The store page has been updated with fresh screenshots & information on the upcoming content coming to CyberDrifter this year!
Trailer & release date coming soon!
Content update incoming! Teleport, disc throw, new mini game and more!
Content update to include:
Teleport movement added with dash strafe/reverse option
Disc throw ability
Disc mini game
Interactable front end (text menu removed)
New shield system
Wrist tutorial display with animations by FaultyMuppet
New tunes from Nicole Marie T
and much more...
I'll announce a release date asap!
Dash teleportation - WIP
Currently working on adding a dash teleportation system with strafe & reverse dash to open up the game to #VR players that are susceptible to motion sickness.
"Backup"
Light Cycle Demo
Found this cool Tron bike model by japrogramer (Turbosquid) so quickly knocked this up. I just had to know! :p
Wrapped it into a playable exe if anyone wishes to try it out.
LIV mixed reality support for Vive & WMR - PCVR compatible
File https://www.filehosting.org/file/details/783481/Cyberdrifter_Cycle_Demo.zip - 318 MB
Tank! (wip)
New update available!
Added a visual cue to enemies when "Grav-able"
Added a final score breakdown
Added animated Grav-gun prongs
Haptic feedback effects tweaked
Misc tweaks & polish
New update released!
The "Grav Beam" now remains visible when grabbing enemies & turrets.
Added "How to maximise scores" text to the tutorial.
Added "Slo-mo orb use" text to the tutorial.
Added a "Grav available" text tip to tutorial bots & turrets
Small layout adjustment to tutorial level.
Adjusted Oculus gun angle slightly higher.
New Level - WIP
New patch released!
Added a camera fade when fullscreen/windowed mirror option is toggled as it causes a judder in the HMD
Fixed a bug allowing returning players earlier build High Scores from appearing on the new leaderboard. Apologies to anyone who's score had to be removed!
Options button now functioning again after leaving the options scene