Crossout cover
Crossout screenshot
PC PS4 XONE PS5 Steam
Genre: Shooter, Racing

Crossout

Spring community suggestions for Crossout. Developers’ comments

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/3deb65ac8faeab8fdf93372a453bef3a31d4f207.png"][/p][p]Survivors! The official Crossout Discord server has the “suggestions-en” channel where you can post your ideas concerning the game’s development and vote for other players’ suggestions. We would like to express our gratitude to everyone who is active in this channel and helps us make our project better. [/p][p]For this article, we have selected some of your suggestions submitted in March, April and May 2025 and provided comments from our point of view. [/p][p]The development process is not always easy. It is not guaranteed that any ideas we mention here will definitely make it into the game. We have not changed the wording of your suggestions, retaining the authors’ original spelling and grammar.[/p]

Suggestions and comments

  1. [p]Blueprints[/p]
  2. [p]Add an option to customize the color of the background for blueprints.[/p]
  3. [p]This will make the search for builds easier, without having to wait for the blueprint to fully load + minimal customization can make blueprints look prettier.[/p]
[p]Comment: we added your suggestion to the future plan of improving the “Blueprints” tab.[/p]
  1. [p]Exhibition. [/p]
  2. [p]I think we need a feature (choose number of items)[/p]
  3. [p]Like if the player want a specific number of (models / decorations / wheels / stickers / weapons) For example: i want a build that only has 3 RN seal[/p]
[p]Comment: this feature is already in development. We plan to release it in the upcoming July update. [/p]
  1. [p]Car jack[/p]
  2. [p]The carjack wont activate if u slide for hours, fix that and let us activate it much faster and when our car is stuck in some weird angel[/p]
[p]Comment: we have no plans to increase the speed of the car jack activation. We have already created a number of conditions for activation of the module, as well as refined the lifting algorithm itself, so now situations when the player vehicle is turned over for a long period of time are extremely rare.[/p][p]The car jack is an important module, which is installed on almost every build; in addition, it does not consume energy. Therefore, it can only be further improved in exchange for an increase in energy consumption and changes to automatic timer, which would be perceived negatively by the players.[/p]
  1. [p]Mandrake[/p]
  2. [p]Continue to show the trajectory of projectiles until the volley is over. Currently, you know where only the first of five projectiles will land and when the car is moving it is very difficult to aim towards the same area.[/p]
  3. [p]This will increase the comfort level of playing with this very difficult weapon. It will be possible to fire one volley from the Mandrake and know exactly where each projectile will land, instead of guessing from the camera angle.[/p]
[p]Comment: we decided to implement this suggestion in the same way it has already been done with the “B12 Dove”. It will be released in the July update.[/p]
  1. [p]Destructible bridges on the “Ashen ring” map[/p]
  2. [p]I propose to add the ability to break side bridges on the “Ashen ring” map, similar to how it is done on the “Bridge” map, but the central bridge will not be destructible[/p]
  3. [p]This will improve the game experience, add the ability to limit the possible ways of enemy attack or destroy enemies by collapsing bridges, depriving them of favorable positions for attacks[/p]
[p]Comment: we plan to add the ability to destroy large objects on various maps in future updates. As per community response, we will prioritize the “Ashen ring” map to have those changes implemented.[/p]
  1. [p]New quick message option.[/p]
  2. [p]Add something like “OK” or “Got it” to the quick messages panel.[/p]
  3. [p]Sometimes it’s hard to respond to “Sorry” message, the “Great” quick messages looks sarcastic in most contexts.[/p]
[p]Comment: our ability to add new slots to the circular quick messages menu is limited due to the specific control scheme on consoles. We believe that a choice of 8 messages is optimal for easy navigation. But we have put your suggestion into the pool of possible future improvements.[/p]
  1. [p]Add a common generator.[/p]
  2. [p]Builds often lack 1 energy point, and it’s a pain to install “Big G”.[/p]
  3. [p]Just a good idea.[/p]
