Cryptr cover
Cryptr screenshot
Genre: Adventure, Indie

Cryptr

Patch notes for Sept 9


  • Added more enemies to the first desert dungeon
  • Adjusted desert dungeon spawn point
  • Fix quest log not opening
  • Fix upgrade stat UI centered on talent point UI
  • Combined first and second outter worlds to reduce load screens

Patch notes for Sept 7


  • Fixed enemy boss (from being immune to damage) inside of the second desert dungeon
  • Fixed main menu UI overlapping with pause menu UI
  • Adjustment for main menu game title resolution

Patch notes for Sept 6


  1. Added skill points display on the new game menu
  2. Added timer to credit scene to transition back to main menu
  3. Added extra cameras for the credit scene
  4. Patch for autoscaling of UI resolution
  5. Adjusted Myrddin mage's UI to be centered

Sept 5 Patch


  • Fixed a desert dungeon from preventing spawning the player correctly
  • Fixed a desert dungeon to remove duplicate player controlled characters

Sept 4 Patch 2


  • Fix for not being able to access the tutorial
  • Lighting fix for multiple levels (tutorial, catacombs graveyard)

Sept 4 Patch


  • Combined initial start scenes (splash screen, main menu, character select, etc.) into one scene for improved performance
  • Added new options to Continue, Load, or create a New game
  • Removed the level up stat UI icons from the main screen
  • Added level up stat UI icons to the talent point menu (activated by pressing N)
  • Added new UI management to toggle off other UI as new UI are toggled on
  • Added UI icons to display character stats (level, main attribute, hp/mana) in the Load Game section (currently these numbers won't be accurate; a patch is coming soon to resolve this and add this functionality to the New game section)

Sept 1 patch notes


  • Added new bow for Archer
  • Updated Archer ability icon UI
  • Added new ability for Archer (activated by pressing R)
  • Added dodge (right-mouse click)
  • Updated level up stat icon UI
  • Adjusted character selection screen arrow UI

Sept 1 patch


  • Fix for Archer UI icons on the action bar
  • Fix for level-up stat UI
  • Archer model update
  • Added new archer ability (activated by pressing R)

Early access release Aug 31 patch 2

This patch fixes:
-Terrain that was unwalkable is now traversable in the town before the Catacombs
-Enemies removed from this town and added to the Orc town
-Reduced push back from all abilities to prevent awkward enemy positioning

Release quick fix

This is a patch for the blurry level-up stat font and for some quest log text.