Cubey's Adventure cover
Cubey's Adventure screenshot
Genre: Adventure, Indie

Cubey's Adventure

Update

My goodness it has been 2 years



cubey is coming tho ːsteamhappyː

Demo getting there?

Ok so the demo for Cubey's Adventure is almost done kind of soon maybe. I still need to sort out in what direction the game really is going in so these demos will be all over the place. I'll explain to the best of my ability what's happening at the moment.

So I am still in College, which takes up most of my spare time due to revision (which I definitely do) and apart from that I have a wonderfully noble job at McDonald's which leaves me but a couple of hours a week to work on personal projects. For the past few months I have spent this time working on Cubey's Adventure's demos and every week or so until now I have completely changed what is looks/plays like. One demo was a spaceship sci-fi adventure, one was a murder mystery set in Venice and another was a parkour game set in an industrial labyrinth. Unfortunately, I am a programmer, not a writer which in turn creates a big problem: I cannot make a game out of a demo scene. Of course, I will keep trying because I am too stubborn to give up after all this time XD.

Despite all this bad-sounding news, I have some GOOD NEWS. There is a demo on the way and it is about 50% complete. This should be made public after a little bit of testing and will probably get the worst response from any video game to exist. This is all fine because the purpose of putting this demo out is purely for criticism. I want something to tell me what I am doing right and what I am doing wrong as I am completely unable to do it myself.

Now, onto the reasons why it is taking so long to create...
As I said before, I am a programmer, I am used to writing code for games and have never had to personally create environments myself. Not only do I need to source textures, audio and models to implement into the game, but I need to make them look decently decent. I feel absolutely confident that, with time, I can achieve this by myself however with my current time limits it does take a while. I have sourced most of my assets from 3 amazing sites, all of which offer CC0 use (one with a membership) for free and I will have no problem linking them here:

https://ambientcg.com/ Textures & HDRI
https://polyhaven.com/ Textures, HDRI & Models
https://www.zapsplat.com/ Audio

Of course, check out the YouTube Channel (https://www.youtube.com/channel/UCwMNAwI4F_UOnNB54lbl6-A) as I will be posting more videos showing off the game's features very soon and I hope you enjoy the first demo when it is out!

Glowing Regards, Venatus Software ːwinter2019happyyulː

BETA PERIOD STARTING!

Hi Everyone!

Just a quick announcement for anyone interested in joining our Beta testing team for Cubey's Adventure, I have good news. The first beta testing period will begin on January 31st 2022 and will last a few weeks (depending on how much content is ready).

Anybody interested can either comment on this post or PM me @VenatusDev on Steam for details on how to join. See you soon!