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Genre: Role-playing (RPG), Indie

Darkdire

Hotfix for Dec 11th

Fixed a bug that may cause the player to earn crime for no reason.
Added a Add Fame and Add Crime to Administrator Commands.

DarkDIRE Version 1.80 The Dominion Blade Released

Version 1.80 has been released further expanding the Dominion Blade series. Most of these changes are from player requested features:

*There seems to be some elite snobbery growing in DarkDIRE. Now every character will have a reputation level. If a character goes into an area higher than their reputation, they will be refused service by merchants and guards will aggressively try to remove them. Improve your reputation by changing classes, not being in combat mode, wearing fancy clothes, cleaning yourself up, and increasing your fame by finishing quests. Theses are the reputation levels: Vagrant(0), Commoner(100), Upper Class/Citizen(250), Noble(500), Elite Noble (1000+).

*Some merchants have decided that players should not stay in their stores after they close. They will now throw out the player and lock their doors when they close. The store will reopen in the morning (and after the NPC Spawns.)

*Ships can now be boarded and used to sail the world. Defeat the ship's captain and take the ship key to take control of a ship. They can also be converted into airships, but this will require a balloon, airship steam engine, water tank, and airship furnace to be installed on the ship. (This feature added from player's feedback)

*Merchants are now selling packs for horses. Once a pack is placed on your horse, it will be able to carry a large number of items. The horse must be in the "mount slot" in your inventory. Horses cannot wear packs and armor at the same time. (This feature added from player's feedback)

*Vault deposit screen will scroll your inventory if you select items on the edge of the screen allowing you to reach all of your items. (This feature added from player's feedback)

*The people of DarkDIRE decided it would make more sense if sleeves were attached to shirts and jackets. The sleeve slots are now designed for underlayers instead.

*Added a new quest type "Leave Item at Location" for future content expansions.

*Wand of Digging can now be rarely found in dungeons. They do both magical and physical siege damage to buildings. Requires wizardry or sorcery, depending on the particular wand.

*If a player dies in a perma-death zone, another player can take the body part that the dead player drops to a healing store in a non perma-death area and have that player resurrected the next time they log in. (This feature added from player's feedback)

*BUG FIX: Using stair cases will no longer randomly return the player back to the previous level.

DarkDIRE Version 1.70 The Dominion Blade Released

Version 1.70 has been released expanding The Dominion Blade series with many changes and new features (many of them from player feedback). And more updates are in the works even as this version goes live.


  • Added new monsters: Giant Floating Eyeballs, and Floating Eyeballs. Also these monsters will always be a good target to hit with a dominion blade.
  • Added new monsters: Non Giant versions of Snakes, scorpions, and spiders.
  • Added racial powers for some monsters: Dragons will now have dragons breath (AOE Cloud). Snakes, scorpions, and spiders will each have a unique poison power. Eyeballs have a stun power.
  • Lowered casting time progression: Spells/Powers will now hit 1 second cast at for level 10 spells at 300% skill instead of 450% skill.
  • Spell Balancing: "All-Skill" Spell Buff Rank 10 was +5 is now +20.
  • Spell Balancing: "Single Skill" Spell Bonus Rank 10 was + 10 is now +30.
  • Item Effect Balancing: Jewelry Base Stat Bonus was +5 is now + 10.
  • Casting buffs on items now only requires the spell to be cast on one item for full effect.
  • Wielding a dominion blade will now allow you to rarely increase your dominion even when you have not achieved immortality.
  • All Elementalist's AOE spell is now targetable, and they now have a 5th power "Cloud AOEs" that require action points to cast.
  • More improvements on how server handles NPC spawning and AI.
  • New "fancy" clothing for all nations.
  • All trees (except cave roots) will now sway in the wind. Some trees had to be redrawn. (Tree sway only if the wind is blowing. This changes randomly at midnight. Admins can now use "-AdministratorCommand 14:2" or "-AC 14:2" in chat to make the wind blow immediately if it isn't)
  • Removed some of the extra text when building a new world.
  • Anda will now give you a lamp if you pick dungeon in her first quest.
  • Added "DarkDIRE" name to startup screen and rearranged some text there.
  • Added information to character sheet: Explains young characters receive a decrease in stats until they reach 17 years of age.
  • Added description on lowering which stat will raise another in training screen.
  • Fixed a rare bug with "display.cfg" having garbage data.
  • Wisp dust particles will now properly appear around wisp trees and not desert trees.
  • Notice flags will now always display in red when it is a debuff.
  • Merchants now will randomly sale satchels (new item) and backpacks.
  • Chat from quest conversations will now also appear as chat bubbles.
  • Admin map updated with crafting boss NPCs.
  • Doors on walls running north and should should now line up with the walls of the building.
  • Added give gift feature allowing you to give gifts to other characters/NPCs.
  • NPCs now know how to use healing potions.
  • Healing magics words can be used with wizardry/sorcery if you have the healing skill.
  • When "Protect Premade Cities" is on, NPCs will respawn slower but will reset immediately when player number reaches zero.
  • NPCs caster's casting level will now properly match their rank.
  • BUG FIX: Screen setup will now reset when changing characters.
  • Sailing ships will now appear at least once on every northern shore, per player feedback.
  • Added crafting satchels to hold crafting and world building items, per player feedback.
  • New neutral nation safe mode when changing areas or logging in, per player feedback.
  • Corrected several grammar mistakes, per player feedback.
  • Fixed bug causing characters weapons disappearing when moving, per player feedback.
  • Added buttons to the store selling screen to allow scrolling through your inventory, per player feedback.
  • Stores will now auto junk ruined items that it buys, per player feedback.
  • Added a "Sell All Ruined Items" button in the selling screen, per player feedback.
  • Added a "Take All Items From Ground" in the looting screen, per player feedback.
  • Edit the "server.cfg" file for these new settings (all from player feedback):

