All-New Gameplay
Subjects! Re-enter the Danger Room for a whole new challenge! Your foes now swoop and glide all around you, attacking you from all angles and in greater numbers than ever before. The arena has never been more dangerous to step into!
To make it a fair fight, your trusty blasters have been equipped with a brand new offensive kit as well. Dismantle the hovering turrets with an endless barrage of laser bolts, while retaining your ability to slow time with a flick of the wrist. Do be sure to suck in their bullets with your guns just as before. Except this time they charge up your blasters to unleash a huge explosive round that can eradicate an entire squadron of enemies at once!
Sale? Sale.
To celebrate this all-new gameplay, we're putting it on sale for a limited time! We hope you'll give it a try and please feel free to leave any feedback or report any bugs you may find.
Patch Notes
- Added laser bolts to guns (unlimited ammo)
- Changed mechanics of sucking in bullets
- Now, every 5 bullets sucked into a gun charges it up. The next bullet fired by this gun will become a slow moving projectile that explodes after a few seconds, dealing AOE damage to surrounding turrets
- Now, every 5 bullets sucked into a gun charges it up. The next bullet fired by this gun will become a slow moving projectile that explodes after a few seconds, dealing AOE damage to surrounding turrets
- Enemy turrets now fly around the room instead of hovering at one spot
- Bullet turrets fire multiple bullets at a time
- Enemy turrets take a few hits to kill instead of a single bullet like before
- A ton of performance optimisations
- Bug fixes
- Updated particle effects
- Updated sound effects