Crisis Action VR cover
Crisis Action VR screenshot
Genre: Shooter, Adventure, Indie

Crisis Action VR

Optimization

Reduce Motion sickness

Monter,UI update

Monster update


New monster types added to make battles more tactical.

UI update


New UI system is now available

Fixed known bugs


patch 2031501:weapon rules modified,ragdoll added

Pickups


Collectable buffs added. When Player kill an enemy, it may drop collectable Buffs:
Ammo:

  • Player can restore non-pistol ammo by run into the ammo;
  • Ammo pickup cannot be picked up when your clip is full;
  • Ammo pickup will disappear in 30 sec;

Heal:

  • Player can restore health by run into the heal;
  • heal-buff will disappear in 30 sec;

Battle performance updated


Death of zombie die are now made with using ragdoll, zombies will present different manner of death according to the current gun;

Gun-discard updated


Now in Adventure mode, gun will not disappear when player die;

4.Head-shot performance updated
There will be a head-shot icon showed in screen when player achieve a head-shot

Operating Instructions


AI update,Controls Update


Controls Update



  • HTC Vive

    • Left handle

      • Moving is controlled by Trackpad now (Right handle can’t control moving)
      • Pressing Menu button to exit

    • Right handle

      • Attacking and interaction is controlled by Trigger button
      • Switching weapons is controlled by Left Trackpad and Right Trackpad


  • Oculus

    • Left Touch

      • Moving is controlled by Rocker now (Right Touch can’t control moving)
      • Pressing Menu button to exit

    • Right Touch

      • Attacking and interaction is controlled by Trigger button
      • Switching weapons is controlled by A and B button


  • Keyboard and mouse

    • Moving is controlled by WASD
    • Pressing Q to exit
    • Attacking and scene interaction is controlled by left mouse button
    • Holding right mouse button to adjust view
    • Pressing R to Reload


Virtual positioning update


We have optimized the system of virtual positioning. The problems of plyers’ height and wrong scale in VR scenes can be avoided after updating.

AI update


The problem that zombies could not walk up and down stairs has been optimized. They can pass the stairs and attack players now.

Achievement fixed


We have fixed the BUG of achievement. ‘Red point’ can be obtained now.