0.6d is Live now with torturing mechanics and bugfixes.
Bug Fixes
To prevent you from glitches with unlucky screen sizes, we limit you to use only 16x9 for a while.
Hull Breach event bug fixed again (third time is a bless).
Fixed a bug when Loot All button didnt recounted the wreckage cost, so you got more Parts than intended.
Animations
Main menu reworked. Just take a look, now it's full 3D.
Gameplay Changes
Discordia Destroyes spaceship dont get any modules except for Engine on start of new game. Get a recipes first!
You cannot re-use enemy crew anymore. Upon looting enemy officers, they become Captives.
However, now you can Interrogate Captives, getting some resources (events would be added later).
Officers now limited on each spaceship class to 1/2/3 maximum (3 on Destroyers, and special module would be added later).
Quality Improvements
When trying to move spaceship without key modules into Vanguard, you will recieve a notification about that decision.
0.6c.272 Hotfix
New content
Added second tutorial arc (still not automated, work in progress)
Bug fixes
Fixed a bug when journal, victory/lose, or console overlay was not full-screen
Fixed a bug when gameplay, events and pop-ups was not in the right order
Fixed a bug when you can make some actions during replay of the tutorial dialogue (like get extra fleet)
0.6b Update is live with a lot of quality of life improvements.
Hello everyone in this Cruel Galaxy!
0.6b Update is live with a lot of quality of life improvements. If you have tested our latest-test build, dont forget to discard it and swap to default build.
Freebies
New Virgin Silver paint style available for all players who have launched game after release.
Bug Fixes
Fixed a bug allowing ally ship to move in enemy occupied tile.
Fixed a bug when some of Spaceship or Modules bars was not scrolling the way they must.
Fixed bug when main menu Parallax effect goes on a vacation.
Fixed bug when yo ustill see pop-ups, hovers and ship UI above overlay (Victory or Journal)
Fixed a bug hiding HP bar in turn order bar.
Animations
Added on-hit animations for shooting action (different for each ship model).
Added ship destruction animation
Added ship warp-retreat animation (only for Black Knights)
Gameplay Changes
Easy mode! Black Knights faction now have ability to restore their ships even after they lose a battle. The ship must not be destroyed completely, of course.
Chance to completely lose allied ship reduced by 50%.
Restored trophy ships now got Virgin Silver painting by default.
Quality Improvements
Each module type now have 3 different pictures instead of one (one for each size). 12 images added in total.
All ingame graphics sized up to 1920x1080.
All ingame UI size reduced by about 25%.
All spaceships now auto-sort by power rating.
All modules now auto-sort by type, and after that, by power rating.
Now you can see damaged and destroyed modules by yellow and red overlay in combat, respectively.
Un-selected and active module borders have been redrawed accordingly.
In Fleet management screen, you now see if there more modules or spaceships to scroll.
Hovering messages now only contains grey and white colors for text.
Some buttons have been moved to more appropriate places.