Curse of Anabelle cover
Curse of Anabelle screenshot
Genre: Adventure, Indie

Curse of Anabelle

Curse of Anabelle - 13.03.2020 Update

With this update, we tried to provide you with some additional content. You may get a little bit more scared from this point on. So watch out! ːsteamhappyː

What we have done so far and and build upon with this update:

• Green Mountain Cemetery: The problem that causes the headstone to break by itself has been fixed.
• In-game map updated with ritual room numbers.
• Various localisation fixes.
• Running effect while being chased has been revised.
• Shadow settings has been revised. Game should run a little bit more optimized.
• Light distances are now fixed.
• Outline of some of the objects has been revised. Now they can be seen more clearly.
• QTE fight system has been revised. Now players will have a little bit more time to react both incoming attacks and inputting commands.
• On-screen notification system has been revised. It now gives players more clues about the gameplay.
• Compass system has been revised. Now players can clearly track the ritual rooms and crafting objects. (Players still able to complete the game without following the provided order of items and rituals)
• In-game map system has been revised. Now players can clearly track the ritual rooms and crafting objects. (Players still able to complete the game without following the provided order of items and rituals)
• The bug that causes players to teleport out-of-map when “time manipulation” ability used has been fixed.
• In game notification and guiding system has been reworked.

Curse of Anabelle – 27.02.2020 Patch

For our second update, these are the changes:

• QTE fight system has been revised. Now players will have a little bit more time to react both incoming attacks and inputting commands.
• On-screen notification system has been revised. It now gives players more clues about the gameplay.
• Compass system has been revised. Now players can clearly track the ritual rooms and crafting objects. (Players still able to complete the game without following the provided order of items and rituals)
• In-game map system has been revised. Now players can clearly track the ritual rooms and crafting objects. (Players still able to complete the game without following the provided order of items and rituals)
• The bug that causes players to teleport out-of-map when “time manipulation” ability used has been fixed.

Curse of Anabelle - 22.02.2020 Patch

For our first update, we got a lot of feedback. So here are things that we did:

• Green Mountain Cemetery: The problem that causes the headstone to break by itself has been fixed.
• In-game map updated with ritual room numbers.
• Various localisation fixes.
• Running effect while being chased has been revised.
• Shadow settings has been revised. Game should run a little bit more optimized.
• Outline of some of the objects has been revised. Now they can be seen more clearly.

Upcoming:

• QTE fight system will be revised. Players will have a little bit more time to react both incoming attacks and inputting commands.
• Notification problem in the HUD about the “Light of David” will be fixed.
• Compass and notification systems will be completely revised to guide the player more accurately to the ritual rooms and crafting objects.
• In-game guiding system for the players will be completely revised according to the feedback from you guys.

We will be working day and night to give you a better experience. Stay tuned!