[p]Comment: up to 6000 PS, the “Big G” is the most popular generator. The proposed common generator will need to be in the “heavy” technology branch, and thus have larger values of size, mass, and blast damage. Most players will not be inclined to redesign their builds already equipped with “Big G” with one extra energy point for the sake of saving 90 PS on the generator. When the “TG Aggregate” was introduced, a fairly small number of players replaced the “Ampere” with it in a similar situation. In the case of a common generator, even fewer would do so, and therefore its importance would be negligible.[/p][p]Since many players have supported this request, we have put it on the list of possible future content.[/p]
  1. [p]Thyrsus I welding points[/p]
  2. [p]The thyrsus I has a flat square base but does not have welding points at the corners[/p]
  3. [p]Add welding points to the corners, similar to what was done to the waltz / helicon for QOL to make the model make more sense functionality wise from a visual standpoint[/p]
[p]Comment: we will add weld points to the “Thyrsus I” in the next update in July.[/p]
  1. [p]Make Commit's bolts more visible[/p]
  2. [p]Currently, Commit's bolts are very hard to spot, both in flight and while stuck in the floor, for both user and receiver. Something akin to Ripper where the bolts have a slight glow would be nice.[/p]
  3. [p]Increase readibility for both users and receivers of Commit. You did it for Acari, please do it here too :)[/p]
[p]Comment: we have decided to remove this mechanic of “Commit” projectiles altogether in the upcoming July update. They will no longer get stuck in the ground.[/p]
  1. [p]Custom battle[/p]
  2. [p]Add the ability to place builds you don't have all parts for into blueprint slots[/p]
  3. [p]Gives you the ability to test any builds you want in unique situations without purchasing the necessary components, not to mention creating cool brawls or events among friends/subscribers.[/p]
[p]Comment: we think it’s a good QoL addition. We have already researched the ways to implement it and will include it in our future plans.[/p]
  1. [p]Give more points for destroying weapons[/p]
  2. [p]I destroy two thirds of the enemy weapons, get killed in the process, and get less than 40 points for that. Even though I was the one who did all the hard work to destroy the opponent, the guy who finishes them gets 300+ points, it’s unfair[/p]
  3. [p]Less meltdowns in BFU/CW[/p]
[p]Comment: we believe that giving more points for destroying weapons will have a negative impact on battles, because players’ focus will shift from destroying opponents to targeting as many parts as possible without actually destroying opponents.[/p]
  1. [p]Battle walker shoulders[/p]
  2. [p]Add 1 missing pin to the left shoulder. Why is it missing in the first place?[/p]
  3. [p]Part improvement + full symmetry of the shoulders[/p]
[p]Comment: we will fix this issue in the upcoming July update.[/p]
  1. [p]Old items graphic quality[/p]
  2. [p]You can notice a significant difference in quality between Aquilo and Aegis-Prime.[/p]
  3. [p]The ball atop Aegis is blurry, as if its pixels haven't been loaded. besides the wires and frame. Aegis is just one example among many models and weapons whose quality feels like it could have come from another game.[/p]
[p]Comment: we have many stages in our plan to update the appearance of old parts, and we are gradually implementing them. This kind of work is not the highest priority and is done when there are free resources.[/p]
  1. [p]Give players second “Claws”[/p]
  2. [p]New passive melee weapon “Claws” is quite good looking and maybe even useful. The problem is that players only have 1 workpiece available to them, so they can only produce one copy of the weapon. I propose to increase the number of claws to 2 (by changing the number of workpieces to 2 or giving players one more copy later).[/p]
  3. [p]This slight change will be a nice bonus for people who make art builds, they could create beautiful mechas, tanks, etc. And for those who fight a lot, it will allow to better protect their vehicles.[/p]
[p]Comment: we plan to give out the second copy of the “Claws” in the next “Steel troopers” brawl, which is currently scheduled to release in September.[/p]
  1. [p]Custom crosshair[/p]
  2. [p]Could we get like a custom crosshair menu where we could change the /lenght of the lines/ dot (on/off), lines (off/on), maybe even like being able to turn off the spread expanding lines of the crosshair like you can do in other games? (static crosshair). for example in csgo where you can just customize your crosshair completely to your liking[/p]
  3. [p]I think this isnt a hard change to make and it would make the aiming experience a lot more user friendly.[/p]
[p]Comment: this idea requires a lot of time and resources to implement, but does not promise much overall improvement. In addition, it is harder to implement in Crossout specifically, since our game has different aiming modes and firing mechanics for different weapons.[/p][p]That’s all for now. Thank you once more for your feedback and good luck in battles![/p]

