Update #3 Patch Notes Mac Support and Animation bug fixes
This update allows users that have bought the VR Missions to play it on their Mac without having to re-buy the game and has more stability fixes that have been addressed by the community.
Fixed the Animation Issue where soldiers guns would sometimes tilt the wrong direction
Spec Ops Animation Idle and general movement has been smoothed out
Objectives added to some of the VR levels will be activated in the coming weeks.
Patrol Animations have been revised more variants incoming
Officer Skinning issues have been resolved.
Several adjustments have been made to the way AI verify and process information to resolve some crashes.
Fixed a issue that was disabling the Action music when the player was spotted or engaged in combat, it now properly always plays.
More Bug Fixes are inbound within the coming days, stay tuned and if you have a suggestion or problem occurring to you post on our community forums here!
Community Forum
Patch Notes Update #2 More bug Fixes and slight adjusments
This will be the second update to the Dark VR Missions addressing concerns the community have brought to our attention regarding the stability of the game in certain cases and general gameplay issues.
We Adjusted some of the Logic with the Use Command (was causing crashes for some clients.
Cleaned up some log warning/spam that was affecting performance, Added in more safety checks
Smoke should now be properly used by AI now in combat ( should no longer flag when the AI aren't alerted
Pressing Esc now closes the Menu popup in-game
Pressing Esc on the main menu no longer bugs the interface
Added the Water Mark on the HUD to show users the build version
More Bug Fixes are inbound within the coming days, stay tuned and if you have a suggestion or problem occurring to you post on our community forums here!
Community Forum