    1. Overworld Permadeath?
    2. Dungeon Permadeath?
    3. Universal PVE to allow PVE players to buff each other even when enemies...

  • New black colored heavy armor for the Dark Clan (For future content but may spawn on random dark clan warriors)
  • New epic sword and scabbard, "Honor of the Lady" templar sword and scabbard. (For future content)
  • New world objects that will buff an item when dropped on it. (For future content)
  • New "Tunnel" world objects. (For future content)
  • Items on the ground can be "For Sale" in a store close to the object (for future content).
  • Administrator World Building mode improvements. (For creating future content)

DarkDIRE Version 1.60 The Dominion Blade Released

Version 1.60 has been released with the following updates:


  • A notice flag will now notify players of new buffs, new debuffs, expired buffs, expired debuffs, group chat and tells. This can be turned off in the display settings if you choose.
  • New hirable NPCs will occasionally spawn close to hireling boards.
  • Chat bubbles will now appear over characters when they speak. This can be turned off in the display settings if you choose.
  • Character names can be randomly generated if the player wishes during character creation.
  • A new type of magic gem have been found in the world that will increase a character's dominion magic and fill wizardry and sorcery bars. These will rarely spawn in chests.
  • Click the world on the Administer world building screen to build faster.
  • Added a remove world object button on Administrators world building screen.
  • The correct biome will now be displayed across a kingdom's border.
  • Union Port will now be part of the sea coast and not inside it to prepare for future updates on this city.

DarkDIRE Version 1.58 The Dominion Blade Released

We are now rolling out the newest version of DarkDIRE. The windows and linux versions will be available immediately, the mac version will be released sometime within the next few weeks.

Update notes:

Fixed a bug causing randomly generated seashores to not build in the correct directions.
Better syncing of melee timers with server.
Fixed a bug: Updates to the world map causing lag on client.
Kingdoms with lots of NPCS (aka Swampstone) should spawn these NPCs faster.
Characters with fully trained jumping skill will complete a jump instantly as originally intended.
Characters will face the correct direction after jumping.
Desktop version have a button at startup to switch between full and windowed view.
Fixed a bug labeling all character on a admin account as admins.

Arcanenewyn, a Dominion Sword

A strange blue man standing over ten feet appears before you. "Pathetic," he says looking down on you, "but I can see the spark of potential."

He waves his hand and a grand sword explodes from the sky and impales into the ground in front of you.

"Behold the legendary Arcanenewyn, the eater of magic. This sword may allow you to feed that spark and be more."

He laughs, "Just call it a gift from the Djinn. No worries, after you fail you pathetic moral, I will retrieve my sword and all the power you feed it."

The blue man fades away.




DarkDIRE's crafting system allows players to make very unique and powerful items. I enjoy crafting items myself and sharing them with other players. Claim this item two-handed sword, Arcanenewyn, by typing in the chat window:

"-ClaimCode DominionBlade" (Must match upper and lower case characters.)

Arcanenewyn is a dominion blade that will allow you to leach the power from other players and any NPCs that have dominion magic. Don't use two-handed swords? Arcanenewyn can be savaged, allowing you to imbue the magic of this weapon on other weapons.

The Dominion Blade Update

Version 1.54.224 The Dominion Blade is now available. List of updates and changes:

  • Server administrators have the option to allow players to upload local characters to their server.

  • To make traveling the world easier, all randomly built ruling castles that are friendly to trade union merchants will have a traveling post.

  • Fixed spell economy changing too fast, making it seem spell power didn't increase with training.

  • Using skill powers that use magic may slowly increase one of the character's magic dominions.

  • Changed the buttons for controlling Titan Crystal to words.

  • Removed the period after the question mark on the full inventory message.

  • "Adventurers Guild" is now "Adventurer's Guild."

