David cover
David screenshot
PC Mac Steam
Genre: Platform, Indie

David

Neighborhorde, My New Game, Out Now!



Hi again!

I'm just stopping in to let you know that I've been working crazy hard on my newest game, Neighborhorde, a super silly couch co-op shoot-em-up!

http://store.steampowered.com/app/446760/Neighborhorde

After over 2 years of development, I'm super proud to finally bring this to you all. It's on sale now for $3.99! If you're interested, or just want to support me and the games I make, check out Neighborhorde. I'd love to know what you think!

FYI, we've also released Neighborhorde on Xbox One and PlayStation 4! I know this is Steam, and talk of horrid consoles is a no-no, but honestly it's freaking awesome to have my work on all of these platforms.

Cheers,
Andrew

Bundle up, buckaroos!



Introducing the Fermenter SDPaIvNiGdU.N Bundle!



As of now, you can get both Fermenter Games games for the price of 2 slightly cheaper games! "David." and "SPINGUN" are waiting to be played by you. YOU! Complete your Fermenter collection, or get 'em both for extra cheapy.

http://store.steampowered.com/bundle/2338/

Cheers y'all,
Andrew

New game, SPINGUN, out now!



Hey y'all, long time no see. Andrew here. I’m happy to announce the Steam release of my second game, SPINGUN. After the successful release of ‘David.’, I’ve been hard at work honing my craft to create the best games I possibly can. SPINGUN is my latest work, and I sincerely hope you enjoy it.

If you liked 'David.', I have a feeling you'll be intrigued by SPINGUN.

http://store.steampowered.com/app/548230

Steam link
Trailer
Gameplay
Official Site



SPINGUN is a "manic two-button arcade shooter". Two buttons. One spaceship. Zero chance to survive. Use the elegant two-button control scheme to battle against an onslaught of baddies in your ship. Fly and steer with either single button, or press both buttons at once to fire your ship’s powerful blaster gun. Grab powerups to launch missiles, plasma balls, and flames at your foes. Blast em to bits quick to repair your ship. How long can you fight them off?

"Beautifully designed" - TouchArcade
"Intense" - SuperGameDroid





SPINGUN features a variety of game modes:
- Endless, a classic “how long can you survive” mode with random weapon powerups
- Endless Hardcore, one hp, no heals, EXTRA DEADLY
- Zones, fight against 5 set waves of curated enemies with only one weapon powerup
- Boss Fights, test your skills against goliath monsters
- Ballpit, a pointless goofy arena filled with balls, have fun with physics!

A quick history:
SPINGUN started as a 48-hour game-jam project as part of Ludum Dare 34. Since then, I couldn’t stop thinking about the theme of “Two-Buttons”, and how I could get the most depth from a super simple control scheme. I continued development and opened up a public beta through TouchArcade, something I’ve never done before. Thankfully, the testers were really loving it, and gave me quite a few ideas to finish up the game. Even though I developed the game completely myself, I couldn’t have done it without the support and ideas from my friends and testers. I plan on listening to suggestions from players and adding more features and content often.

“This is like Asteroids on steroids!” - a quote that stuck out to me from one of my beta testers.

Anyway, I’m happy to release SPINGUN. I’ve put my heart into this game, and I just hope people enjoy it.

Cheers,
Andrew Armstrong
FermenterGames.com

Neighborhorde is Greenlit!



Cheers, friends. Our new game Neighborhorde got greenlit, and the Coming Soon page is live on Steam. Check it out, here:

http://store.steampowered.com/app/446760/

If you like, put Neighborhorde in your wishlist, follow it, and tell your buddies. We'd really appreciate it!

We’re still hard at work on Neighborhorde, and if you’ve got ideas, we’re all ears. Weapons, enemies, superpowers, etc. Make a post in the Community. This game IS for you and your pals after all.
http://steamcommunity.com/app/446760/discussions/0/405693392915814334/

See you in Neighborville!
- Fermenter

Our New Game, Neighborhorde, is on Greenlight!



We’re excited to announce the Steam Greenlight launch of our latest game, Neighborhorde. But wait, there’s more: we’re also revealing our first trailer alongside the Greenlight launch!

Check out the trailer here.

We've been excited to show this stuff off for a while, and we hope you're excited to see it too! Let us know if you like our trailer, and please help us bring our hard work to life by voting for us on Steam Greenlight:

Vote on the Greenlight page here.

Thanks for the support throughout all this! Making games is what I love to do, and I get to do it because of you all. There's no way I could do this without you all encouraging me time and time again. So yep, thanks! Have a hat. ;)

David Android Release!



Sorry if this is irrelavant to ya, but a few people here have asked about when the Android release is going to happen. Well it happened Monday! If you've been waiting, now is the time because it's 50% off as part of the release sale. Neat! Check it out here:

Google Play Store Link


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As of right now (including bundles, and promos) over 120,000 people have David across all platforms. INSANE. Thanks everyone!

If you'd like to keep up with the progress on my next projects, be sure to follow my Twitter @fermentergames for the latest rad gifs.

Summer Update 1.3 is LIVE!



New content for free? Better late than never! Get on and check out the all the cool things I've been working on.

Updates



  • 2 New Levels: COIL and PENT.
  • Timed "Very" Leaderboards for every level. (GET THE FASTEST TIME!)
  • A second hidden secret hidden fun place. (Radical, dude.)
  • 5 New Achievements. (Sorry 100%-ers!)
  • A new aesthetic goody on the rack if you beat the 2 new levels on Very.
  • See scores close to yours in ARENA.
  • Controller Support (in config from main menu).
  • Custom Key Binding (in config from main menu).
  • UI/UX upgrade tweaks all around.

Let me know what you think about it all and good luck getting the fastest times on the leaderboards!

Anyways, thanks for sticking around and being a great community. I'm incredibly thankful for every single person who has tried out this game I've put so much work into. As of right now (including bundles and other non-Steam sales) over 30,000 people have David on Steam. That's just nuts and I don't think I'll ever really totally grasp how cool that is...

Thanks!

(Mac update out now too. Sorry for the wait!)

SUMMER UPDATE IS COMING SOON!



Along with a bunch of other projects that I'll be showing off soon, I haven't forgot about little David. Very soon, I'll be releasing an update that'll include some really neat stuff:

// MORE LEVELS/BOSSES/CHALLENGES
// Custom Key Binding
// Controller Support

Also, he's already out on iOS, but watch out soon for David on Android too.


Cheers!
- Andrew

Price Drop is a GO!

The people have spoken, the day has come, and the price has dropped. ($4.99 USD to $1.99 USD)

Holla!

Thanks a ton for all the support so far. It's really incredibly encouraging. I'm in the process of creating some additional content, so be on the lookout for that soon. If you'd like to see some behind the scenes stuff as I work, I'll be tweetin at ya here @fermentergames.

Pricing Change Follow-up!

As a follow-up to the previous announcement, I just wanted to clarify a few things.

What's Going On?


According to policy, price drops of this nature aren't meant to be changed so soon after launch. Policy is policy, and I have to follow it. We're gonna have to wait this out a couple weeks.

Timeframe


The price will be dropping from $4.99 to $1.99 on Monday, March 16th.

Thanks a ton for all your support and encouragement.

ALSO


I'll be heading to GDC in San Francisco in a few days with a few buddies. Anybody else gonna be there? Any tips for a newbie?