Increased Rocket Launcher damage 20%, large explosion radius increase.
Increased Grenade Launcher damage 20%, grenade launcher distance increased.
Primary rifle alt grenade large explosion radius increase.
Added new styles.
Moved mouse sensitivity to Settings menu, started on keybinds.
Changed enemy spawns to spread them out more.
HOPEFULLY fixed being stuck in wall run tilt bug.
Fixed Atmomizer firing after the player didn't have enough energy.
Started the guns/styles locked until unlock achievements. (I won't lock them until you have the ability to unlock first.)
Mouse Sensitivity and Stat Tracking
I made a small update today that added a mouse sensitivity slider to the pause menu (temporarily). It's a quick and dirty fix for anyone with mouse sensitivity issues. I'll move it to the main settings menu once I sit down and add all of those settings. I also started stat tracking and saving. Currently you can only see your deaths but later it will show you things like lifetime kills, wins and personal high score run to name a few. The goal is to eventually transition this stuff into achievements and ultimately leaderboards. I addressed some bugs but also had an issue that forced me to make tentacle traps un-killable at the moment. It should be fixed within the next day. I cleaned up a lot of old code as well so if you run into issues just let me know.
It appears that changes to mouse sensitivity also caused a weird hitch that causes your screen to randomly look up. I'm looking into this now.