The third update for Cylne is now available :
http://steamcommunity.com/sharedfiles/filedetails/?id=455193469
There is Level Design, Menu and Sound Design improvements (and a little more explanations about the game) based on players videos and feedbacks :
Main Menu - Start page improved.
- Chapter selection page improved (hints added).
Chapter 3 - First jump zone improved : jump height increased.
- Vertigo sequence : platform (root in the air) width increased to avoid too many drops.
- Before glass area : platform added to avoid falling.
- Glass area : fog zone increased (player can see better the special elements around).
Chapter 6 inspired by Prometheus myth - First cutscene improved.
- Fixed : third cutscene (player could move during this sequence).
- Metal plateform : fog time increased (the player has more time to watch the environment around).
- Third lens flare in the void : the player has more space to walk (it avoids too many drops).
Sound Design improvements - Creaks (/sand) sounds for each chapter.
- Electricity sounds (Chapter 2).
- Fire sounds (Prometheus Chapter).
The secound update for Cylne is now available with a new Chapter :
http://steamcommunity.com/sharedfiles/filedetails/?id=455192849
About the chapter This chapter is inspired by the Prometheus myth (but it is not a cover of it). There is the same poetic and philosophical way as usual. The world alternates dark and light ambiances with a choice to make in it (whereas it occurred only in the chapter V "The Choice"). There is a more open world feeling filled with disorientation and the level provides some clarifications about the game.
http://steamcommunity.com/sharedfiles/filedetails/?id=455193469
New musics 12 new musics comes with this new chapter with an orchestral and romantic mood as well as some distorted guitars.
Access Click the sun icon above the Chapters icons.
It's better to have completed the 5 other chapters before but it's not required.
In addition : - Fixes : beginning hints in Chapter IV savings.
- Menu : full screen hint added in the options and other minor improvements.
- Some sound design adjustments.
- Ending credits adjusted.
http://store.steampowered.com/app/346550/
Cylne Spring Sale
Cylne is now available with a 30% promotion during 7 days on Steam.
Game description : Cylne is a first person surreal exploration game, in the form of a visual poems collection.
Choose a chapter to explore and feel unreal worlds filled with psychic/environmental enigmas and platforming. Surrounded by a dark halo, dive into ethereal ambience to find meaning...
Press : 70/100 – Kill Screen :
“THE LUCID DREAMS OF CYLNE : Cylne is a particularly difficult game to describe. [...] It renders the most basic concept of interaction unfamiliar by dropping the player in a world with its own rules, with its own sense of twisted dream-logic.[...] The game’s aesthetics make for some uniquely beautiful environments as well as some insightful moments of clarity about the nature of play."
More : Around video games borders "Some games don’t bother to pamper us, not content to trouble the usual codes of gaming, they even allow sometimes break the ultimate taboo and override the injunction of immediate pleasure." – Miniblob, former journalist at jeuvideo .com, miniblob.wordpress
http://store.steampowered.com/app/346550/
Note : The promotion begins today, on this Thursday, May 7 at 10:00 am, Pacific time.
Offer end in 7 days, on Thursday, May 14 (at 10:00 am, Pacific time).
Cylne first update
The first update for Cylne is now available :
New music added : It's a new guitar music which comes with a Chapter III cutscene.
Improved textures : - Chapter II : metal, different walls - Chapter I : metal, fireball and room 1 ending
- Chapter IV : striped textures - Chapter III : some back ground textures
In addition : - 3D environments improved : in Chapter III and some elements in Chapter I.
- Fixes : sound cut at the end of chapter II ; warning hints in Chapter IV beginning ; player could move during the secound cutscene of Chapter IV ; z fighing (Chapter II-scene 2).
- Improved level design : Chapter I : room 1 ; Chapter III : rotary structure.
- Improved cutscene : Chapter I (exit room 1).
- Some sound design adjustments and beginning hint added to all chapters.
The download duration is the same as the first download.