A big game design update aimed at improving the responsiveness of the game and new ways of progression
A new money system has been added to the game, on which various mechanics are tied. In particular, now getting some types of equipment now requires money.
Update 1.0.3
A small update, the main purpose of which is to improve the player's navigation through the main plot.
Added a pointer (arrow) to the current target. It is visible when the inventory is open
The balance of the mechanical dungeon has been changed
Fixed some minor bugs
Update 1.0.2
This update is designed to fix some errors that were missed earlier.
Fixed a softlock after loading a save made after restarting the game.
Fixed incorrect display of end credits
Shock wave damage has been reduced
Saving game settings (Character, difficulty and language) has also been added. There is no longer a need to re-select them when starting a new game
Update from December 11, 2021
This small update is designed to fix some bugs found, including: -Fixed the loss of rare items from light opponents -Changed the location of some secrets -Increased invulnerability frames after taking damage
Also added full support for the Ukrainian language