Cybermere cover
Cybermere screenshot
Genre: Indie

Cybermere

Weeklong discount

90% weeklong discount starts
on Apr 8, 2024 10:00am

UPDATE 1.6.2

Update 1.6.2 is now available.



Cybermere Update 1.6.2 Changelog



Miscellaneous :



  • Added HDR support.
  • Minor main menu update.

UPDATE 1.6.1

Update 1.6.1 is now available.



Cybermere Update 1.6.1 Changelog



Optimizations :



  • Sound concurrency optimization - prevents playing too many sounds (of a same group) at the same time.

Miscellaneous :



  • Game intro minor changes.
  • Rapid fire added to Hammer.exe software (version 5.0 or higher), descriptions updated.
  • It is now possible to exit Ghost driver with "Esc" key or the default key.
  • Minor main menu UI improvements.
  • Demo updated to the concurrent version of the game.

UPDATE 1.6

Update 1.6 is now available with a 75% weeklong discount starting on Monday Jan 29, 2024 10:00am



Cybermere Update 1.6 Changelog



Optimizations :



  • Added LOD-s on high-poly meshes.
  • Changed CPU simulated particles to GPU simulated where appropriate.

Miscellaneous :



  • Reduced TAA ghosting when moving.
  • UI improvements and additions.
  • High-res textures added to ICE materials.

Cybermere Demo is now available on Steam

UPDATE 1.5

Update 1.5 is now available!



Focus of the update was to improve overall gameplay experience and code maintenance.

Cybermere 1.5 changelog :



  • AMD FSR 2 implemented
  • Database levels visually improved
  • Added VFX to ICE levels
  • Cyberspace level visually improved
  • Virus mechanic optimizations
  • UI improvements and bugfixes
  • General gameplay bug fixes
  • Main menu visual and sound improvements

MASTER BUILD 1.4



Hello everyone!



We are glad to announce version 1.4 of Cybermere.
This build includes all the features, mechanics, graphical and sound improvements that were intended for the game since the launch in late October last year. Many bugs and oversights in the game were fixed and implemented during the last 10 months. To be more precise, we fixed 16 critical, 41 major and 77 normal/minor bugs, not including all new features.

This concludes changing the game in any major way in the future. If we find an edge case bug or a reported bug that we can fix, it will be in a potential next patch.

Thank you for your patience and we hope you enjoy the game.
Its really good now.

Cybermere 1.4 changelog :



  • New soundscape system and improvements
  • Tutorial UI improvements
  • Probe mechanic upgraded(recall mechanic)
  • ICE UI improvements
  • Server connect UI improvements
  • Ghost driver UI improvements
  • Textures improvements


https://store.steampowered.com/app/1697790/Cybermere/

Patch 1.3.51

Patch 1.3.51 changelog:


  • pressing quickload without a quicksave no longer resets the game
  • additional sound effects
  • additional user interface effects

Patch 1.3.5

Patch 1.3.5 changelog:


  • database level graphicly enhanced
  • shop level graphicly enhanced
  • additional ui elements added to database gameplay
  • character animations speed fixed
  • additional materials polishes
  • unable to spam or plant backdoor in database until scanning is complete - now fixed
  • enhanced volumetric clouds added
  • some gfx effects fixes and enhancements
  • general gameplay edge case fixes

Patch 1.3.1

Patch 1.3.1 changelog:


  • Fixed database showing redundant software executables in rare cases
  • Minor upgrades description improvements
  • Fixed minor text misalignments in Ghost driver UI
  • Additional ambient loop in Main menu
  • Additional sound effects in database gameplay