have the old 2003 version of Crimsonland and the game soundtrack as relatively inexpensive DLCs. Sorry to let you down, we're not doing the DLCs... We've added them to the main game FOR FREE! You can now select if you want to play the new (superior) Crimsonland or the old classic 2003 version when you launch the game using Steam. You can listen to the sound track placed in install folder under crimsonland-soundtrack folder.

Here's a full list of changes:
-Added back the Typ'o'shooter game mode! It will unlock after you play through the quest mode in normal difficulty.
-Telekinesis perk now picks up the powerup up after hovering your mouse over it for a second.
-Perks are now enabled by default in Quest mode (you can still change the settings in gameplay options).
-The old (2003) Crimsonland classic version is included in the install directory.
-The soundtrack is included in the game folder under crimsonland-soundtrack.
-New D3D9 based renderer is slightly faster and handles resolution change better.
-Multimonitor resolution selection should work better now.
-Blitz survival mode now starts harder but ramps up slower (all bosses don't come at you almost at once now).
-Pulse Gun + Angry Reloader combo works again as Pulse Gun has 3 ammo in all modes except Weapon Picker. You can't reload the weapon.
-Spideroids give slightly more experience points.
-Spider boss projectiles do proper damage now.
-Toxic Avenger now kills bosses as well if you can afford to take one hit.
-Fixed (rare) weapon jamming bug that prevented autoreloading your weapon occasionally.
-Leaderboards rendering performance improved. (Scrolling down to top 100k rank doesn't cause framerate drops).
-Added internal localization support, preparing for possible localizations. Clarification: only English supported in this build.
-Steam Cloud is now enabled in all versions.
-Main menu has friendly links to our next two games: Neon Chrome and Xenoraid!
-Dropping more weapons during the first 60 seconds of survival and blitz game mode runs will enable you to get the weapon you want more likely.
-Many many many smaller tweaks.

Please note that this update is for the PC version at this point.

So there you have it. If someone still thinks that the 2003 has something over this new version, speak up! :)

See you at the leaderboards!

BTW, I hope it's not too bold to plug our current Greenlight campaigns here as well:

Xenoraid - a non-bullet-hell shmup which entered Greenlight last week:
Xenoraid Greenlight

King Oddball - a weird but addictive little game we made. It needs just a tiny push to get through GL:
King Oddball Greenlight

Thanks!