-Switched the "Controls" and "Video" buttons on the Pause menu (to prevent accidentally double-clicking "Reset to Default") -Made many hit boxes of enemies composite (should result in a slight performance improvement) -Increased size of collider used to interact with NPCs -Adjusted hit box of 3rd boss -Made Waves 18 and 19 harder -Fixed player being able to "float" on the very edge of tiles -Fixed Wave 19's NPC's introduction dialogue being wrong -Fixed Linirt dialogue going outside the bounds of the dialogue box -Fixed minor grammatical mistake in Lirn's dialogue
Update 8
-Fixed small graphical issue in Tutorial area
Update 7
-Added 2560 x 1440 and 3840 x 2160 resolutions -Rearranged Video Settings menu slightly -Made the gap in the Tutorial that teaches dashing easier to jump over (now technically doesn't require a dash but is difficult to do without one) -Fixed part of 3rd boss
Update 6
-Fixed issue with achievement saving caused by the last update
Update 5
-Game now syncs game achievements with Steam on save load -Can now use Teleporter Entrances during the Wave -Fixed Steam achievements not always being given (probably at least) -Fixed the Tutorial music not playing when re-entering Glab's cave -Fixed being able to interact while dying -Fixed the Pick a Lane achievement not triggering properly
Update 4
-Adjusted hit box of 1st boss -Fixed tiles of Glab's Cave not being tagged as Ground (affected Push Bombs and prolly some other random stuff) -Fixed 2nd boss losing aggro if player moved away from it too fast