Fixed level times only being updated when you get a worse time
Lowered bloom effect intensity in main menu
Fixed main menu windows not being loaded correctly when save is switched
Fixed level preview being overwritten by locked sprite image but not unoverwritten when save is loaded where level is actually unlocked
Fixed number of unlocked trophies on level select showing wrong number when a different save is loaded
Fixed crash from trophy hider being destroyed
Set death counter to inactive if your newly loaded save does not have a single death recorded
Added leaderboards
1.0.13
Added Invincibility Icon during level
Fixed invincibility text not displaying on end screen if invincibility had been turned off before finishing the level
Add save slot button to main menu
Increased speed of initial main menu fade in
Fixed issue with final boss attacks going off after his death
Fixed issue with bottom side laser border killing you through the floor
Fixed being crushed by a singular object (such as the main level collider)
1.0.12
Added Vsync toggle in gameplay settings
Add level start min buffer time setting in gameplay settings
Added alternate route to train station
Changed timer to calculate using realTimeSinceStartup instead of unscaledTime
Gatekeeper now cancels sword spin attack when he is damaged. To compensate sword spin attack is generally faster
Added red outline to train station trains
Increased scroll speed on level select
Patch 1.0.11
Decreased Transition Times
Locked cursor to window
Can now restart during intro and outro
Intro elevator in hotel level opens faster on restart now
Decreased intro wait buffer (Futhered decreased in time attack)
Timer no longer caches time after reaching checkpoint
Restart button now fully restart levels with checkpoints
Dummy players speed increased on restart
Changed gatekeeper camera easing curve
Fixed text staying on screen in intro
Sped up text effect in intro
Enemies in COTC now have consistent spawning positions
Chains in final boss now break automatically when level is restarted (manually or from death)
Fixed steam not init issue
1.0.10
- Fixed game crashing when exiting level
(Sorry for the lack of updates, university has been hectic)
1.0.9
- Added Demo - Added text animation on level start - Added background animation to save select screen - Fixed border attack in final boss killing you when invincibility is enabled - Reworked title screen
1.0.8
- Fixed issue with third loop not showing - Fixed issue with bouncing balls moving with window - Fixed background not changing when backgroudn changer window was not open - Fixed start screen save not being deleted with player save
1.0.7
- Large update to start menu
- Changed desk collider in hotel level
- Minor changes to core central for readability
1.0.6
- Fixed issue with not being able to respawn after input has been disabled - Linux support fixed
1.0.5
- Fixed minor issue with scroll prompt - Added backend support for 1.1 (coming soon, hopefully)