We actually might release one day early.
We hope to wrap up the final tests today/tomorrow and that means we will probably release CrossCode 0.8 just about when Sunday starts (Central European Time).
Also, expect another Dungeon Runner Contest for the new Zir'vitar Temple!
That's all! See you tomorrow!
Hi-Lights and 0.8 Release Date
Hello everyball!
End of September is drawing close and we promised an update to version 0.8. We'll keep that promise... with just a few days delay!
The release of version 0.8 is scheduled for October 3, 2016!
Now, we have been very ambitious with this version. Originally we planned to release the whole jungle (the biggest area yet) together with a city (also pretty big) and the Shockwave dungeon - a huge dungeon consisting of 3 smaller sub dungeons with a total length greatly exceeding that of the previous dungeons. All of that in about 3 months (which was also the time we needed for the heat area released with version 0.6).
... Sadly we didn't quite get this far. However, since it has been over 3 month, we don't want to postpone the release and instead just release what we managed to complete.
So here is what you get with version 0.8:
Okay, so this may look like only half of the content was completed... it's not quite as bad though! A lot of work already went into the remaining content so we should be able finish it rather quickly within the next 1 or 2 months.
And now a few images of recent development!
Entering the new dungeon!
More insane bounce puzzles!
Wave element mode upgrade!
The new Botanic menu! Note: this feature may not be ready for version 0.8.
Gamedev Stream
Oh yeah, and since it's Sunday, just a quick reminder that we'll have a gamedev stream today:
Stream will be live at: twitch.tv/radicalfishgames Today we'll work on Basin Keep, adding NPCs and more details.
If you have any question about the next release or anything else, feel free to drop by and ask in the chat!