I'll start off with this beautiful render for one of the player models, I've been remaking all textures and materials in the last few weeks, everything should look better and aligned. The endless mode has been remade with better textures and generation codes, the endless mode will receive an independent soundtrack and a lot of art style improvements.


This is the three current color themes that will randomly be used.
You might wonder, what is this?
I'm currently working on improving the bots, also developing a single player battle royale mode.
Optimizing the bots takes a lot of work, I will try to finish it this week and give you an update on the next preview round.
Work in progress bots.
A texture preview for one of the opponents.
Since CubeKiller is an Early Access game, I will be pushing as many updates and improvements I can before the release date (May 30-31). I'll be giving away 4 Steam Keys for CubeKiller, the first 4 to join the CubeKiller discord and Mention me will receive them.
Discord link here: CubeKiller Official Discord