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Genre: Shooter

CRSED: F.O.A.D.

Automatic starting zone size change



Fighters!

In the recent major update, we released an additional feature in the battle session control, we didn't disclose the details at the time, but was already gladly noted by the more attentive players.

We are talking about the automatic adaption of the size of the starting zone circle depending on the amount of players starting the battle. Its goal is to make game sessions more dynamic, ensuring good density of combat through all the session timespan. It is especially important for the ‘Siberia Island” map, which could look a bit deserted due to its large size and complex terrain if a full number of players did not enter the battle.

Now at the start of the battle, the server will correct the starting and spawning circle taking into account the number of players so that spawn density matches one with a full session.

Have great and dynamic fights and nice wins!

Meet the new season “Claws”

Long time familiar game mechanics will be transformed with this update! A new looting and inventory interface, changed Dark Zone mechanics, more user friendly ammo boxes instead of clips and magazines.

New weapons, outfits, tombstones with astonishing effects will make this season fun, and all those new things you can test in the “Game of Crowns” - where everyone is hunting the one.

Check all the dark gods gifts!

[previewyoutube="xcYWczqk1u8;full"]

Improvements


Main changes














Weapon mechanics










Graphics and Interface























Other changes

















Fixes 


Weaponry










Graphics and Interface
























Other fixes





















The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.

New rewards in the major update for CRSED



Friends, our team is making the final preparations for the major update. Unfortunately, we still need a few more days to finalise it, so the release is postponed until the 3rd of August. But today we will gladly tell you about an important new feature in the update that you have long suggested and asked for.

Daily rewards & Event rewards


We have also fundamentally redesigned the reward system.

With the major update, there will be 3 daily tasks available to players with 1 random reward in the game. Every 24 hours, the ‘Tasks’ will be reset. They can only be performed while playing in standard solo and duo/team modes.

Tasks Examples:

  • "Spend 10 minutes in solo, duo or squad mode";
  • "Kill 10 enemies in solo, duo or squad mode";
  • "Earn 1 victory in solo, duo or squad mode".

Daily rewards for these Tasks include:

  • Souls
  • Shots for the Flare Gun
  • Eternal Grace
  • Scrolls
  • Hex bags

Event Rewards


For a long time, we have stated that special events should have their own rewards. From now on, 1 quest will be available to a player every day, the reward is similar to the daily rewards in regular modes. The difference is that the task is completed within a limited time.

For completing 12 tasks the player is also guaranteed a cosmetic chest. Every 14 days there is a complete reset: mode changes, progress on completed tasks.

Tasks Examples:

  • "Complete the 12 tasks to get a cosmetic box in a time-limited mode";
  • "Get into the top 5 in a time-limited mode".

Of course, task options will be expanded and upgraded!
Stay tuned for more!

Update 2.0.3.155



  • The hearts of dead squad members won’t disappear if the last living teammate has used a defibrillator.
  • Items on the borders of the play zone will no longer disappear at the start of a game session.

Battle Pass and other changes



A new Battle Pass season is coming up, so it's time to talk about the new features, game update plans, and improvements.

Future major update


We continue to work on the major CRSED update. We thoroughly read your feedback and suggestions and decided this time to focus on improving the existing game mechanics, improving the interface and usability of the gameplay, as well as take a look at game balance.

There is a long list of improvements in progress, so for now the update is scheduled for the 20th of July, 2021, when the new Battle Pass season begins. Until then we will publish periodic devblogs to keep you informed of any upcoming changes.

Battle Pass


The new season's battle pass rewards include, in addition to the familiar Sinner's Souls, scrolls, golden crowns and more, wonderful new costumes for Annie and Clyde, a series of masks, talismans and gravestones, and boxers.

“Back in Time” mode





Also, starting today, the“Back in Time” mode will also be put into squad mode, by popular demand from players, and extended until the 6th of July 2021.

Follow the news!

Save 30% on CRSED: F.O.A.D. packs!

CRSED 3rd Anniversary Event!



For 3 years you have diligently offered your bloody sacrifices to the dark gods of CRSED and it looks like you have finally achieved the highest form of their graciousness.

Your reward is predetermined - you don’t even need to think about it. The familiar world of mortal battle has begun to change rapidly. Many Heroes have turned to ashes, and what once felt familiar has become warped.

It looks and feels like what was once familiar, but something is clearly different... It looks like.. ...you have traveled back in time!

Until 13:00 GMT on the 29th of June
The portal to the “Back in Time” mode has been opened - Back to your roots!

Play at least one battle in this event mode to get a memorable trophy from the past - a “COOK EM ALL” t-shirt for Clyde and Annie.







Features


“Back in Time '' is a game mode that takes you back in time before the world of CRSED, a time when the mystical forces had not yet entered the world and the battles were ruled only by Clyde - the Hero from whom the countdown began.

  • Only the weapons that were introduced at the release of CRSED ex Cuisine Royale can be found as loot.
  • Food restores health points immediately.
  • No rituals, traps or abilities.
  • You can use cookware as armour.
  • Vehicles, defibrillators, crossbows, sonar and a huge variety of other familiar modern gadgets have turned to ashes.

It’s just you, your enemies, and your crude (but still effective) firearms.

Update 2.0.3.128




  • The “Temporal resolution scale” parameter now operates correctly.
  • The issue in the “Siberia” location, where several heroes could respawn at the same respawn point has been fixed.
  • Removed feature of champion crouching or kneeling after jumping or falling from height.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.0.3.96


Changes



  • Sin ‘Huli’ Yo-bi ability working distance has been increased from 75 to 85 metres.

Sonar:

  • Teammates will now hear the sound of your sonar detecting the enemy if they are close enough.
  • The distance of enemy detection has been reduced to 40 metres. The number of sonars on the map has also been lowered.
  • The distance at which you can hear a sonar equipped enemy has been reduced to 15m.

Fixes



  • Fixed a bug in the “Catch the enemy in the vehicle mine trap” challenge.
  • Fixed a bug with zombie guard spawn point positioning on rough terrain in the “Steal the Dead's Gold” challenge.
  • Magazines will no longer disappear when moved in the inventory.
  • A bug that caused the “Spirit of the Polar explorer” to continue to work even after the “Blizzard ritual” sign has been painted over has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.0.3.66




  • The amount of time it takes to activate Katrina’s “Bastion” ability has been lowered from 1.5 seconds to 1.1 seconds.
  • The ability to shoot shotguns before they are fully reloaded has been reinstated.
  • Fixed incorrect models of arrows stacking in human bodies, and improved arrow ricochet mechanics.
  • The crossbow reload cycle has been increased to 1.5 seconds.
  • Looted flare guns can no longer be fired until the Dark Zone shrinks for the first time.
  • Damage taken from the Dark Zone has been increased (for the last few circles) from 3 hp to 5 hp.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. CRSED is constantly improving and specific fixes may be implemented without the client being updated.