CyberTaxi version 15.00qt Update - September, 2022 - Changelog:
Added new dynamic raindrops system with refractions;
Updated all enemy vehicle models and made them more rusty, lots of tweaks;
3D Cockpit slightly updated;
Fixed engine and wipers sounds;
Side cameras have proper 3D hands with Uzi now, side shooting fixed;
Added new 3D vehicle models;
Minor changes in the menus;
Fixed auto save issues;
Many minor bugfixes.
For best gaming experience please use Xbox One / Xbox S/X controllers or PS4 / PS5 controllers. Older gaming controllers may cause some issues.
CyberTaxi MAJESTIC Update - Version 13.99q, July 2022
Dear Players!
After a long time we finally made it and released a major patch to CyberTaxi. The overall quality of the game has improved greatly.
Here is the full changelog of the MAJESTIC UPDATE to CyberTaxi, version 13.99q, July 2022:
Full controller support added - in menus, in-game vehicle stores etc. You can use PlayStation or Xbox controllers and the game will automatically detect them in the menu. Please note that the controller / input detection feature is initiated in the menu, that is, if you want to switch to controller during the gameplay then you have to do it by returning to menu and loading your game with a controller.
Minimap added.
Updated a lot of missions and their objectives. Game is more entertaining now.
You can use mouse to buy stuff in shops.
You can turn on/off shadows and minimap in the options menu.
Cigarette and smoking mechanics added. Your character will smoke a cig from time to time.
Redesigned all traffic waypoints.
New pedestrian models added.
New animations added - pedestrians, various objects, in-cockpit hands.
Talent points redesigned (some of them).
Sewer levels converted into underground city with secret areas.
Update shooting vfx effects and sounds.
Weapon models updated or changed into newer ones.
New bullet mechanics implemented.
Many new lights, lamps, features and special bridges added in District 1, 2, 3.
District 2 redesigned - added a new cemetery and a unique green-like toxic mist.
Fade in and outs changed and improved.
You no longer will get blocked if you throw away a story mission customer.
New sounds added.
New map markers and points of interests added or updated.
New menu UI implemented.
Cars and terrorists have a small chance to drop loot - HP or machineguns ammo.
Store appearance redesigned.
New explosion effects added in some cases.
Turrets explosions added.
Changed scale and size of over 200 objects.
Optimization by static batching - updated.
Low-battery mechanics redesigned and updated to be more precise.
Talents key are no longer binded to N key as it was annoying when you accidentally pressed the key while checking the map.
Over 100 other minor changes and bug-fixes.
CyberTaxi MAJESTIC Update - Version 14.92cyt, July 2022
Dear Players!
After a long time we finally made it and released a major patch to CyberTaxi. The overall quality of the game has improved greatly.
Here is the full changelog of the MAJESTIC UPDATE to CyberTaxi, version 14.92cyt, August 2nd, 2022:
Full controller support added - in menus, in-game vehicle stores etc. You can use PlayStation or Xbox controllers and the game will automatically detect them in the menu. Please note that the controller / input detection feature is initiated in the menu, that is, if you want to switch to controller during the gameplay then you have to do it by returning to menu and loading your game with a controller.
Minimap added.
Updated a lot of missions and their objectives. Game is more entertaining now.
You can use mouse to buy stuff in shops.
You can turn on/off shadows and minimap in the options menu.
Cigarette and smoking mechanics added. Your character will smoke a cig from time to time.
Redesigned all traffic waypoints.
New pedestrian models added.
New animations added - pedestrians, various objects, in-cockpit hands.
Talent points redesigned (some of them).
Sewer levels converted into underground city with secret areas.
Update shooting vfx effects and sounds.
Weapon models updated or changed into newer ones.
New bullet mechanics implemented.
Many new lights, lamps, features and special bridges added in District 1, 3, 4.
District 2 redesigned - added a new cemetery and a unique green-like toxic mist.
Fade in and out changed and improved.
You no longer will get blocked if you throw away a story mission customer.
New sounds added.
New map markers and points of interests added or updated.
New menu UI implemented.
Cars and terrorists have a small chance to drop loot - HP or machineguns ammo.
Store appearance redesigned.
New explosion effects added in some cases.
Turrets explosions added.
Changed scale and size of over 200 objects.
Optimization by static batching - updated.
Low-battery mechanics redesigned and updated to be more precise.
Talents key are no longer binded to N key as it was annoying when you accidentally pressed the key while checking the map.
Many hitboxes fixed.
Changed the layout of Suicide Stadium in District 1.
Added over 50 static NPCs to each district with various animations (extra pedestrians).
Pedestrians no longer walk around with a silly manner.
Added Load Game preview with saved stats.