Packs sale on PC

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/e6ffbaf54ac4d1c9fba2e20ca382658aece0805a.png"][/p][p][/p][p]Survivors! From June 26 to July 10 the following packs are sold at a 50% discount:[/p][p][/p][p][dynamiclink href="https://store.steampowered.com/app/1637530/Crossout__The_Creation/"][dynamiclink href="https://store.steampowered.com/app/1193840/Crossout__Polymorph_pack/"][dynamiclink href="https://store.steampowered.com/app/783870/Crossout__Arsonist_Pack/"][dynamiclink href="https://store.steampowered.com/app/2127180/Crossout__Steel_shield/"][dynamiclink href="https://store.steampowered.com/app/1563120/Crossout__Arachnida/"][TAG-20][dynamiclink href="https://store.steampowered.com/app/2126140/Crossout__Catalina/"][dynamiclink href="https://store.steampowered.com/app/1437610/Crossout__Phantom/"][dynamiclink href="https://store.steampowered.com/app/1894060/Crossout__Barghest/"][dynamiclink href="https://store.steampowered.com/app/3058580/Crossout__Speed_demon/"][dynamiclink href="https://store.steampowered.com/app/809740/Crossout__Pandemic_Pack/"][TAG-30][dynamiclink href="https://store.steampowered.com/app/3385040/Crossout__Herald_of_pyre/"][/p][p]Suit up and let's go, conquer the Wasteland to roaring engines and booming cannons![/p]

“At gunpoint” brawl is coming soon!

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/9fbdf7f910743266a6c90d76ea62efd86605bfd5.png"][/p][p]Hello, survivors! Load your weapons and calibrate your aims: the only first-person view brawl in Crossout starts tomorrow![/p][p]Attention! The mode will be available from June 26 to July 2 inclusive![/p]
  • [p]“At gunpoint” is a team PvP brawl with preset armoured cars.[/p]
  • [p]The brawl’s main feature is its unusual viewing angle, which simulates a first-person view.[/p]
  • [p]In this mode, you can select an armoured car from several offered to you and enter the battle with it. [/p]
  • [p]The blueprints provided for selection are random. If you don’t manage to choose a car in the allotted time, you will automatically be given one of the offered ones.[/p]
  • [p]The mode has respawns. Before respawning, you again need to choose an armoured car you want to continue the battle with. [/p]
  • [p]The team that scores more points in the allotted time wins. The points are rewarded for destroying parts and opponents.[/p]
  • [p]The reward for the battles of the mode is scrap metal.[/p]
[p][/p]

Rewards for the special challenges:

  • [p]Day 1: 2 “Angel of war” stickers.[/p]
  • [p]Day 2: 50 Engineer badges.[/p]
  • [p]Day 3: “Concrete jungle” paint.[/p]
  • [p]Day 4: “Military reserve” container.[/p]
  • [p]Day 5: 50 Engineer badges.[/p]
  • [p]Day 6: “Tactical birch” decor.[/p]
  • [p]Day 7: “Logistician’s container”.[/p]

“Sea battle” brawl

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/02c3cf0c5ab8a6df61980eef4386b90465b2a224.png"][/p][p]It’s once again time to choose a ship and sink the enemy fleet! Join the “Sea battle”![/p][p]Attention! The mode will be available from June 19 to June 25 inclusive![/p]
  • [p]“Sea battle” is a team PvP brawl.[/p]
  • [p]The team that scores 5000 points first or scores more points before time runs out wins.[/p]
  • [p]Before the start of the game, each player can choose one of three preset blueprints (roles):[/p]
    • [p]Auxiliary: close range combat ship with a large-caliber autocannon and the “Nest” rocket launcher. [/p]
    • [p]Rocket: deals high damage at medium distance, equipped with rocket launchers.[/p]
    • [p]Patrol: a long-range ship with cannons.[/p]
  • [p]Since the previous launch of “Sea battle”, we have made the necessary adjustments to the preset ship blueprints.[/p]
  • [p]The mode has respawns. Each time before you respawn, you can change your role.[/p]
  • [p]The reward for the battles of the mode is wires.[/p]

Rewards for the special challenges:

  • [p]Day 1: 2 “Hatred 2” stickers.[/p]
  • [p]Day 2: 50 Engineer badges.[/p]
  • [p]Day 3: “Military reserve” container.[/p]
  • [p]Day 4: 80 Engineer badges.[/p]
  • [p]Day 5: “Surface-decor” decor.[/p]
  • [p]Day 6: “Humanitarian aid” container.[/p]
  • [p]Day 7: “Blood dusk” paint.[/p]

The “Battle for uranium” has begun!

