The public SteamVR beta has limited support for Oculus Touch, so we've also added support for the Beta version.
Steam VR Public Features The default layout is limited by the current public version of Steam VR. The Y and B buttons are used for the Steam overlay. A and X are used for menus. The grip button changes the weapon.
Steam VR Beta Features If you install the Steam VR Beta version, turn on the Steam VR Beta option in the options panel. Steam has moved the Steam Overlay to the left menu button. That allows us to use the Y and B buttons for menus, and A and X buttons for switching weapons. The Steam VR beta also enables haptic feedback.
How to get the Steam VR Beta To opt-in to the SteamVR Beta branch, right-click on SteamVR in your Steam Library and choose Properties. Go to the Beta tab and choose "beta - SteamVR Beta Update" from the drop-down. If SteamVR is turned off, it will update with the beta. To turn return to the normal version, follow the same process, but choose "NONE - Opt out of all beta programs".
Once the the new SteamVR update has been release out of beta, we release an update to make that the standard choice.
Additional Changes
Change Weapon has been Moved to Grip for Vive and A or X Button for Touch
Menu Button only controls Menu or Pause as before
Added Snap Turn Option - When enabled use touchpad on Vive or Joystick on Touch to turn in 45 degree increments.
Added Difficulty Levels to Open World
Updated with Holiday Theme
Added Secondary Grip - Added to both assault rifle and sniper rifle allowing steadying with the second hand
Background Action in Main Menu - Demo Mode has been enabled in the Main Menu filling the world with activity. If you enter Explore mode, you can shoot them, but they won't target you.
Numerous other enhancements
What's New in Version 0.0.8
Climbing - Go up to a building and when you see a orange glow around your hand, you can grab it using the trigger and pull yourself up. It even works on fences and other static objects.
Grabbing - Grabbable items are indicated by a blue glow around your hands. Simply squeeze the trigger to grab them.
Jumping - Look in the direction you'd like to go, hold the Grip buttons on Both controllers and move your arms down and release. You must be grounded to use, so you can't use it while using the jetpack.
Released The Cars - Cars are now fully movable before being destroyed. You can also more easily pick them up and their pieces using the trigger button.
Improved Teleportation - The teleport system will wrap around the environment making it easier to get into cover.
Numerous New Atmospheric Sounds - Now hear bullets whizzing buy your head and impacting around you.
Updated Touchpad Movement - Now uses Controller Direction
Mission Goals are shown longer and now be cleared by pressing the Menu button.
Added auto-pause when you pull up the Steam system overlay.
Added Quit Button enabling you to easily close the game from the main menu.
New Demo Mode - The desktop view will follow different AI through the city as they battle it out. In VR view you can move about freely and observe but the robots will ignore you.
Guitar in Apartment is now playable.
We've separate out nighttime mode from Halloween giving you the option to play either way.
Numerous other enhancements.
UPDATE: We found an issue in the v0.0.8 release which was impeding climbing. We've issued a small patch which addresses that.
What's New in Version 0.0.7
Happy Halloween
We've added a nighttime mode with a special limited-time Halloween theme, just for the holiday. Enjoy!
Nighttime Mode Plunge the city into darkness for a whole new experience playable throughout the all game modes. Simply shoot the jack-o-lantern in the main menu to activate it.
Touchpad Movement Allow Modification of Touchpad/DPad movement speed through the Options menu. The speed is still proportional to where on the touchpad you touch, but this allows you set the maximum speed to suit your comfort preference. Of course, teleport only is still available. We've also re-enable teleport movement on the touchpad controller hand.
Numerous Performance Improvements
What’s New in Version 0.0.6
IMPORTANT CHANGE
The weapon switch function has been moved to the menu button. Instead of reaching behind your back, simply press the menu button to change weapons. To pause the game, hold the menu button.
Other Changes
Added a Jetpack - the new jetpack allows you to take to the skies to move through the city with incredible speed and agility.
Added touchpad movement option. Configure via the options menu for either left or right hand. You can still use the teleport feature on the other hand allowing you to pull in objects or move up onto buildings.
Restored Cinematic Spectator option. This turns on a mode that allows spectators to view the action via a third-person camera. NOTE: It does use significantly more GPU resources, so if you are running into performance limits, you may not want to use it.
Added the ability to selectively enable weapons for each hand. This dramatically reduces the time to switch weapons.
Updated the HUD display to better convey messages and level ends stats.
Improved player projectile appearance and speed, making it easier to target enemies.
Adjusted difficulty across all levels.
Added additional allies to help in the fight.
Made weapons available on earlier levels
Added the ability to pick-up objects using the grip buttons on your controller. Pick-up and throw cars and debris from around the level. At the moment these can only be used as shields, not weapons against the robots, but that feature is planned.
You can now fall if you step off buildings or items. If you have the stomach for it try jumping off a skyscraper. Currently there is no damage assessed.
Added Camera Mode - When in pause menu - select the camera icon to hide the UI. This makes it easier to take screenshots.
Toned-down weapons effects.
Added a Help Guide
Miscellaneous bug-fixes and performance improvements.
New Updates - Coming Next Week
Hey Everyone,
Just wanted to give you a heads up that we have a pretty massive update coming out next week. We are shooting for Monday as of right now, so make sure you check back. Also check out our YouTube channel for a sample of what you can expect!
https://www.youtube.com/watch?v=H77OykdLbBY
CyberThreat Update 0.0.5
This update includes a number of minor performance and visual improvements
CyberThreat Update 0.0.4
Improvements in this version:
Scope on Sniper Rifle Now Zoom-able Simply move your finger across the touchpad in a clockwise or counterclockwise direction to zoom in or out.
Weapon Pickups Ambidextrous If you pick up a weapon with your left hand it will go to your left hand. We've also added an effect to highlight the change and sped up the pull-in feature.
Improved detection time for level complete.
CyberThreat Update 0.0.3
Improvements in this version:
Minor performance improvements
Added muzzle flash to player weapons
Added spark and molten metal impacts to robots and drones
Teleport beam will now pull in pickups if you target them and we've made them easier to grab.
Allies will no longer run in place
Other minor bug fixes
We will be releasing updates frequently. If you have suggestions or if you run into any issues let us know on the discussion forums.
New Update With Major Performance Boost
We've implemented changes to improve performance significantly.
With the update we've also changed the default quality level to Beautiful. Higher settings should work well too, but may vary depending on the performance of your system.
Unfortunately, we've had to temporarily remove the Cinematic option from the Spectator View options. We plan to reintroduce that feature when possible.
Other changes:
- Increased rocket ammo in Parking Attendant
- Added additional allies to more levels
- Reduced time on Party Popper to 2 minutes
- Menu responsiveness improved
New Update Available with Performance Improvements
For those of you who have experienced performance issues we want you to know that it is our top priority.
We've implemented a number of improvements in the latest update. If you haven't received it yet, check your download manager and request the update.
Additionally the default quality level has been changed to Good which provides a balance performance and quality.
Finally we've added an option to turn off the spectator camera which can significantly help performance while playing the game.
We will continue to focus on performance improvements with each update.