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10.22 New Galaxy War play mode & Guild System

l COMPLETELY NEW GAMEMODE: GALAXY WAR!
l Controls: LMB to drag view, RMB to move Fleet
l Fleet: Battles will drain both fleets’ total weight. Using Alloy to increase total weight and allocate more ships into battle
l Resources: Planets generate resources over time. Resource is gathered when moving past a planet. Gold is consumed relative to total weight when moing
l Guild System: Enemy guild players are red, self guild players are blue. Battles are initated when contact with enemy ships. Players can create guilds.

l The original Ammo&Fuel system is canceled.
l Massively optimized weapons
l Buffed the weapon distance for the following: Machine Gun, Torpedo, Missile, Mortar, Laser, Boomerang
l Buffed defense units’ energy limit
l Nerfed Black Hole Launcher’s effect
l Halved Armor’s weight and effect
l Nanocables will only connect to ships with nanocables
l Landmine exploding by time expiring will also damage
l Magnet effects are now team colored
l Projectiles shot by AA will explode instead of falling

l Currency can be bought with diamonds

l Fixed some weapons can shoot while holding R in multiplayer
l Fixed textboxs not displaying completely


星系地图玩法:
1.操作
(1)右键点击移动舰队
(2)左键拖动视图
2.舰队
(1)战斗会消耗双方的吨位
(2)花费合金提高舰队吨位可以在战斗中使用更多的飞船
3.资源
(1)星球上定期产生金币和合金资源,经过星球时自动采集资源
(2)移动时根据舰队总吨位持续消耗金币
4.公会
(1)同一公会的玩家名字是蓝色,敌对公会玩家名字是红色
(2)接触到敌对公会的玩家时发生战斗(对方的舰队吨位需要大于一定范围)
(3)玩家可以创建军团,团长可以编辑军团头像。

屏蔽体力值,使用大地图资源控制游戏时长
大幅度优化武器射击效率
提高大部分武器的射程:机枪,鱼雷,导弹,迫击炮,激光,回旋镖
提高防御类设备能量
削弱黑洞引力
护甲防御力和重量减半
纳米线改为只和有纳米线的飞船连接提高可操作性
地雷超时引爆后也可以伤害附近敌人
磁铁的线根据队伍区分颜色
防空炮击落子弹效果改为爆炸

商店中增加金币和合金的购买
好友列表扩容到20
部分武器射击时按R可以连续射击bugfix
文本输入框文字会截断bugfix

Server Maintenance Notice, it wil lake an hour!!!!

Server Maintenance Notice, it wil lake an hour!!!!

10.13 Fixes


开发预告,接下来开始研发星际军团战争模式,整个游戏会有比较大的变化

自动战斗根据战斗规模自动设置场地大小
大幅度优化黑洞效率
聊天按h键会关闭ui bugfix
编辑器拖动视角时会持续增加方块bugfix
自动枪不攻击bugfix

10.10 Upgrade

Increased bullet accuracy
Laser shots has a delay before firing
Map editor blocks can now drag-place
Auto battle view is rotated by holding RMB and dragging
Restored steam cloud functions

Restored fleet battle tutorial
Fleet battle and Auto battle ships move upward when overlapping
Fleet battle bases are spread out
Fleet battle base models are changed to distinguish primary base and secondary bases
Swapped mouse functions in Fleet battle
Base health bar does not hide even at full health

Spawned players face boss automaticially
Restored health bar for boss battle at full health

大幅度提高子弹命中率
激光攻击增加前摇效果
编辑器支持按住不放连续摆放
自动战斗模式改为按住右键旋转视角
恢复steam云同步功能

恢复舰队战引导
舰队战和自动战斗摆放飞船时如果重叠,自动向上挪开
舰队战中立基地位置分散开
舰队战主基地和分基地的模型区别开
舰队战左右键功能对换
基地的血条改为满血时不隐藏

boss战出生时自动朝向boss
恢复Boss战中满血时头像血条指示器

10.9 Tune

Optimized large battles
AI distance is decided by weapon with shortest range
Fleet battle bases no longer attack each other
Key to hide hud is added, default H
Fixed PVP fleet battle formations staying on the map
Screen dragging in fleet battle is RMB by default
Changed fleet battle formation effect
Laser hit detection is more accurate
Boomerang can now cause damage twice
Fixed Ice Catapult collision