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/cf82ced773a33898e43220f42e13c40a32aa7cda.png"][/p][p]Hello, survivors![/p][p]It’s time for your vehicles to leave the garage and join the battle for the most valuable resource in the Wasteland, as well as stylish and unique rewards. The “Battle for uranium” has started![/p][p]Attention! The “Battle for uranium” will last from June 16 to June 22! The “Clan confrontation” will be unavailable during the “Battle for uranium”. The mode will be available during even hours (GMT time).[/p]
  • [p]Armoured cars with 8000–10000 PS can take part in the battles.[/p]
  • [p]The battles are held in the same format as “Clan confrontation”.[/p]
  • [p]By taking part in battles, players earn personal rating points and move up the leaderboard.[/p]
  • [p]This “Battle for uranium” is available for single players only.[/p]
  • [p]It is prohibited to use rotors and robotic legs in this mode.[/p]

Leaderboard

  • [p]For moving up the leagues, the player receives the following rewards:[/p]
    • [p]Bronze: 50 Engineer badges[/p]
    • [p]Silver: 125 Engineer badges[/p]
    • [p]Gold: 5 uranium ore[/p]
    • [p]Elite: 10 uranium ore[/p]
    • [p]Master: 10 uranium ore[/p]
  • [p]When the stage ends, the best players in the “Legend” league will receive additional rewards according to their placement:[/p]
    • [p]1 place: 250 uranium ore[/p]
    • [p]2–4 places: 200 uranium ore[/p]
    • [p]5–8 places: 150 uranium ore[/p]
    • [p]9–20 places: 100 uranium ore[/p]
    • [p]21–60 places: 80 uranium ore[/p]
    • [p]61–100 places: 50 uranium ore[/p]
    • [p]101–250 places: 30 uranium ore[/p]
    • [p]251–500 places: 10 uranium ore[/p]
  • [p]The players who place 1–100 will additionally receive a safe with rewards, which will be added to player accounts upon claiming the safe. The higher your place in the leaderboard, the more rewards the safe will contain. The rewards from the safe will be available to the players until the next “Battle for uranium” ends in July.[/p]

Special challenges

  • [p]Win a battle in the “Battle for uranium” 1 time while having at least 1700 rating points. Reward: 1 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1700 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1725 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1750 rating points. Reward: 1 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1800 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 3 times while having at least 1850 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1900 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1920 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1940 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 3 times while having at least 1960 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 4 times while having at least 1975 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 8 times while having at least 2000 rating points. Reward: 5 uranium ore.[/p]
[p]That’s all for now. Good luck in battles![/p]

The “Living steel” event is now available!

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/2e7274222b286a54fb5acdad428c27049ccfc857.png"][/p][p][/p][p]It’s time for the new event! Complete the challenges to receive “Trombone”, “Huginn” and “Jackie”, as well as many other rewards from the “Living steel” workbench and event scale![/p]

New event “Living steel”

[p]Attention! The event will be available from June 12 to July 9 inclusive![/p]
  • [p]Event levels and their corresponding rewards will be unlocked as you complete special challenges and earn event experience points.[/p]
  • [p]Event experience points are needed to unlock levels and receive rewards.[/p]
  • [p]As part of this event, you will receive new challenges: 1 main and 1 additional challenge.[/p]
  • [p]New challenges appear every day. All incomplete challenges accumulate.[/p]
  • [p]Basic event rewards are available to all players. These include:[/p]
    • [p]50 in-game coins; [/p]
    • [p]“Scout’s container” with a random legendary, epic or special part;[/p]
    • [p]Epic workbench coupons;[/p]
    • [p]Resource containers;[/p]
    • [p]Engineer badges.[/p]
  • [p]All additional rewards (marked with an icon of a lock on a blue background) are available only to those who purchased the “Living steel” pack (regular or deluxe edition). Purchasing the deluxe edition immediately unlocks the next 10 levels and all the rewards of the already unlocked levels.[/p]
  • [p]Purchasing the pack gives you access to:[/p]
    • [p]Certain already produced parts;[/p]
    • [p]Recipes for the production of certain upgraded parts on the event workbench;[/p]
    • [p]Additional in-game coins;[/p]
    • [p]3 paints, a number of stickers and decorations;[/p]
    • [p]“Storage expansion” and “Blueprint storage”;[/p]
    • [p]For each subsequent level, starting from 41, you will receive 120 in-game coins as a reward.[/p]
[p]Attention! The “Living steel” packs will be available on all platforms from June 12 to July 9 inclusive![/p]

