We're sorry to announce that we will have to dissolve our company Menacing Aura Games EOY and as such we will cease development on Cult Of Babel and remove it from sale on November 30th.
You will continue to have the game in your library and access to all of its current features after the removal.
Thanks to all of you who supported us,
Menacing Aura Games
Hotfix - LT & 1st Boss Crash
- Fixed a bug causing a crash when pressing LT on a 360 controller while not using the left joystick - Fixed a bug causing a crash when killing the first boss with status effects
Controller Support + What we're working on
Controller Support is now available !
Also wanted to give you some news about what we're working on : - A Final Boss at the end of the church area - A new mob in the church - A new environmental interaction in the garden and another in the church - New stuff in the interzone area, that'll be tied to the game's meta-progression
We're also in the process of designing the next 2 characters and their card packs, so feel free to join the discord and tell us your suggestions & favourite cards !
Hotfix - boss 2
- Fixed a crash that could happen at the beginning of the second boss fight
Hotfix - Thunder crash
Changes : - Segmentation Fault now creates the radioactive effect on enemies attacked by SSDs
Bug fixes : - Fixed a bug causing leonard's turrets to not target the boss after the first wave of enemies, if some of them were still wandering on the map - Fixed a crash caused by thunder builds on the first boss
Balance changes : - [Buff] SSDs can detect enemies for further away - [Buff] Range now affects Agatha explosions - [Buff] Agatha Base Firerate up - [Buff] Agatha magical molotovs cannot have the ice effect anymore - [Buff] Agatha Blood molotov now throws out saws - [Buff] Agatha firerate scaling increased - [Nerf] H Bomb kill count needed to spawn a bomb increased - [Buff] H Bomb Prime bombs frequency increased - [Nerf] Upgraded Bio-Engineering do not give HP anymore - [Nerf] Deadlock upgraded needs 8 gems to spawn a SSD instead of 5 - [Nerf] Reduced a bit Leonard's turret life - [Nerf] Increased Corrupted Cultists Speed in the church - [Buff] Headless Cultists do not spawn flying larvaes anymore - [Nerf] More kills needed to heal with surviving vampire - [Nerf] Lilith Reload time increased a lil bit - [Nerf] Leonard Dash range reduced a lil bit
Bug fixes: - Fixed a bug causing HBomb Prime to not have the right aspect in the meta card shop - Fixed a bug causing Evolve's description to not display correctly in the meta card shop - Fixed a bug that caused steam mortar's shrapnel to be Leonard melee attack, instead of the turrets projectiles - Fixed a bug that caused Leonard's turret bullets to not be affected by butchering knife & hemo-rage prime - Fixed a bug that caused the player to have the effects of Adrenaline Potion by default - Fixed a bug that caused the prime machine to not give you back the right amount of prime dust after resetting - Fixed a bug that caused the wall eyes not to have pupils in the church - Fixed a bug that caused Leonard turrets to not spawn with the right amount of hp when evolved
Optimization : - Reduced the amount of hitsparks - Steam Mortar Bullets do not generate small hitsparks - Some optimization under the hood regarding thunder strikes, blunderbuss and steam mortar
Minor Balance Changes, Bug Fixes, Optimization & Achievement Glitch
Balancing : - Reduced the amount of blood money needed to buy new cards - More Blood Money gained if you win a run - You gain blood money even if you do not offer cards to the tower
Bug fixes : - Fixed a bug that caused Standard cultists in endless mode to have thrice their amount of hp on the garden map - Fixed UI glitches in french in the prime machine menu - Fixed a bug that caused the garden and church shops to only give common and rare cards - Fixed a bug that caused the iron maiden not to have the right sprite - Fixed a bug that caused the player to die upon selling hp ups cards or demon hearts
Optimization : - Reduced the amount of worms spawned by mega worm cultists - Reduced the amount of leaves particles in the garden
Achievement Glitch : - If the game didn't grant you achievements, go to the achievement menu on the character select screen and press F8, the game will pause for ~15s, perfoming a check, and give you the achievements
Balance Changes, Bug Fixes, Optimization
Balance Changes : - Reduced the price of cards by half in the meta blood shop - Leonard is faster - Leonard turrets live longer - Leonard base damage boosted from 6 to 10 - Full length dash when firing - Agatha starts with 3 ability charges instead of one - Leonard turrets no longer lose hp during shops - Reduced the distance worm are thrown from mega worm cultists in the garden - Reduced the amount of worms spawned by mega worm cultists upon hitting them - Reduced the tentacle speed a bit
Optimization : - Reduced the amount of blood upon hitting enemies - Reduced the time damage number appear on screen - Reduced the amount of particles bullets emit
Bug fixes : - Fixed a bug that caused endless mode not to give blood at the end of a run - Fixed a bug that caused berserk, clockwork dragon, tesera and blunderbuss to appear in the shop even if you did not unlock them - Fixed a bug that caused leonard turrets to stack, instead of covering both sides - Fixed a bug that caused leonard to not gain his ability charges back after using one - Fixed a bug that caused leonard to not start with 2 turrets if you get restart a run - Fixed a bug that caused the pause menu to pop if you pressed escape while in the replacement card menu - Fixed a bug that caused winning with leonard not to unlock agatha - Fixed a bug that caused elemental cards to offer you 0 blood if you sacrifice the corresponding rune before sacrificing the card - Fixed a bug that caused leonard turrets not to be affected by dio, tria & tesera - Fixed a bug that caused Agatha projectiles not being able to destroy furniture
About the lost progress if you played the first build - On launching the game, the game will cycle through your steam achievements and give you the corresponding unlocks - If the unlocking of achievements did not work, the reverse will happen, the game will cycle through your save and give you the corresponding achievements - If you lost your save and did not unlock achievements, join the discord (https://discord.gg/uNKqAxepke ) and I'll tell you which dev commands to use in game to get what you lost back
Hotfix - Offering Armor
Fixed a bug that caused the player to die upon offering armor
Hotfix - Crash with Xbox Controller Plugged In
- Fixed a bug that caused the game to crash when you had a Xbox 360 plugged in
To do that quickly I deactivated the controller entirely, and I'm working on rewrting the controller integration entirely, deeply sorry for the inconvenience