(11.29)Our artist is in the process of drawing zone 7, beginner tutorial and various other contents. This process may take about 1-2 months (There may be delays).Hence the coming updates are only related to balancing and bug fixes. Thank you for understanding. Along with the next big update we will be releasing version 1.0(Those who have purchased early access don't need to purchase again), there will also be price adjustments to certain countries. Thank you for your support since August.
-Added a hidden room: bamboo house -Fixed a bug where fps is not set when loading save data -Fixed a bug where twin blade, thin blade, e gui, no trace and giant blade combos does not proc fatal attack -Fixed a bug where minimap/doors are not unlocked when there are 0 enemies in room -Changed gamepad cursor move speed
Due to the amount of bugs triggered by LT/RT buttons on gamepad -Changed quick breakthrough and quick teleport default buttons for gamepad(left stick press, right stick press) -Limited button rebind for LT/RT buttons
Update Notes for Nov 24
-Added 5(6) new weapon combinations -Fixed damage popup misposition -Fixed release soul feature malfunction when using "Person in well" appearance -Fixed a bug where fire brand combo and Ice hammer combo extra attacks not properly using fatal damage ratio -Fixed a bug where Tao Tou combo can not proc follow-up attack -Fixed a weapon icon visual bug related to weapon combo in character info window -When using dual wield talent, weapon swap will now trigger Corpse witchery banner's attack behaviour -Changed unitary tree main/sub page toggle button trigger size
Update Notes for Nov 20
-Added 4 new weapon combinations -Fixed a bug where defeated by alchemy furnace could cause ui display error(?) -Removed one of the thunder link high pitched audio clips -Optimized damage popups, blood effects and target on hit effects -Fixed a bug where loading soul bound fabao/technique/skill/weapon could cause file load error -Criteria of 0 lifespan gain upon phase up changed: any demonic talent invested -> lifespanless invested -Fixed a bug where some weapon combo's damage multiplier does not work
Update Notes for Nov 17
-Added rob option for wish well when playing on difficulty 6 and 7 -Added person in well npc in relates to wishing well -Added unlockable sub page for unitary talents(related to person in well) -Added unlockable character appearance in relates to person in well -Lock fps setting changed to different options selection(60,90,144,244, unlimited) -Added book icon in character info to view bookshelf details while in run -Vermillion fruit's bonus effect now effects meditaion phase and foundation phase (previously only meditation phase) -Tao tou combo's damage ratio increased to x4, speed increaed by 1/4 -Double end water combo's damage ratio increased to x3, rotate speed increased by 28%
Update Notes for Nov 13
-Fixed a damage value calculation bug with Fang Tian Hua Ji combo effect (1.5->3) -Fixed a bug where Tao Tou does not proc attached skill cast -Fixed a bug where while having <> and beast enhancement at the same time, Black Tortoise Shield casted by black tortoise is not effect by multicast -When attacking with earth sword using gamepad, pots around the character will be destroyed
Update Notes for Nov 12
-Added all ui related gamepad interactions (bookshelf, book of cultivation method, soul bound fabao, soul bound technique, soul bound skill, soul bound weapon, body furnance, difficulty selection, yin-yang mirror) -Unlocked gamepad weapon and skill keybind change options -Added quick breakthrough button(default keyboard C, gmaepad LT) -Added quick teleport button(default keyboard F, gamepad RT) -Added 6 new weapon combinations
Update Notes for Nov 06
-Added steam achievements in relates to in game bookshelf unlocks -Fixed a interaction bug with book keeper -Fixed a bug where returning back to island while defeated causes ui display and map generation bug(?) -Added a toggle for 60 fps lock -Gain no exp while in storage (to prevent losing loot from second tribulation teleportation)
Update Notes for Nov 04
-Added new unlockable random encounter "Storage"(Has medium chance to appear after finishing difficulty 0) -Added a new feature in relates to Storage: Furnance -Added new effect for dual wield talent : fatal damage ratio x2, unitary cost changed from 25->30 -Added difficulty 7 -Changed ui and interaction behaviour for difficulty selection -Reroll limit changed from 10->15, soul fragment cost increment ratio changed from 2->1.55 -Samadhi fire proced by weapons no longer cost spirit -Added new effect for extra damage, it now effects status damage(bleed, poison and burn) -Changed effect for Black Tortoise Shield: 20% damage reduction -> Block damage from 3 attacks, last 30 seconds; Every multicast count increase block count by 1; (Blocked attacks does not trigger 0.1s on hit immune) -Enhanced crescent blade combo effect -Enhanced king bar combo effect -Fixed a value display bug for Sheathed -Fixed a value display bug for Spirit Lake talent -Fixed a bug where thunder chi effects are not generated when there are no five elemental chis -Thunder body type renamed to Innate thunder body -Added bookshelf assorted tab unlockable comprehensions for difficulty 7 and 3 others
Update Notes for Oct 29
-Fixed a bug where only one thunder chi is given when tribulation reward indicates multiple thunder chi should be granted -Fixed a bug where room reward icons are not removed when teleporting to tribulation room -Fixed a bug where sometimes interactions are disabled after teleporting(?) -Updated descrtipion and hint for inner demon tribulation on bookshelf -Reduced crit chance and crit dmg granted from fabao and phase mastery crit chance 4% crit dmg 6% -Reduced overall stats granted from phase mastery techniques -Phase mastery techniques now grant stat bonuses from every level(backtracks missed bonuses from previous levels) -Added description for extra damage and foundation in character info, mouse hover -Added description for all demonic talents: Demonic cultivators can not use double exp to breakthrough -Added minimap teleport reminder after second tribulation is completed
Update Notes for Oct 28
-Added second tribulation, there are 7 different types of tribulations based on character body type Second tribulation level is based on foundation stat(every 2 foundation increases level by 1) Second tribulation reward is based on foundation, amount of elemental chis is based on tribulation level -Added inner demon tribulation, it is a part of the second tribulation -Added foundation stat, increases upon character level up(2x exp breakthough +2 foundation, 1.5x exp breakthrough +1.5 foundation, 1x = 1)
-Added a soul release feature Nascent Soul Phase or above phases can release soul upon defeat to continue battle; Can not gain exp/age/lifespan/cultivation method/tribulation reward after soul release; Consume 100 soul fragment/s under soul release; 5% of total soul fragment is consumed if defeated again;
-Added "mortal" identity in character info, None-demonic and none-xian is mortal -Mortal's tribulation reward is 1.5x of others -Updated <>'s effect, needle damage x1.5 -Updated fabao's damage ratio cap from 4.3->2.14 -Fixed a bug where thunder cast count is not updated when thunder chi become 0 -Fixed a bug where demonic build can x2 breakthrough where xian and mortal is capped at 1.5x -Added some descriptions in difficulty selection, difficulty now effects exp obtained -Killing intent attack+1->3 -Luck plunder 20%->100% chance luck+5 -Fortunate luck+3->5 -Updated description for Chi Focus to match actual effect -Buffed health and spirit cultivation methods, health/spirit/chis obtainable are doubled -Increased the amount of extra damage obtainable from cultivation methods and techniques -Fixed a bug where merchant is not selling items -Changed base training techniques to 100% 3 trainings -Updated level up related techniques stat bonus values