Performance - Tweaked the GPU buffer flusher to improve the game performance while avoiding input lag.
- Bypassed Ogre’s timer and used our own timer instead to improve stability and performance.
[Server is fine now] We're having some issues with our server.
Sorry people, we're having a few issues with our server today.
The server machine got turned off by instability in the power grid and the server went down.
We're working on this to have it up and running as soon as possible, and we're trying to keep it up too.
This is not normal, the server is usually up for weeks without having to restart.
Maybe a Halloween curse? =O
We're very very sorry, we really want to have our server up and stable to have all of you playing Damned and having fun!
Be sure this kind of thing frustrates us too.
Best.
Update Version 2.0 RC3 [+Pumpkins]
Gameplay - Add more pumpkins in all maps for Halloween reasons.
Bugs - Fixed bug causing crash when loading OpenGL plugin (people having this crash must run the script damned_reset_fix.bat in order to have this fixed).
Update Version 2.0 RC2
Bugs Fixed bug causing crash when clicking "activate" without having put the serial.
Fixed Bodom Hotel don't be completable some times.
Server Reduced time to unlog stuck players in the server.
Sounds Decreased the volume of some of the ambient musics.
Update Version 2.0 RC1
Bugs - (Possibly) Fixed bug causing crash when looking at a monster.
Update Beta Version 1.15b
Bugs - Fixed bug causing server list to stay disabled when clicking cancel in a server password screen.
Update Beta Version 1.15a
Bugs - Fixed bug causing eventual crash when somebody picks items from dead bodies.
- Fixed bug causing eventual crash related to the render engine.
Update Beta Version 1.13a
Changelog
Network
- (Probably) Fixed bug causing desync (boards not disappearing, items not getting caught, etc).
Hot Fix (Invalid Item problem)
Changelog
Bugs - Fixed "Invalid Item" message at the new stage.
Update Beta Version 1.12a [+Stage][+Balance][+Fixes]
Changelog
Stage - Added new stage: Tygerberg Hospital.
Gameplay - Duration of gamma and monster arms effects was reduced to 10 and 20 seconds, respectively.
Stability - Changed all save files to binary formats.
- Removed Python dependency.
Bugs - Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing eventual crash when unloading a stage.
- Fixed bug causing Mia's head to spin after dying.