[Dev's note: We are sorry for the high frequency of updates. We do them however due to noticeable inconveniences for player, that we've noticed only after the game was launched, and so we try to remove them as qucikly as possible.
Version 1.2.2
--Help from The Inside quest visibility fixed, added quest paths markers --Removed issue when during loading game at certain quest stage player could lose Master level Skill Points --Pause widget now enables mouse --Increased Ultimate casting time by 8s (its casting time) --Increased Kill10Guards side quest reward
--Version 1.2.1
--Game stability fixes- game should not crash during Dark Lords Duel anymore --Exploit with Master level skill points removed --Exploit with Guard Energy Sword removed
Version 1_2_0
--SoulHarvestTime side quest added --Skill Tree- some skills were showing each others' skill levels- fixed --AutoSave at stage 10 replaced with stage 11, as loading game at stage 10 resulted in main quest getting stuck- Please note autosave at stage 10 is depreceated --Fixed first dialogue window with Master- sometimes players could not close it or closing it was very difficult --Added widgets informing about attempt to use skill that is not avialiable yet- only for Master Level skills --Added widgets informing about enemies not being line-tracced for Soul Steal / Soul Drain --Added widgets informing about enemies already gotten their souls stolen for Soul Steal
Version 1.1.1
--Removed exploit with obtaining multiple swords of the same type --Added widgets informing player about insufficient mana/souls
Version 1.1.0
--Increased default minimum HP & MP regen --Improved and fixed tutorial --Added Possibility to skip intro --Added auto-saves in vital points of the game