  • Backpacks are now no drop on death. Sorry previously made backpacks before this version are still drop on death.

  • Compass will now properly point to your last death point when you [USE] your compass.

  • Increased NPC's the drop rate of marks and skill books from 5% to 10%.

  • Mounts will now be displayed at the correct depth.

  • Scrolls that spawn next to donation boxes will now be displayed at the correct depth.

  • Shops will now give you full items descriptions on items you are selling.

  • Fixed text overs from blinking when power buttons are on timer.

  • Large objects like trees will fade so players can see inside of rooms.

  • The elven race starting house will no longer be plagued with zombies at night.

  • Fixed bodyfat storage display incorrectly when the number should be zero.

  • Removed "Leave World" option from Mac version, it may cause a crash. Mac users will only be able to "End World". Server administrators have the option to allow players to upload local characters to their server.

Player Feedback Update

I have updated DarkDIRE to version 1.52 The Dominion Blade. This update is based mostly on the feedback I got from players.

*Double tap jumping. (per player feedback)
*Coin will now always stack when picked up. (per player feedback)
*When dropping coin, you will be asked how much. (per player feedback)
*Coins can be deposited into banks as an amount or an item. (per player feedback)
*Horses will now always take the last inventory spot. If an item is already there, that item will be moved. (per player feedback)
*Open Bags, crates and barrels can be duplicated with the correct workshop. (per player feedback)
*Prince/Princess that spawn with your love's name will be the same race as the player. (per player feedback)
*Fixed XP Reward amount for the Wastelands Quest. (per player feedback)
*Fix scrolls from being used up when casting a spell when the use actually fails. (per player feedback)
*Kingdom rulers can turn on/off if their kingdom appears is in the list of cities available for travel at traveling posts. (per player feedback)
*Kingdom rulers can now make documents allowing others to travel to their kingdoms for free with traveling posts. (per player feedback)
*Fixed a bug with reusing arrows picked up from the ground (per player feedback).
*Titan Crystals will be more simple to use (per player feedback).
*Scrying added to crystal balls.
*Projectiles should now terminate at (or close to) the correct locations (per player feedback).

Please keep the ideas coming for future updates.

The Dominion Blade

Version 1.50 The Dominion Blade Released with the following changes and updates:

*Temple of the Prior now has a fifth power: Seraphim Transformation.
*Added Sphere Magic, the magic that immortals/gods use. Immortals can use certain words to cast spells without the use of wizardry or sorcery.
*Linked all magic words to a magical sphere.
*Better client/server sync for NPC movement and this has adjusted NPC movement speeds.
*New shape-shifting spell "HEP."
*Added Attics, allows buildings to have an upper level.
*God-Like-Beings may be of the Seraphim race or Djinn race depending on their starting skills.
*A new resource, God's Blood, when added to a weapon allows the wielder to steal other NPC/players sphere magic.
*DarkDIRE Console Based server can now be set to output less text.
*NPCs when parried/blocked/evaded will be off-balance for a short time and will not be able to jump.
*The City of Blackshield Keep is now a hybrid premade/generated city.
*Added the last two crafting bosses to the world. A Fletching and Gem Cutting bosses can both be found in Blackshield Keep.
*Fixed a bug causing dungeons not to load.
*Raids will now move around the continent and will be visible on the map.

1.40 Sword of the New King Released!

DarkDIRE version 1.40.210 has been released with the following updates and changes:

Characters that gain immortality will be able to learn extra skills.
Added a few new building graphics styles.
Added and changed some of the music in-game.
NPCs will now drop (5% chance) skill books or runes base on their class.   Example:  Kill wizards NPC to get wizard skill books and intelligence runes. (Per Player Feedback)
Added randomly generated map, Circle of Class, this will spawn a lot of the same class NPCs to help with finding skill books and runes of a certain type. (Per Player Feedback)
Spell Economy now works.
Only one type of each power crystal will spawn in the world. Weapons with bite/exposing/bound effects can change the level of the spell economy of the world when hitting these crystals.
Added minor power crystals, they will allow players to see current spell economy levels.
Administrators Only: Admin accounts will now have a couple more race options during character creation including one very overpowered race.
Added code to better sync the timers between client and server.
Improved Melee timers.
When building contestable random generated kingdoms, the generator will now attempt to add skill training areas. (Per Player Feedback)
Fixed some bugs/play issues with werewolf werebears and wererats.
Bug Fix: Coaches not offering all traveling locations.
Bug Fix: Limited how much gold and be spawned at one time with Admin Commands. (Per Player Feedback)
Bug Fix: Limited how much XP can be granted with Admin Commands.
Bug Fix: Corrected the description of Lightning Elementalist Storm Spell. (Per Player Feedback)
Bug Fix: When changing characters, there was an issue with the client syncing character data with the server. (Per Player Feedback)