Dark Skies: The Nemansk Incident cover
Dark Skies: The Nemansk Incident screenshot
Genre: Adventure, Indie

Dark Skies: The Nemansk Incident

Sound Fixes and Improvements

The last few small patches have been dedicated to the sounds in Dark Skies.

Sounds when hurting the player now have more "punch" to them.
Also I changed some sounds for guns like the MP5 and its special Variant.

Shadows casted on Vegetation issue finally fixed.

Finally the issue was fixed, thanks to the Developer of GameGuru Lee Bamber:
https://github.com/TheGameCreators/GameGuruRepo/issues/1699#issuecomment-1273473849

Autumn Update Patch 1

Fixed missing sounds for Sniper enemies and Mutant Dogs.

Nemansk Industrial Area Map RELEASED - Autumn Update

Hey all!

I am very happy to finally anounce the release of this Update.
It contains a new Map called "Nemansk Industrial Area" Just like last years Halloween Update, this is a map that's not connected to the Game's Base story. It's more like a playground to test your weapons and fight an area swarmed with enemies.

Please note that some issues may still remain on various systems - I cant test everything on my own.
Combat has been revamped - Soldiers should be more responsive again.
The Map can be accessed right in the HUB level - A new Sign has been added.

Expect to see more content and fixes along the way as the testing reports come in.
Hope you enjoy this Update and make sure to scavenge the Industrial Area properly, you might find some nice new toys ;)

Thanks everyone for playing the Game and stay tuned for more updates.
DK Productions

Ots-14 Groza added to the Game

Can be found in the Hub level near the shooting sight. But its hidden ;)

New Hidden Weapon "Honey Badger" added + experimental stuff for testing

The New weapon is hidden in the HUB Level.

LUT Update has issues - partially reverting back to previous builds

There was a problem with the updated build so I had to revert some of the changes for now.
I hope I can finish the work during next week. Stay tuned.

Lookup Tables Update PART 1

Hey all!

Today I release a rather Big Update that adds new color grading methods to the game, making the levels more cinematic.

I will go over every level in the game and apply the new color filters step for step.

This is the first half of the update, the other half will be done hopefully sooner than later.

Small Patch: Weapon Model Changed

I updated the Dragunov Model and animations in this patch.
It now looks and feels much better.

Small Update for preparation of future content

Todays update is just for internal testing and the changes are not yet available for public access.
This update is for testing on different rigs with the steam version, so nothing to see yet ;)