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Genre: Puzzle, Role-playing (RPG), Adventure, Indie

CrossCode

CrossCode 0.8 Release!


We did it! After a very long "Saturday" we proudly release:
CrossCode Version 0.8!

We'll keep this short, because really, you probably just want to play the game and we want to get some sleep! But just so you know, we also have a contest for you. More about that at the end!

New Areas and Dungeons



Autumns' Fall, the new area to the northeast of Rookie Harbor, filled with ancient ruins!

Beyond that lies the jungle Gaia's Garden - easily the biggest area of the game, alas not 100% done as of now. Still a lot of land to explore!

In the middle of the jungle you will find Basin Keep - a bustling city that is, as of now, not yet 100% bustling, but we'll get there, promised! Still you can enter it and "enjoy" the rainy atmosphere!

Further beyond, hidden in the deep end of the jungle you will find the great dungeon of the Grand Krys’kajo, consisting of 3 smaller sub dungeons. As of now 1 of these 3 sub dungeons is finished:

The Zir'vitar Temple! Expect a whole bunch of new puzzles and enemies, including a boss fight. Mind that this dungeon is not as long as the Faj'ro Temple and Temple Mine (because it's 1/3 of the whole thing), but still comes with the usual challenges!

New Features




With the new dungeon, you of course get a new element mode. The Wave Element, complete with 5 new combat arts!


Enter the Status Menu! Finally you can read all about your stats and modifiers with all the nitty gritty details!

Other Things



There is more!








Contest: Beat the Boss of Zir'vitar Temple!



And yes, we have another contest for you! And again, it's about that dungeon!

Show us how you beat the boss of Zir'vitar Temple!

Just create a public video (Youtube, Twitch, doesn’t matter) and send us a link to contest@radicalfishgames.com.
You can add your live reaction or leave it out, whatever you prefer!

And just so you know who the boss is... it's this guy:



Among all people who send us the video, we’ll draw the following prize:
You get your personal NPC guest role in Basin Keep! You can be an Avatar, a regular citizen or maybe something else? We’ll work together to figure out the details!
Deadline: Sunday, October 9, 23:59 PDT

And that's all! Have fun with 0.8 and let's just hope there won't be too many bugs... but anyway, we'll try to fix them as early as possible!

PS: Sorry for a lot of golden chests. Some of those are likely to be replaced with accessible chests in the sub releases of the next few days - we just didn't get around to decide for proper content yet.

HOT FIX 0.8.0-2


We just released the first hotfix that solves some critical issues like crashes in the beginning and unsolvable sliding block puzzles!

Version 0.8 to be released... tomorrow!



Are you ready for CrossCode 0.8?

Because, you know, we are. Almost.

We actually might release one day early.
We hope to wrap up the final tests today/tomorrow and that means we will probably release CrossCode 0.8 just about when Sunday starts (Central European Time).

Also, expect another Dungeon Runner Contest for the new Zir'vitar Temple!

That's all! See you tomorrow!

Hi-Lights and 0.8 Release Date



Hello everyball!

End of September is drawing close and we promised an update to version 0.8. We'll keep that promise... with just a few days delay!

The release of version 0.8 is scheduled for October 3, 2016!

Now, we have been very ambitious with this version. Originally we planned to release the whole jungle (the biggest area yet) together with a city (also pretty big) and the Shockwave dungeon - a huge dungeon consisting of 3 smaller sub dungeons with a total length greatly exceeding that of the previous dungeons. All of that in about 3 months (which was also the time we needed for the heat area released with version 0.6).

... Sadly we didn't quite get this far. However, since it has been over 3 month, we don't want to postpone the release and instead just release what we managed to complete.

So here is what you get with version 0.8:









Okay, so this may look like only half of the content was completed... it's not quite as bad though! A lot of work already went into the remaining content so we should be able finish it rather quickly within the next 1 or 2 months.

And now a few images of recent development!


Entering the new dungeon!


More insane bounce puzzles!


Wave element mode upgrade!


The new Botanic menu! Note: this feature may not be ready for version 0.8.

Gamedev Stream


Oh yeah, and since it's Sunday, just a quick reminder that we'll have a gamedev stream today:



Stream will be live at: twitch.tv/radicalfishgames
Today we'll work on Basin Keep, adding NPCs and more details.

If you have any question about the next release or anything else, feel free to drop by and ask in the chat!

And that's all - Radical Fish out!