Hello! This is an unscheduled fix, because we found an unfortunate mistake ...
Fixed a bug that prevented building some doors. Added bonfire sound. Various minor bugs fixed.
Update to v0.017
***** v 0.017: This update was hard for us, because had some health problems. But now everything is in order and the update is ready.
1. Finally, an automatic construction mode with bindings was made. Now you can build various buildings quite quickly. Blueprints can now "stick" to prepared construction sites. We decided not to remove the old "Free" construction mode, and moved it to a separate mode, because it allows you to build interesting structures.
2. We have added doors for construction. It is now possible to build fully completed buildings. Blueprints of course will be added over time, but the main things are ready.
3. At the request of "Tattman" we have added new screen resolutions to the game. For widescreen monitors.
4. Added "Office set" of items and furniture to the map. And now its expansion is being prepared.
5. Also some minor bugs and shortcomings were fixed.
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Update to v0.016
***** v 0.016: Hello!
The update is more technical in nature. Our job was to get the game ready for a larger update.
1. Work has been done to improve productivity. We wanted to completely solve the problem with friezes, but so far we have only partially succeeded. In the future, we will continue to work on optimization.
2. Added game loading screen. Made an animated logo and a loading indicator.
3. Added sounds of footsteps and bullets hitting various materials (concrete, sand, wood and metal).
4. Adjusted the recoil of small arms.
5. We have created a new toolkit inside the engine that will allow us to quickly implement player customization and simplify the replenishment of the game with new characters and equipment (reserve for the future).
6. The stamina indicator has been changed. There is now a display of stamina cost per carry weight in inventory.
7. We made the drop of additional items and ammo from enemies.
8. Fixed minor bugs.
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Update to v0.015
***** v 0.015: Hello! Since the last update, many changes have been accumulated in the project:
1. We have connected a new URP render for Unity. 2. We added a new kind of houses to the map. And also made a lot of changes in the main location. 3. A new set of decorations and furniture has been made. 4. There was a craft of ammunition and gunpowder. New resources and their sources have also been added. (gunpowder, sulfur, coal, etc.) 5. Added a new resource gathering place for sulfur (poisonous place), saltpeter and coal. 6. We have implemented a progress bar for many player actions. Not all animations and sounds have been implemented yet, but this will be done in the next updates. 7. Modified tooltips in the windows of crafting and construction. 8. We have integrated a new type of workbench for long production, such as a garden bed and an incubator. 9. Added the ability to grow edible sand melons in the garden. And also Caterpillars in the incubator. 10. Added a new procedural shader to the ground. In the future, there will be more such textures. 11. Recycled places spawn enemies. And their number has been increased. 12. Some work has been done to improve the performance of the game. Also a lot of little things were fixed.
ps We are glad that the game is gradually developing, and slowly but confidently approaching the kind that we planned. Thank you all!)
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Update to v0.014
***** v 0.014: Hello everyone! A little over a week has passed since the last update and we have accumulated some changes in the project:
1. We switched to the latest version of Unity, we had to urgently make a lot of technical changes. 2. We have slightly revised the construction system. Added visual cues. And completed the possibility of a shift in all axes. 3. Backpacks appeared in the game! There are six types so far, and they can be crafted. They allow you to carry more items and stamina is spent more slowly. 4. Added a new resource - "Iron parts". Can be made from scrap metal. 5. The system of weight and volume is improved. Removed the complete blocking of the character’s movement when exceeding the allowable weight of the inventory. 6. Added the "All" button in the menu for selecting the number of objects. 7. All crafting drawings are made visible. 8. Added the ability to drag objects in construction mode. Now you can put resources on a shelf or anywhere. 9. A bug with saving the number of resources has been fixed. 10. Various minor changes.
We also made a small reserve for the next update. We will try to release it as soon as possible.
ps We wish you all patience and health!
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Update to v0.013
Glad to tell you the good news! The game has been updated to version 0.013! ːsteamhappyː
We have done quite a lot of work to eliminate minor but critical shortcomings. The game has become a little more stable and convenient. We also expanded the content a bit.
******************************************************************************************************* What has been done recently: - Bed - with save function. - Fixed a bug with the silhouette of an unfinished building remaining after death. - Water wells now work fine. - Hunger and thirst accumulate twice as slowly. - Eliminated the error of calculating the collision of the drawings, because of which the buildings could be put in the air. Now everything is all right. - Fixed bug with spawn enemies. Now they should always be on the map. - Removed some localization errors. - Added drawings of furniture for construction. - Craft and installation of sleeping bags. - Various minor fixes.
******************************************************************************************************* The construction system was slightly developed. We fixed some bugs. And we added the possibility of building furniture. Now you can craft a sleeping bag and build a couch. Or to assemble a full bed, one of seven types.
The next update will be very important! We will try to make sure that the main game mechanics begin to work together as intended. We will try to add a progress bar to the action. We’ll also work on a survival system so that the player has all the necessary functionality.
Wish us good luck! Do not be sick, take care of yourself and your loved ones!)
Update to v0.012
Glad to tell you the good news! The game has been updated to version 0.012! ːsteamhappyː
We have done a lot of work. This is an important stage for us. The game is still very far from release, but with every step we are steadily approaching the desired result.
In three weeks it was done: - Added a basic construction system, with a set of drawings for construction. - System for parsing objects. With the ability to obtain resources. - Improved interface. - Added several types of resources for crafting and construction. - A number of work to optimization and productivity. - Fixed some bugs, and improved stability of the game.
The main change is, of course, the addition of a basic construction system and a system for dismantling objects to obtain resources. Most of the work comes down precisely to these possibilities.
This is not the final type of construction system, and in the future we will also perform the improvement of all aspects of the system. Improve their usability, add features and new blueprints. And for this, feedback from the players is very necessary. After all, for whom, if not for them (you), we are developing a game)
ps Do not be sick, take care of yourself and your loved ones!)