The new “Battle for uranium” and future changes to the PS bracket in the СС

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/cf82ced773a33898e43220f42e13c40a32aa7cda.png"][/p][p]Hello, survivors![/p][p]Next Monday, on June 16, the new “Battle for uranium” will begin. Build armoured vehicles that fit the parameters of the event and get unique valuable rewards![/p][p]Attention! The “Battle for uranium” will last from June 16 to June 22! The “Clan confrontation” will be unavailable during the “Battle for uranium”. The mode will be available during even hours (GMT time).[/p]
  • [p]Armoured cars with 8000–10000 PS can take part in the battles.[/p]
  • [p]The battles are held in the same format as “Clan confrontation”.[/p]
  • [p]By taking part in battles, players earn personal rating points and move up the leaderboard.[/p]
  • [p]This “Battle for uranium” is available for single players only.[/p]
  • [p]It is prohibited to use rotors and robotic legs in this mode.[/p]

Leaderboard

  • [p]For moving up the leagues, the player receives the following rewards:[/p]
    • [p]Bronze: 50 Engineer badges[/p]
    • [p]Silver: 125 Engineer badges[/p]
    • [p]Gold: 5 uranium ore[/p]
    • [p]Elite: 10 uranium ore[/p]
    • [p]Master: 10 uranium ore[/p]
  • [p]When the stage ends, the best players in the “Legend” league will receive additional rewards according to their placement:[/p]
    • [p]1 place: 250 uranium ore[/p]
    • [p]2–4 places: 200 uranium ore[/p]
    • [p]5–8 places: 150 uranium ore[/p]
    • [p]9–20 places: 100 uranium ore[/p]
    • [p]21–60 places: 80 uranium ore[/p]
    • [p]61–100 places: 50 uranium ore[/p]
    • [p]101–250 places: 30 uranium ore[/p]
    • [p]251–500 places: 10 uranium ore[/p]
  • [p]The players who place 1–100 will additionally receive a safe with rewards, which will be added to player accounts upon claiming the safe. The higher your place in the leaderboard, the more rewards the safe will contain. The rewards from the safe will be available to the players until the next “Battle for uranium” ends in July.[/p]

Special challenges

  • [p]Win a battle in the “Battle for uranium” 1 time while having at least 1700 rating points. Reward: 1 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1700 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1725 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1750 rating points. Reward: 1 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1800 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 3 times while having at least 1850 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1900 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1920 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 2 times while having at least 1940 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 3 times while having at least 1960 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 4 times while having at least 1975 rating points. Reward: 2 uranium ore.[/p]
  • [p]Win a battle in the “Battle for uranium” 8 times while having at least 2000 rating points. Reward: 5 uranium ore.[/p]

Future changes to the PS bracket in the “Clan confrontation”

[p][/p][p]In the next update in July, we plan to change the PS bracket for the “Clan confrontation” mode. The new bracket will be from 8000 to 10000 PS. This is a temporary change. In the future, depending on the collected data and your feedback, we will either bring back the previous bracket or continue with the new one.
[/p]

Small update, June 10, 2025

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/4f23ef0179b20d2cae725efdf5b32fb90cce3cdf.png"][/p]
  • [p]Fixed a bug that caused weapons that received more than 100% penetration ability with the “Nox” cabin to deal increased damage to cabins if the projectile hit other parts on its trajectory.[/p]
  • [p]Fixed a bug that caused damage dealt by the “Morta” weapon to be displayed incorrectly.[/p]
  • [p]Improved Wade’s visual appearance.[/p]
  • [p]Fixed a number of bugs connected with Wade’s voiceover.[/p]
  • [p]The “Jannabi” and “Satori” perks no longer work if the armoured car has a “Myriad” movement part attached.[/p]
  • [p]Fixed a number of bugs that could lead to unstable performance of the game client and server.[/p]

Rogue Mind: desktop wallpapers

[p][img src="https://clan.akamai.steamstatic.com/images/26076615/81102de4c9766cafdedcba55c5625617f462c57c.png"][/p][p]Hello! The new season has started in the Wasteland, and this means it’s time to update your desktop wallpapers![/p][p]Have you met Wade already? We hope he didn’t mess anything up in your garage. He promised he would behave. He can even be helpful to you when you’re building a new vehicle; thankfully, the new season’s got you covered on the cool parts for that! Build, experiment, and share your “ravaging” creations![/p][p]You can download this and other artworks from the “Wallpapers” section on our official website.[/p]

Small update, June 5 2025




  • Fixed a bug that caused the game client to crash when viewing the characteristics of several containers with taunts in a row.
  • Fixed a bug in the “Evolution” brawl that led to unstable performance of the game client and server.
  • Fixed a bug with different amounts of weld points on the “Right plumata” and “Left plumata”.
  • Fixed a bug with incorrect display of structural parts in the parameters window and in the season rewards window.
  • Fixed a bug with incorrect display of weld points on the “Right psalia” and “Left psalia” parts.