大规模飞船战斗性能优化
AI与敌人保持的距离改为按最短射程武器计算
舰队战基地之间不再互相攻击
H切换隐藏显示UI界面
自由战斗积分修复
联机舰队战连续战斗时阵型框残留bugfix
舰队战拖动屏幕改为右键
舰队战阵型选择框效果美化
激光改为精确碰撞
回旋镖改为能进行来回两次伤害
修复冰冻碰撞bug

10.8 Improvements


  • Free battle enemy data reads from other players' formation.
  • 50 weight is displayed for ships < 50 weight in free battle
  • Free battle is merged with Auto battle
  • Free battle supports revenge now
  • Free battle leaderboard can be challenged


自由战的Ai数据读取其他玩家的自由战数据,不再使用自动战的玩家混合数据
自由战摆放界面每个飞船的最小吨位显示为50
自由战斗和自动战斗合并
自由战斗支持复仇功能
自由战挑战功能

舰队战拖动阵型时自动合并接近重合的阵型
聊天框点击名字加好友功能
恢复测试boss功能
推进器增加合体数值加成
增加星空中的行星背景

10.7 Remade Fleet Mode


    FLEET BATTLE REMAKE IS HERE!
  • Fleet battle map is same size as Free battle
  • Both players have a main base when starting, and can capture secondary bases in the map.
  • Ships can be placed in the area of a captured base
  • Newly placed ship in area can be put into formation
  • Ships in a formation moves together
  • Melee ships will leave formation to attack
  • Game over when main base is destroyed

  • Fleet battle tutorial is hidden temporarily
  • Fixed Machine Gun bullets passing through targets


舰队战全新修改:
战场扩大到和自由战一样大小
战前双方各有一个主基地
战场中间有多个随机野外分基地可供争夺
每个基地占领后都会产生一个方形区域放可以放置飞船
基地中摆放飞船后产生一个蓝色的阵型,可以拖动蓝色方块移动位置或者拖动绿色箭头旋转阵型
阵型内的飞船会统一移动
近战系飞船可以脱离阵型一段距离自由攻击
主基地被摧毁游戏结束

暂时隐藏舰队战引导
子弹经常穿过目标bugfix

10.5 Fixed


  • Free battle ships with weight < 50 is considered 50 when matching
  • Free battle ships show up in order when loading
  • Fixed editing ship after editing map causes map to be corrupted
  • Free battle ship loadout is saved for next update

自由战斗玩家的飞船小于50吨位的按50吨位匹配敌人
自由战载入时陆续显示飞船
编辑地图退出后编辑飞船会导致地图丢失bugfix
保存玩家自由战阵型数据,为下一版本匹配敌人自由战数据做准备

10.3 Optimize Free Battle


  • Largely increased free battle map height. Free battle ships join the battle in order if too many.
  • Free battle ships no longer shoot in staging
  • Border is soft and ships auto return if outside
  • Optimized occasions with large number of ships

  • Fixed too many enemies in auto battle tutorial
  • Fixed tutorial UI blocking stuff


自由战大大增加可摆放纵深范围,在设置面板中可以设置同时可以显示的飞船总吨位,超出上限的飞船会随着战斗陆续登场
自由战斗摆放时飞船不再自动射击
边界改为软边界,出界的飞船会自动返回
提升大量飞船同屏战斗时的效率

自动战斗敌人数量过多bugfix
新手引导的胜利界面ok按钮被下方界面挡住无法继续bugfix

10.2 Tune


  • Auto battle and Free battle can now control time scale from 0~2
  • Free battle boss is limited to 1 as a flagship
  • Removed damage on edge contact
  • Increased the size of walls to prevent ships getting through
  • Improved ice catapult efficiency
  • Tweaked formation AI to keep in formation more (derp!)

自动战斗和自由战斗增加时间速度控制条,范围0~2倍速
自由战斗的boss改为只可以摆放一个作为旗舰
去掉撞墙时减血设定
大幅度增加边界空气墙厚度,防止飞船挤出去
增加投冰机效率
微调阵型ai,让阵型保持的更整齐