We also have a new trailer showing more gameplay
https://www.youtube.com/watch?v=TacGJrqkNb4
And a new cover what do you think of it?
As aways, thank you for all the support and if you'd like to hear more from my projects you can follow Nukgames or me on Twitter
Shapeshooter!
Hello folks, it's been a while since the last update and I have BIG NEWS!
I decided to change the name of our next game to Shapeshooter, visuals and mechanics also had a big change in direction!
The reason to change are to make it possible to have a more diverse gameplay experience, and the name changed to be simpler and because of the changes, the game was too distant to Polygoneer to be considered a sequel.
The game will come out in Q3 2020 and I'll share a precise date in a near futurem please follow and add to your wishlist to receive updates.
Thank you guys for all the support trough this years, it's not been easy lately but I'm back on track doing my best to deliver a cool game for your enjoyment.
https://www.youtube.com/watch?v=_yKtPGoOjr0
Steam Halloween 2019
Hello friends, the Steam Halloween sale 2019 started and its running from oct 28th to nov 1st and we're joining with all of our catalog of games. Check it out:
Hello friends, this week, I completed 4 years into making indie games, and I'm very proud of everything I've made so far.
Thank you for buying, playing and recommending my games. Without you, this dream would not be possible, I made a little video to celebrate and show some acomplishments I made with your help.
https://steamcommunity.com/sharedfiles/filedetails/?id=1807928416
I feel like I'm just starting and I have SO MUCH to share with you guys, now I'm working in two different projects, both are bigger than the games I released so far.
Hello friends, with giveaway of POLYGONEER the playerbase of the game has grown exponentially and some of the new players reported dificulties to play the game with different keyboard layouts. So I updated the game following this requests:
- Support to QWERTY, QWERTZ and AZERTY layouts (just acces the config on the options menu)
- 10 Options to change the sensitivity that the turret rotates (default is 5)
The game can still be downloaded for free for the next two weeks so let your friends know
Hello friends, for this devlog I would like to highlight the Pseudo 3D buildings that I managed to develop for Razortron 2084, with this I'll be able to make much preetier and more diverse scenarios, you can see on the gif above, the algorithm turns flat 2d images into pseudo 3D images. I also changed a litte bit the art direction on the game, to be more 'texturized' (what do you think about this) It can be seen better on the first screenshot on the game's page.
Some other things that I finished or are almost done
- Traffic IA
- Traffic and road generation for the arcade mode
- In-game color switch (this is usefull to come with cool color schemes)
- Joystick Support.
Now the things are moving much faster and I'll announce more features on the future weeks.