Updated tutorial with new board that explains the city size and main game objective.
Made a hotfix in version 13.99qw - mission 15 fixed.
Added a notification how to access main menu after pressing ESC key.
Fixed GPU instancing in various cases.
Over 100 other minor changes and bug-fixes.
Hot-fixes - added new minimap zoom in or out feature - use Mouse Scroll or Gamepad Controller's Right Stick.
Updated helper boards with key / button bindings.
Hints during pause game will now clearly indicate how to access Main Menu.
Fixed collision issues in Sewers and display features of your cab in stores.
HOTFIX - Version 14.05qyw, 22nd of July, 2021:
Updated all shop 2D art and secondary weapons icons;
Updated 3D weapon appearance in stores;
Fixed issues with exploding turrets;
Fixed issues with some gaming controllers;
Fixed problems with overwhelming impact sparks - effect polished;
Fixed Punishers position and ambient lights;
Added Trams of Death and updated many details in all districts;
Updated Garbage Truck model;
Brand new Gigantic Zeppelins with Commercials are flying in the air over the city;
Added new Trash Smash game mechanics;
Fixed battery indicator issues;
Added more lamps or lights in very dark places / areas;
Some minor fixes.
HOTFIX #2 - Version 14.92cyq, 31st of July, 2021:
Added new dynamic 3D blood effects on main windshield;
Updated Toxic Barrel explosion and effect;
Updated EMP Barrel explosion and effect;
Fixed levitating lamps in some places;
Tweaked some lights of stores;
Added more trees in a bit abandoned zones in District 1;
Changed the name of shotgun into Glossberg;
Added nices shortcuts in some areas;
Fixed issues with blood display while enabling map;
Some minor fixes.
CyberTaxi 10.24xyz Update - September, 2021
CyberTaxi version 10.24xyz Update - September, 2021 - Changelog:
New driving model implemented - now your cab should react much faster when you hit gas button and also get a better momentum / acceleration;
Important feature - added new notification when we complete a mission / fare (visuals and sound).
Main menu visuals redesigned;
Driving wheel no longer looks like an egg (haha!);
All fonts in the main game redesigned;
Fixed Monster Truck Hover Vehicle explosions;
Added Bloom effects to 3D cockpit;
Most fonts on display screen have white or green color and change to red when particular stat gets low;
All 2D map visuals have been polished (fonts updated);
Added nicer tutorial graphics and updated older pictures;
Updated additional fonts;
Fixed reputation bugs associated with Gambricorp and Neo-Church;
Fixed auto save issues;
Many minor bugfixes.
Right now we are working on localization and full controller support. Stay tuned.
CyberTaxi HYPER Update - Version 10.09xyz, August 2021
Dear Players!
We have listened to your demands and prepared high quality 3D taxi cockpits for you!
Here is the full changelog of the HYPER UPDATE to CyberTaxi, version 10.09xyz, August 2021:
Brand new 3D taxi interior added. Players now see the entire vehicle cockpit from FPS view in dynamic 3D environment. 2D interiors were totally removed from the game as they looked too obsolete.
New unique systems have been implemented in the new 3D cockpits.
New indicators and diodes have been implemented - the taxi dashboard layout lights are always random when you enter the game. Same goes for all the smaller gauges or diodes.
Enhanced the driving model a bit - it feels slightly better.
Auto-save feature added and enabled as default. The game informs you when the game was saved. You can still manually save the game by hitting the F5 key.
Added lots of new buildings in first district, dozens of trees in second district and new objects in third and fourth district.
Fixed dozens of objects and scale issues in all districts.
Added new Monster Trucks in The Park district.
Added taxi interior destruction system - cab display screens will fade in and out and some sparks may appear as your taxi gets damaged.
Weather changes are now indicated by the 'W' indicator on your dashboard.
Bloody wiper animation updated - it looks much nicer now.
Added many new weapon effects in case of specific weapon types.
Fixed bugs associated with gadgets or some weapons in shops.
Tutorials updated.
Game engine version updated from Unity 2019.4 to Unity 2020.3 - the game has received improved visual effects in a few places.
Fixed a rare bug which prevented the player of obtaining any taxi color after selecting new game.
Over 220 fixes of technical issues on various systems. The game should run without any strange or hard to fix problems on your rig.
Updated all marketing and promotional graphics, screens, trailers.
Important note - First loading time may be slightly longer on some rigs after updating the game. Please be patient. Later on it should be shorter.
New HYPER Patch INCOMING
Around next few days or after the weekend we will release a new patch with following changes:
Fixed scale in many places.
New pedestrians.
3D cockpit of each taxi, all weapons and gadgets are in 3D now.