The Curse of Eternity Demo is still up for you to try. Please check it out and leave any feedback for us in our Discord: https://discord.curseofeternity.com/
Today we're releasing a small update 0.5. Here are some of the changes that can be seen in the beta demo.
[0.5] 3-26-22
Changed
- Enemies now have their own unique bows - Tweaked Shard Keeper scaling to be weak in the beginning but quickly grow stronger. - Enemies will no longer aggro while hero is talking to NPCs. - Spells will no longer detonate if they don't hit a target - Attacks and spells can be aligned to the camera
Removed
- Removed stow buttons & stow toggle
Fixed
- Several small issues with level geometry in Docks - Sell all button is now disabled at the appropriate time
0.4 March Beta Demo Update
Hello gang!
We're going to leave the Curse of Eternity beta demo up for people to continue to play after the recent Steam Next Fest ended. Please feel free to play the demo and drop any feedback into our Discord!
Today we're releasing an update 0.4. Here are some of the changes that can be seen in the beta demo.
[0.4] 3-4-22
Changed
- Archer enemies are more accurate - Increased mouse sensitivity setting range - Shard keeper no longer spawns for level one heroes - Fixed stair collider too far off of ground in Docks Shacks - Improved the way the stowed items toggle is shown in the inventory, sell, and upgrade menus. - Made lunge attack easier to trigger when attack button is hit before move forward is hit.
Fixed
- Made improvements to reliability of the display options in the options menu. - Fixed an issue where lock on would break when trying to lock on near Nida - Fixed an issue where hitting "view" on a newly picked up item while dialogue UI was open would cause a conflict
[0.3] 2-28-2022
Added
- New dashing drink consumable item
Changed
- Backtrack in Docks Caves is now shorter & more rewarding - Slowly stouter now caps out at 80 stacks - Black/Ear knights are now called "Fallen Knights" - Reduced likelihood of enemies circling the player - In lockpicking puzzles, pieces no longer have random traits they don't need (e.g. color or outline) - A hero's starting items and spells are favorited by default
Fixed
- Enemy ambushes no longer automatically die from falling damage - Performance issues in scenes with a lot of breakables - Nav mesh holes were filled in Echelon near the Fallen Knight - TutorialUI now waits for other UIs to close before prompt appears
⚔️ Curse of Eternity ⚔️ FREE DEMO ⚔️ Live Stream ⚔️ Steam Next Fest
[previewyoutube="ztRGeoJzNtw;full"]
Curse of Eternity is a stylized action RPG with flexible multiclassing, diverse combat, and epic boss fights. Choose your hero: gladiator, assassin, or mage; then, make your build your own with custom character proficiencies that let you do cool stuff like suck health away from enemies or wield incredibly huge weapons with ease.
🎮The devs will be playing a live stream at the top of our steam page on Feb 22nd steam.curseofeternity.com. Come hang out with us!
⚔️ Play the Curse of Eternity beta demo for a limited time during the Steam Next Fest, from February 21st - 28th!
⚔️ Curse of Eternity ⚔️ FREE DEMO ⚔️ Live Stream ⚔️ Steam Next Fest
[previewyoutube="ztRGeoJzNtw;full"]
Curse of Eternity is a stylized action RPG with flexible multiclassing, diverse combat, and epic boss fights. Choose your hero: gladiator, assassin, or mage; then, make your build your own with custom character proficiencies that let you do cool stuff like suck health away from enemies or wield incredibly huge weapons with ease.
🎮The devs will be playing a live stream at the top of our steam page starting on Feb 21st steam.curseofeternity.com. Come hang out with us!
⚔️ Play the Curse of Eternity beta demo for a limited time during the Steam Next Fest, from February 21st - 28th!
Want a chance to play the demo early and impart your wisdom upon our development process? Join our Discord and check the announcements section for info on how to sign up to be a beta tester.
Cheers & Happy Holidays! Colton Imakeda Games
Beta Testing Registration Open
Hello!
We will be starting a round of beta testing soon, and would love to get some more feedback from the community!
We will be running the beta in the coming months from our Discord; please join us over at https://discord.curseofeternity.com/ and check the announcements section for how to sign up.